My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Musketeer Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Guards
Giant Snowball
Skeletons Skeleton Barrel Musketeer Guards Princess
Zap
Skeletons Skeleton Barrel Guards Princess
Barbarian Barrel
Skeletons Skeleton Barrel Musketeer Guards Hunter Princess
The Log
Skeletons Skeleton Barrel Musketeer Guards Hunter Princess
Earthquake
Skeletons Guards
Arrows
Skeletons Skeleton Barrel Guards Princess
Royal Delivery
Skeletons Skeleton Barrel Musketeer Guards Hunter Princess
Fireball
Skeleton Barrel Musketeer Hunter Princess
Poison
Skeleton Barrel Musketeer Guards Hunter Princess
Lightning
Musketeer Hunter
Rocket
Musketeer Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Skeleton Barrel Guards Princess Fireball Musketeer Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Skeleton Barrel Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Skeleton Barrel
Fireball Musketeer Guards Princess
Fireball
Skeleton Barrel The Log Princess
Musketeer
Skeleton Barrel The Log
Guards
Skeleton Barrel The Log
Hunter
The Log
Fireball Musketeer Guards Princess
Princess
Skeleton Barrel Fireball The Log

Defense Synergies 5 11

Skeletons
Musketeer Hunter The Log Princess
Skeleton Barrel
Fireball Musketeer
Fireball
The Log Skeleton Barrel Musketeer Princess
Musketeer
Skeletons Guards The Log Skeleton Barrel Fireball
Guards
Musketeer Hunter The Log Princess
Hunter
Guards Skeletons The Log
The Log
Fireball Musketeer Skeletons Guards Hunter Princess
Princess
Skeletons Fireball Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Musketeer The Log
Hunter Skeletons Musketeer The Log
Hunter Skeletons Musketeer
Hunter Skeletons Musketeer Guards
Fireball The Log Princess
Fireball The Log Skeletons Musketeer Guards Hunter
Musketeer Hunter Fireball Princess
Skeleton Barrel Fireball Musketeer The Log
Hunter Skeletons Musketeer Princess
Guards Skeletons Musketeer Hunter
Guards Skeletons Fireball Musketeer Hunter The Log Princess
Musketeer Hunter Fireball Princess
Hunter Skeletons Fireball Musketeer Guards The Log
Fireball Guards Hunter The Log Princess
Hunter
Fireball Hunter The Log
Skeletons Fireball Musketeer Hunter
Fireball Musketeer Guards Hunter The Log
Hunter The Log Fireball Musketeer Guards Princess
Musketeer Hunter
Fireball Musketeer Guards Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Fireball
Fireball Skeleton Barrel Musketeer Hunter The Log
Guards Skeletons Musketeer Hunter The Log
Guards Hunter Fireball Musketeer The Log
Skeletons Musketeer Guards Hunter
Fireball Skeletons Skeleton Barrel Musketeer Hunter Princess
Guards Skeletons Fireball Musketeer Hunter
Hunter
Skeletons Fireball The Log
Skeletons Musketeer Guards
Musketeer Guards Hunter
Fireball Guards The Log
Skeletons Fireball Guards Hunter
Fireball Musketeer Princess
Guards Skeletons Fireball Musketeer Hunter The Log
Fireball Musketeer Hunter The Log Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Princess Musketeer Guards The Log
Fireball Skeleton Barrel Musketeer The Log Princess
Skeleton Barrel Fireball The Log
Skeleton Barrel Fireball Musketeer Guards The Log
Fireball The Log
Fireball Skeleton Barrel Musketeer Hunter Princess
Musketeer The Log Princess
Fireball The Log Skeleton Barrel Hunter Princess
Fireball The Log Skeleton Barrel
Fireball Musketeer Guards
Skeleton Barrel Fireball Musketeer The Log Princess
Fireball Musketeer Princess
Skeleton Barrel Fireball Musketeer Hunter The Log Princess
Skeleton Barrel Fireball Musketeer Princess
Princess Skeleton Barrel Fireball Musketeer The Log
Skeleton Barrel Fireball Musketeer Hunter The Log Princess
Skeleton Barrel Fireball Musketeer The Log Princess
Fireball
Skeleton Barrel Fireball Musketeer Hunter The Log Princess
Skeleton Barrel Fireball The Log Princess
Fireball Musketeer The Log
Fireball Princess
Musketeer The Log
Skeleton Barrel Fireball Musketeer The Log
The Log Fireball Hunter Princess
Fireball The Log Skeleton Barrel Musketeer Hunter Princess
Fireball Skeleton Barrel Musketeer The Log Princess
Fireball Skeleton Barrel Musketeer The Log
Fireball Musketeer Hunter Princess
Skeleton Barrel Fireball Musketeer Guards
Fireball
Fireball Musketeer Hunter The Log
Fireball Princess
Fireball The Log Princess
Skeleton Barrel Fireball Musketeer Guards Princess
Fireball Musketeer Hunter Princess
The Log Fireball
Fireball Musketeer Hunter Princess
The Log Skeleton Barrel Fireball Musketeer Princess
Fireball
Musketeer
Fireball Musketeer Guards The Log Princess
Fireball Musketeer Princess
Skeleton Barrel Fireball Musketeer The Log Princess
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: