My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Bad
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Zappies Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Giant Barbarian Barrel Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Bandit
Giant Snowball
Spear Goblins Zappies
Zap
Spear Goblins Zappies Bandit
Barbarian Barrel
Spear Goblins Knight Zappies Bandit
The Log
Spear Goblins Zappies Bandit
Earthquake
Spear Goblins Zappies
Arrows
Spear Goblins Zappies
Royal Delivery
Spear Goblins Knight Zappies Bandit
Fireball
Zappies Bandit
Poison
Spear Goblins Zappies
Lightning
Knight Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Barbarian Barrel Knight Bandit Zappies Freeze Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Giant Snowball Barbarian Barrel Knight

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Barbarian Barrel Giant Snowball Zappies Giant Bandit
Giant Snowball
Spear Goblins Knight Giant Barbarian Barrel Bandit
Knight
Spear Goblins Giant Snowball Zappies Barbarian Barrel
Zappies
Spear Goblins Knight Giant Barbarian Barrel Bandit
Giant
Barbarian Barrel Spear Goblins Giant Snowball Zappies Bandit
Barbarian Barrel
Spear Goblins Giant Giant Snowball Knight Zappies Bandit
Freeze
Bandit
Spear Goblins Giant Snowball Zappies Giant Barbarian Barrel

Defense Synergies 1 13

Spear Goblins
Knight Giant Snowball Zappies Barbarian Barrel Bandit
Giant Snowball
Spear Goblins Knight Zappies Barbarian Barrel Bandit
Knight
Spear Goblins Giant Snowball Zappies Barbarian Barrel
Zappies
Spear Goblins Giant Snowball Knight Barbarian Barrel Bandit
Giant
Barbarian Barrel
Spear Goblins Giant Snowball Knight Zappies Bandit
Freeze
Bandit
Spear Goblins Giant Snowball Zappies Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Zappies Barbarian Barrel
Knight Zappies Bandit
Giant Snowball Knight Zappies Freeze Bandit
Knight Zappies Bandit
Barbarian Barrel
Barbarian Barrel Freeze Spear Goblins Giant Snowball Zappies Bandit
Giant Snowball Spear Goblins Zappies Freeze
Barbarian Barrel Bandit
Zappies
Knight Spear Goblins Giant Snowball Zappies Barbarian Barrel Bandit
Spear Goblins Giant Snowball Knight Zappies Barbarian Barrel Freeze Bandit
Spear Goblins Giant Snowball Zappies
Giant Snowball Knight Zappies Freeze Bandit
Giant Snowball Zappies Barbarian Barrel Freeze
Knight Zappies Bandit
Giant Snowball Zappies Freeze Bandit
Knight Zappies
Spear Goblins Giant Snowball Knight Zappies Barbarian Barrel Bandit
Giant Snowball Barbarian Barrel Freeze Spear Goblins Knight Zappies Bandit
Zappies
Spear Goblins Giant Snowball Knight Zappies Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Giant Snowball Zappies Barbarian Barrel Bandit
Bandit Giant Snowball Knight Barbarian Barrel
Zappies Bandit Spear Goblins Knight
Knight Zappies Barbarian Barrel Bandit
Knight Zappies Bandit
Giant Snowball Zappies Freeze
Spear Goblins Knight Zappies Bandit
Knight Zappies
Freeze Spear Goblins Giant Snowball Knight Zappies Barbarian Barrel Bandit
Zappies
Knight Zappies
Giant Snowball
Knight Zappies Bandit
Zappies
Zappies Spear Goblins Knight Barbarian Barrel Freeze
Giant Snowball Zappies Barbarian Barrel Freeze
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel Freeze Bandit
Giant Snowball Barbarian Barrel Bandit
Barbarian Barrel Bandit
Knight Barbarian Barrel Freeze
Giant Snowball Barbarian Barrel
Spear Goblins Giant Snowball Freeze
Giant Snowball Barbarian Barrel Freeze
Giant Snowball Bandit
Giant Snowball
Knight Barbarian Barrel Bandit
Giant Snowball
Giant Snowball Knight Barbarian Barrel Bandit
Barbarian Barrel Freeze Bandit
Giant Snowball Barbarian Barrel
Spear Goblins Giant Snowball Barbarian Barrel Bandit
Barbarian Barrel Bandit
Giant Snowball Barbarian Barrel Freeze
Giant Snowball Barbarian Barrel Bandit
Giant Snowball Barbarian Barrel
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Freeze Barbarian Barrel
Giant Snowball Barbarian Barrel Bandit
Giant Snowball Bandit
Barbarian Barrel Bandit
Giant Snowball
Giant Snowball Zappies Freeze
Giant Snowball
Giant Snowball Bandit
Giant Snowball Zappies Freeze
Giant Snowball
Spear Goblins Zappies Barbarian Barrel Freeze Bandit
Giant Snowball Zappies
Freeze
Barbarian Barrel
Knight
Giant Snowball
Giant Snowball
Giant Snowball Zappies Freeze
Giant Snowball Zappies
Giant Snowball Barbarian Barrel Freeze Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: