My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Tombstone Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Rascals Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Barbarians Tombstone Miner
Zap
Tombstone
Barbarian Barrel
Barbarians Rascals Tombstone Electro Wizard
The Log
Barbarians Rascals Tombstone
Earthquake
Barbarians Tombstone
Arrows
Rascals Tombstone
Royal Delivery
Barbarians Rascals Battle Healer Miner Electro Wizard
Fireball
Barbarians Rascals Tombstone Battle Healer Electro Wizard
Poison
Barbarians Rascals Tombstone Battle Healer Electro Wizard
Lightning
Tombstone Battle Healer Electro Wizard
Rocket
Barbarians Rascals Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Healer Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Tombstone Void Miner Battle Healer Electro Wizard Barbarians Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Tombstone Void Miner

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Barbarians Miner Electro Wizard
Barbarians
Giant Snowball Battle Healer
Rascals
Battle Healer Miner Electro Wizard
Tombstone
Battle Healer
Barbarians Rascals Electro Wizard
Void
Miner
Giant Snowball Rascals Electro Wizard
Electro Wizard
Giant Snowball Rascals Battle Healer Miner

Defense Synergies 0 8

Giant Snowball
Barbarians Rascals Battle Healer Miner Electro Wizard
Barbarians
Giant Snowball
Rascals
Giant Snowball Battle Healer
Tombstone
Electro Wizard
Battle Healer
Giant Snowball Rascals Electro Wizard
Void
Miner
Giant Snowball
Electro Wizard
Giant Snowball Tombstone Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Void Electro Wizard
Barbarians Rascals Tombstone Battle Healer Electro Wizard
Barbarians Giant Snowball Rascals Tombstone Void Electro Wizard
Barbarians Rascals Tombstone Electro Wizard
Barbarians Tombstone Battle Healer
Giant Snowball Rascals Electro Wizard
Giant Snowball Electro Wizard Rascals Tombstone Void
Barbarians Rascals Battle Healer Void Electro Wizard
Barbarians Rascals Tombstone
Giant Snowball Barbarians Rascals Battle Healer Miner Electro Wizard
Barbarians Electro Wizard Giant Snowball Rascals Tombstone
Giant Snowball Rascals Electro Wizard
Barbarians Tombstone Giant Snowball Rascals Battle Healer Electro Wizard
Giant Snowball Barbarians Rascals Tombstone Electro Wizard
Barbarians Rascals Tombstone Electro Wizard
Barbarians Giant Snowball Rascals Electro Wizard
Barbarians Rascals Tombstone Electro Wizard
Tombstone Giant Snowball Barbarians Rascals Battle Healer Electro Wizard
Giant Snowball Barbarians Rascals Tombstone Battle Healer Electro Wizard
Barbarians Electro Wizard
Rascals Giant Snowball Barbarians Battle Healer Electro Wizard
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Rascals Giant Snowball Tombstone Battle Healer Void Electro Wizard
Void Electro Wizard Giant Snowball Battle Healer Miner
Barbarians Tombstone Rascals Battle Healer Electro Wizard
Barbarians Rascals Battle Healer Electro Wizard
Barbarians Rascals Tombstone Battle Healer
Giant Snowball Rascals Electro Wizard
Rascals Barbarians Tombstone Battle Healer Void Electro Wizard
Barbarians Rascals Battle Healer
Void Electro Wizard Giant Snowball Barbarians Tombstone
Barbarians Tombstone
Barbarians Rascals Tombstone
Giant Snowball Barbarians Void Electro Wizard
Barbarians Rascals Tombstone
Barbarians Rascals
Barbarians Rascals Tombstone Electro Wizard Battle Healer
Giant Snowball Barbarians Rascals Battle Healer Electro Wizard
Giant Snowball Tombstone Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Rascals
Void Giant Snowball Miner Electro Wizard
Void Miner
Barbarians Rascals Void
Giant Snowball
Giant Snowball
Giant Snowball
Void Miner Giant Snowball
Giant Snowball Void Electro Wizard
Void Miner Electro Wizard
Void Giant Snowball
Giant Snowball Void Miner
Void
Giant Snowball
Giant Snowball
Giant Snowball
Void Giant Snowball Electro Wizard
Giant Snowball Void Miner
Void
Giant Snowball Void
Void
Giant Snowball Barbarians Void
Giant Snowball
Void Miner Giant Snowball Electro Wizard
Void Giant Snowball Miner
Void Miner
Giant Snowball Void Electro Wizard
Electro Wizard Giant Snowball Void
Giant Snowball Void
Void Giant Snowball Miner
Void Giant Snowball Electro Wizard
Giant Snowball
Electro Wizard Barbarians Tombstone Void
Giant Snowball Electro Wizard
Void Miner Rascals Electro Wizard
Giant Snowball
Void Giant Snowball
Giant Snowball Rascals Electro Wizard
Giant Snowball Void Electro Wizard
Void Giant Snowball Miner Electro Wizard
Void
Void

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