My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Bats Knight Tesla Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Balloon
Giant Snowball
Spear Goblins Bats Balloon
Zap
Spear Goblins Bats Balloon
Barbarian Barrel
Ice Spirit Spear Goblins Knight Tesla
The Log
Ice Spirit Spear Goblins
Earthquake
Spear Goblins Tesla
Arrows
Ice Spirit Spear Goblins Bats
Royal Delivery
Ice Spirit Spear Goblins Bats Knight Balloon
Fireball
Tesla Balloon
Poison
Spear Goblins Bats Balloon
Lightning
Knight Tesla Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Bats Knight Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Bats The Log Knight Tesla Freeze Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Spear Goblins Bats The Log

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Balloon Spear Goblins Bats
Spear Goblins
Knight Ice Spirit Balloon
Bats
Knight Balloon Ice Spirit
Knight
Ice Spirit Spear Goblins Bats Balloon The Log
Tesla
Freeze
Balloon
Balloon
Ice Spirit Bats Knight Freeze Spear Goblins The Log
The Log
Knight Balloon

Defense Synergies 5 11

Ice Spirit
Spear Goblins Bats Knight Tesla The Log
Spear Goblins
Knight Tesla Ice Spirit Bats The Log
Bats
Knight Ice Spirit Spear Goblins Tesla Freeze The Log
Knight
Spear Goblins Bats Tesla Ice Spirit The Log
Tesla
Spear Goblins Knight The Log Ice Spirit Bats
Freeze
Bats
Balloon
The Log
Tesla Ice Spirit Spear Goblins Bats Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Tesla The Log
Ice Spirit Bats Knight Tesla The Log
Tesla Bats Knight Freeze
Tesla Bats Knight
The Log
Freeze The Log Spear Goblins Bats Tesla
Bats Tesla Ice Spirit Spear Goblins Freeze
Tesla The Log
Tesla
Knight Ice Spirit Spear Goblins Tesla
Bats Spear Goblins Knight Tesla Freeze The Log
Tesla Spear Goblins Bats
Tesla Ice Spirit Bats Knight Freeze The Log
Ice Spirit Bats Tesla Freeze The Log
Knight Tesla
Ice Spirit Tesla Freeze The Log
Tesla Bats Knight
Ice Spirit Tesla Spear Goblins Bats Knight The Log
Freeze The Log Ice Spirit Spear Goblins Bats Knight Tesla
Tesla
Spear Goblins Bats Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Tesla
Knight Tesla The Log
Ice Spirit Spear Goblins Bats Knight The Log
Bats Knight Tesla The Log
Knight Tesla
Ice Spirit Bats Tesla Freeze
Spear Goblins Bats Knight Tesla
Knight Tesla
Freeze Ice Spirit Spear Goblins Bats Knight The Log
Tesla
Bats Knight Tesla
The Log
Knight Tesla
Tesla
Tesla Ice Spirit Spear Goblins Bats Knight Freeze The Log
Bats Tesla Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze The Log
The Log
The Log
Knight Freeze The Log
The Log
Ice Spirit Spear Goblins Bats Freeze
The Log
The Log Ice Spirit Freeze
The Log
Bats
Knight The Log
Knight The Log
Freeze
The Log
Spear Goblins The Log
The Log
Freeze
Bats
The Log
The Log
The Log
The Log
The Log
Freeze The Log Ice Spirit
The Log
The Log
The Log
Bats
Ice Spirit Bats Freeze
The Log
Ice Spirit Freeze
The Log
Ice Spirit Spear Goblins Bats Freeze
Freeze
The Log
Knight
The Log
Ice Spirit Bats Freeze The Log
Bats
Freeze The Log

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