My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

4 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Zappies Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elixir Golem Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Zappies
Zap
Zappies
Barbarian Barrel
Electro Spirit Elixir Golem Zappies
The Log
Electro Spirit Elixir Golem Zappies
Earthquake
Elixir Golem Zappies
Arrows
Electro Spirit Zappies
Royal Delivery
Electro Spirit Elixir Golem Battle Healer Zappies
Fireball
Elixir Golem Battle Healer Zappies
Poison
Elixir Golem Battle Healer Zappies
Lightning
Battle Healer
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Giant Snowball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Giant Snowball Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Elixir Golem Battle Healer Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Giant Snowball Elixir Golem Battle Healer Zappies Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap Giant Snowball Elixir Golem

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Giant Snowball
Zap
Electro Spirit Giant Snowball Elixir Golem Battle Healer Zappies Poison Mega Knight
Giant Snowball
Electro Spirit Zap Elixir Golem Poison Mega Knight
Elixir Golem
Battle Healer Poison Zap Giant Snowball Zappies
Battle Healer
Elixir Golem Zap Zappies Poison
Zappies
Zap Elixir Golem Battle Healer Mega Knight
Poison
Elixir Golem Zap Giant Snowball Battle Healer Mega Knight
Mega Knight
Zap Giant Snowball Zappies Poison

Defense Synergies 2 13

Electro Spirit
Zap Giant Snowball
Zap
Mega Knight Electro Spirit Giant Snowball Battle Healer Zappies Poison
Giant Snowball
Mega Knight Electro Spirit Zap Battle Healer Zappies Poison
Elixir Golem
Battle Healer
Zap Giant Snowball Zappies Poison
Zappies
Zap Giant Snowball Battle Healer Mega Knight
Poison
Zap Giant Snowball Battle Healer Mega Knight
Mega Knight
Zap Giant Snowball Zappies Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies
Zap Battle Healer Zappies Mega Knight
Mega Knight Giant Snowball Zappies
Zappies Mega Knight
Battle Healer Poison Mega Knight
Electro Spirit Zap Giant Snowball Zappies Mega Knight
Giant Snowball Electro Spirit Zap Zappies Poison
Electro Spirit Zap Battle Healer Poison Mega Knight
Zappies
Giant Snowball Battle Healer Zappies Mega Knight
Poison Electro Spirit Zap Giant Snowball Zappies Mega Knight
Zap Giant Snowball Zappies Poison
Mega Knight Zap Giant Snowball Battle Healer Zappies
Mega Knight Electro Spirit Zap Giant Snowball Zappies Poison
Zappies Mega Knight
Zap Giant Snowball Zappies Mega Knight
Mega Knight Zappies Poison
Mega Knight Electro Spirit Zap Giant Snowball Battle Healer Zappies
Zap Giant Snowball Poison Electro Spirit Battle Healer Zappies Mega Knight
Zappies
Mega Knight Electro Spirit Giant Snowball Battle Healer Zappies Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Giant Snowball Battle Healer Zappies
Poison Zap Giant Snowball Battle Healer Mega Knight
Zappies Mega Knight Zap Battle Healer
Mega Knight Zap Battle Healer Zappies
Battle Healer Zappies Mega Knight
Poison Electro Spirit Zap Giant Snowball Zappies
Battle Healer Zappies
Mega Knight Battle Healer Zappies
Zap Mega Knight Electro Spirit Giant Snowball Zappies Poison
Zappies
Mega Knight Zappies
Mega Knight Zap Giant Snowball Poison
Mega Knight Zappies
Zappies Mega Knight
Zappies Electro Spirit Zap Battle Healer Poison
Poison Mega Knight Electro Spirit Zap Giant Snowball Battle Healer Zappies
Electro Spirit Zap Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Giant Snowball
Poison
Poison
Poison Zap Giant Snowball Mega Knight
Poison Electro Spirit Zap Giant Snowball
Poison
Poison Zap Giant Snowball
Poison Zap Giant Snowball
Giant Snowball Poison
Poison Zap
Poison Zap Giant Snowball
Poison Giant Snowball
Poison
Zap Giant Snowball Poison
Zap Giant Snowball Poison
Poison Mega Knight
Giant Snowball Poison
Zap Giant Snowball Poison Mega Knight
Zap Giant Snowball Poison Mega Knight
Poison Mega Knight
Giant Snowball Poison
Zap Giant Snowball Poison
Zap Giant Snowball Poison Electro Spirit Mega Knight
Poison Zap Giant Snowball
Zap Giant Snowball Poison Mega Knight
Poison Zap
Poison Zap Giant Snowball
Zap Electro Spirit Giant Snowball Zappies Poison
Giant Snowball
Poison Zap Giant Snowball Mega Knight
Zap Electro Spirit Giant Snowball Zappies Poison
Mega Knight
Giant Snowball Poison
Zap Electro Spirit Zappies
Poison Zap Giant Snowball Zappies
Poison Mega Knight
Zap Giant Snowball Poison
Zap Giant Snowball Poison
Mega Knight
Zap Electro Spirit Giant Snowball Zappies Poison
Zap Giant Snowball Zappies Poison
Poison Zap Giant Snowball Mega Knight
Mega Knight

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