My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Cannon Cart Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Cannon Cart
Giant Snowball
Bats Guards Little Prince
Zap
Bats Mortar Guards Cannon Cart Little Prince
Barbarian Barrel
Ice Spirit Mortar Guards Cannon Cart Little Prince
The Log
Ice Spirit Guards Cannon Cart Little Prince
Earthquake
Mortar Guards
Arrows
Ice Spirit Bats Guards Little Prince
Royal Delivery
Ice Spirit Bats Guards Cannon Cart Little Prince
Fireball
Mortar Cannon Cart Little Prince
Poison
Bats Mortar Guards Little Prince
Lightning
Mortar Cannon Cart Little Prince
Rocket
Mortar Cannon Cart Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Mortar Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Giant Snowball Guards Little Prince Mortar Fireball Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Giant Snowball Guards

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Giant Snowball Mortar Guards Cannon Cart
Bats
Ice Spirit Mortar Cannon Cart
Giant Snowball
Ice Spirit Mortar Fireball Cannon Cart Little Prince
Mortar
Ice Spirit Bats Giant Snowball Fireball
Fireball
Giant Snowball Mortar Little Prince
Guards
Ice Spirit
Cannon Cart
Ice Spirit Bats Giant Snowball
Little Prince
Giant Snowball Fireball

Defense Synergies 0 19

Ice Spirit
Bats Giant Snowball Mortar Fireball Guards Cannon Cart Little Prince
Bats
Ice Spirit Giant Snowball Mortar Cannon Cart
Giant Snowball
Ice Spirit Bats Mortar Guards Cannon Cart Little Prince
Mortar
Ice Spirit Bats Giant Snowball Fireball Guards
Fireball
Ice Spirit Mortar Little Prince
Guards
Ice Spirit Giant Snowball Mortar Cannon Cart
Cannon Cart
Ice Spirit Bats Giant Snowball Guards Little Prince
Little Prince
Ice Spirit Giant Snowball Fireball Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar Fireball
Ice Spirit Bats Mortar Cannon Cart
Mortar Bats Giant Snowball Cannon Cart
Bats Mortar Guards Cannon Cart
Fireball
Fireball Bats Giant Snowball Guards Cannon Cart
Bats Giant Snowball Ice Spirit Mortar Fireball Little Prince
Fireball Cannon Cart
Mortar
Guards Ice Spirit Giant Snowball Cannon Cart Little Prince
Bats Guards Giant Snowball Fireball Cannon Cart
Bats Giant Snowball Fireball
Mortar Ice Spirit Bats Giant Snowball Fireball Guards Cannon Cart
Fireball Ice Spirit Bats Giant Snowball Mortar Guards Cannon Cart
Mortar Cannon Cart
Ice Spirit Giant Snowball Mortar Fireball
Bats Mortar Fireball Cannon Cart
Ice Spirit Mortar Fireball Bats Giant Snowball Guards Cannon Cart Little Prince
Giant Snowball Mortar Ice Spirit Bats Fireball Guards Cannon Cart Little Prince
Mortar Cannon Cart
Bats Giant Snowball Fireball Guards Cannon Cart Little Prince
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Fireball Cannon Cart
Fireball Giant Snowball Mortar Cannon Cart
Guards Ice Spirit Bats Cannon Cart
Guards Bats Fireball Cannon Cart
Guards Cannon Cart
Fireball Ice Spirit Bats Giant Snowball
Guards Bats Fireball Cannon Cart
Cannon Cart
Ice Spirit Bats Giant Snowball Mortar Fireball Cannon Cart
Guards
Bats Guards Cannon Cart
Giant Snowball Fireball Guards
Cannon Cart Fireball Guards
Fireball Cannon Cart
Guards Ice Spirit Bats Mortar Fireball Cannon Cart Little Prince
Bats Giant Snowball Fireball Cannon Cart
Giant Snowball Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Guards
Mortar Fireball Giant Snowball
Fireball Cannon Cart
Cannon Cart Fireball Guards
Fireball Giant Snowball Mortar
Fireball Ice Spirit Bats Giant Snowball
Mortar
Fireball Ice Spirit Giant Snowball
Fireball Giant Snowball Mortar
Bats Giant Snowball Fireball Guards
Mortar Fireball Cannon Cart
Fireball Giant Snowball
Giant Snowball Mortar Fireball Cannon Cart
Mortar Fireball Cannon Cart
Giant Snowball Mortar Fireball Cannon Cart
Giant Snowball Mortar Fireball Cannon Cart
Mortar Fireball Cannon Cart
Giant Snowball Mortar Fireball
Bats
Giant Snowball Mortar Fireball
Giant Snowball Mortar Fireball Little Prince
Fireball
Giant Snowball Fireball
Giant Snowball Mortar Fireball Cannon Cart
Giant Snowball Ice Spirit Mortar Fireball Little Prince
Mortar Fireball Giant Snowball
Fireball Giant Snowball Mortar
Fireball Mortar
Bats Giant Snowball Fireball Little Prince
Ice Spirit Bats Giant Snowball Fireball Guards
Giant Snowball Fireball
Giant Snowball Mortar Fireball
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Bats Fireball Guards Cannon Cart
Fireball Giant Snowball
Fireball
Fireball Cannon Cart
Giant Snowball Mortar Fireball
Giant Snowball Fireball
Cannon Cart
Ice Spirit Bats Giant Snowball Fireball Guards
Bats Giant Snowball Fireball
Giant Snowball Mortar Fireball Cannon Cart Little Prince
Cannon Cart
Fireball Mortar

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