My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon
Zap
Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Valkyrie Bomb Tower
The Log
Goblin Gang
Earthquake
Goblin Gang Bomb Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Balloon Inferno Dragon
Fireball
Goblin Gang Bomb Tower Balloon Inferno Dragon
Poison
Goblin Gang Bomb Tower Balloon
Lightning
Valkyrie Bomb Tower Balloon Inferno Dragon
Rocket
Valkyrie Bomb Tower Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage Arrows Goblin Gang Valkyrie Bomb Tower Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Rage Arrows Goblin Gang

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Valkyrie
Arrows
Balloon
Goblin Gang
Valkyrie Balloon
Valkyrie
Balloon Giant Snowball Goblin Gang
Bomb Tower
Rage
Balloon
Balloon
Giant Snowball Arrows Valkyrie Rage Goblin Gang
Inferno Dragon

Defense Synergies 1 9

Giant Snowball
Goblin Gang Valkyrie Bomb Tower Inferno Dragon
Arrows
Valkyrie Bomb Tower
Goblin Gang
Giant Snowball Valkyrie Bomb Tower Inferno Dragon
Valkyrie
Giant Snowball Arrows Goblin Gang Bomb Tower
Bomb Tower
Giant Snowball Arrows Goblin Gang Valkyrie
Rage
Balloon
Inferno Dragon
Giant Snowball Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Bomb Tower Inferno Dragon Goblin Gang Valkyrie
Goblin Gang Bomb Tower Giant Snowball Valkyrie Inferno Dragon
Bomb Tower Inferno Dragon Goblin Gang Valkyrie
Arrows Valkyrie Bomb Tower
Arrows Goblin Gang Giant Snowball Valkyrie Bomb Tower
Giant Snowball Inferno Dragon Arrows Goblin Gang Bomb Tower
Arrows Valkyrie Bomb Tower
Inferno Dragon Goblin Gang Bomb Tower
Goblin Gang Giant Snowball Valkyrie
Goblin Gang Valkyrie Giant Snowball Arrows Bomb Tower
Arrows Inferno Dragon Giant Snowball Goblin Gang
Bomb Tower Giant Snowball Goblin Gang Valkyrie
Valkyrie Bomb Tower Giant Snowball Arrows Goblin Gang
Inferno Dragon Goblin Gang Bomb Tower
Bomb Tower Giant Snowball Goblin Gang Inferno Dragon
Bomb Tower Arrows Goblin Gang Valkyrie
Arrows Valkyrie Bomb Tower Giant Snowball Goblin Gang
Giant Snowball Arrows Valkyrie Bomb Tower Inferno Dragon
Bomb Tower Inferno Dragon
Goblin Gang Valkyrie Giant Snowball Arrows Bomb Tower
Bomb Tower Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Giant Snowball
Giant Snowball Arrows Goblin Gang Valkyrie Bomb Tower Inferno Dragon
Goblin Gang Valkyrie Bomb Tower
Goblin Gang Valkyrie
Goblin Gang Valkyrie Inferno Dragon
Arrows Giant Snowball Goblin Gang Bomb Tower
Goblin Gang Valkyrie Bomb Tower
Valkyrie Bomb Tower Inferno Dragon
Giant Snowball Valkyrie Bomb Tower Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Valkyrie Bomb Tower
Giant Snowball Arrows Valkyrie
Goblin Gang Valkyrie Bomb Tower
Valkyrie Bomb Tower
Goblin Gang Valkyrie Bomb Tower Inferno Dragon
Arrows Valkyrie Giant Snowball Bomb Tower Inferno Dragon
Giant Snowball Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Giant Snowball
Arrows
Arrows Valkyrie
Giant Snowball Arrows Valkyrie
Arrows Giant Snowball
Arrows
Arrows Giant Snowball
Arrows Giant Snowball
Giant Snowball Goblin Gang
Arrows Valkyrie
Giant Snowball Arrows
Giant Snowball
Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Valkyrie
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Valkyrie
Inferno Dragon
Arrows Giant Snowball
Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Giant Snowball
Giant Snowball
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Goblin Gang
Giant Snowball Arrows
Arrows
Goblin Gang Valkyrie
Arrows Giant Snowball
Giant Snowball Arrows
Giant Snowball Goblin Gang
Giant Snowball
Giant Snowball
Inferno Dragon

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