My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Goblin Barrel Skeleton Army Inferno Dragon
Zap
Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Tesla Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Inferno Dragon
Fireball
Tesla Goblin Barrel Skeleton Army Inferno Dragon
Poison
Skeleton Army
Lightning
Tesla Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Freeze Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Skeleton Army Tesla Freeze Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Barrel Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Freeze Mega Knight
Tesla
Goblin Barrel
Arrows Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Freeze
Arrows
The Log
Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Goblin Barrel The Log

Defense Synergies 2 10

Arrows
Mega Knight Tesla
Tesla
The Log Arrows Skeleton Army Inferno Dragon
Goblin Barrel
Skeleton Army
Tesla Freeze The Log Inferno Dragon
Freeze
Skeleton Army Mega Knight
The Log
Tesla Skeleton Army Inferno Dragon Mega Knight
Inferno Dragon
Tesla Skeleton Army The Log Mega Knight
Mega Knight
Arrows Freeze The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Skeleton Army Inferno Dragon Tesla The Log Mega Knight
Tesla Skeleton Army Mega Knight Freeze Inferno Dragon
Tesla Skeleton Army Inferno Dragon Mega Knight
Arrows Skeleton Army The Log Mega Knight
Arrows Skeleton Army Freeze The Log Tesla Mega Knight
Tesla Inferno Dragon Arrows Freeze
Arrows Tesla The Log Mega Knight
Tesla Inferno Dragon Skeleton Army
Skeleton Army Tesla Mega Knight
Skeleton Army Arrows Tesla Freeze The Log Mega Knight
Arrows Tesla Inferno Dragon
Tesla Skeleton Army Mega Knight Freeze The Log
Skeleton Army Mega Knight Arrows Tesla Freeze The Log
Skeleton Army Inferno Dragon Tesla Mega Knight
Skeleton Army Tesla Freeze The Log Inferno Dragon Mega Knight
Tesla Mega Knight Arrows Skeleton Army
Arrows Tesla Mega Knight Skeleton Army The Log
Arrows Freeze The Log Tesla Inferno Dragon Mega Knight
Tesla Inferno Dragon
Skeleton Army Mega Knight Arrows Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Arrows Tesla The Log Inferno Dragon Mega Knight
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla The Log
Tesla Skeleton Army Inferno Dragon Mega Knight
Arrows Tesla Freeze
Skeleton Army Tesla
Mega Knight Tesla Skeleton Army Inferno Dragon
Freeze Mega Knight Skeleton Army The Log Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Tesla
Skeleton Army Mega Knight Arrows The Log
Skeleton Army Mega Knight Tesla
Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Freeze The Log Inferno Dragon
Arrows Mega Knight Tesla Freeze The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze The Log
Arrows The Log
Arrows The Log
Arrows Freeze The Log
Arrows The Log Mega Knight
Arrows Freeze
Arrows The Log
Arrows The Log Freeze
Arrows The Log
Arrows The Log
Arrows
The Log
Arrows Freeze
Arrows The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows Freeze
Arrows The Log Mega Knight
Arrows The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Freeze The Log Mega Knight
Inferno Dragon
Arrows The Log
Arrows The Log Mega Knight
Arrows The Log
Arrows
Freeze
Arrows The Log Mega Knight
Arrows Freeze
Mega Knight
Arrows The Log
Skeleton Army Freeze
Arrows
Freeze
Arrows The Log
Mega Knight
Arrows The Log
Arrows
Mega Knight
Freeze The Log
Freeze The Log Mega Knight
Inferno Dragon
Mega Knight

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