My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Firecracker Tesla Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Musketeer Hog Rider
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Knight Firecracker Tesla Musketeer
The Log
Skeletons Ice Spirit Firecracker Musketeer Hog Rider
Earthquake
Skeletons Firecracker Tesla Hog Rider
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Knight Firecracker Musketeer Hog Rider
Fireball
Firecracker Tesla Musketeer Hog Rider
Poison
Firecracker Musketeer
Lightning
Knight Tesla Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Knight Firecracker Earthquake Tesla Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Knight Firecracker

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Hog Rider Firecracker Musketeer
Knight
Ice Spirit Firecracker Musketeer Hog Rider Earthquake
Firecracker
Knight Hog Rider Ice Spirit Earthquake
Tesla
Earthquake
Hog Rider Knight Firecracker
Musketeer
Knight Hog Rider Ice Spirit
Hog Rider
Ice Spirit Knight Firecracker Earthquake Musketeer

Defense Synergies 7 13

Skeletons
Tesla Musketeer Ice Spirit Knight Firecracker Earthquake
Ice Spirit
Musketeer Skeletons Knight Firecracker Tesla Earthquake
Knight
Firecracker Tesla Musketeer Skeletons Ice Spirit Earthquake
Firecracker
Knight Skeletons Ice Spirit Tesla Earthquake Musketeer
Tesla
Skeletons Knight Musketeer Ice Spirit Firecracker Earthquake
Earthquake
Skeletons Ice Spirit Knight Firecracker Tesla
Musketeer
Skeletons Ice Spirit Knight Tesla Firecracker
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Tesla Musketeer
Skeletons Ice Spirit Knight Firecracker Tesla Musketeer
Tesla Skeletons Knight Musketeer
Tesla Skeletons Knight Firecracker Musketeer
Firecracker Earthquake
Skeletons Firecracker Tesla Earthquake Musketeer
Tesla Musketeer Ice Spirit Firecracker
Earthquake Tesla Musketeer
Tesla Skeletons Musketeer
Knight Skeletons Ice Spirit Firecracker Tesla Musketeer
Skeletons Knight Firecracker Tesla Earthquake Musketeer
Tesla Musketeer Firecracker
Tesla Skeletons Ice Spirit Knight Earthquake Musketeer
Ice Spirit Firecracker Tesla Earthquake
Knight Tesla
Ice Spirit Tesla
Tesla Skeletons Knight Firecracker Musketeer
Ice Spirit Tesla Knight Firecracker Musketeer
Earthquake Ice Spirit Knight Firecracker Tesla Musketeer
Tesla Musketeer
Knight Firecracker Tesla Earthquake Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla
Knight Firecracker Tesla Musketeer
Skeletons Ice Spirit Knight Musketeer
Knight Tesla Musketeer
Skeletons Knight Tesla Musketeer
Firecracker Skeletons Ice Spirit Tesla Musketeer
Skeletons Knight Tesla Musketeer
Knight Tesla
Skeletons Ice Spirit Knight Firecracker
Skeletons Tesla Musketeer
Knight Tesla Musketeer
Skeletons Knight Tesla
Firecracker Tesla Musketeer
Tesla Skeletons Ice Spirit Knight Firecracker Musketeer
Firecracker Tesla Earthquake Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker Musketeer
Firecracker Musketeer
Earthquake
Earthquake Knight Firecracker Musketeer
Firecracker Earthquake
Firecracker Ice Spirit Musketeer
Firecracker Earthquake Musketeer
Earthquake Ice Spirit Firecracker
Firecracker
Musketeer
Firecracker Knight Earthquake Musketeer
Firecracker Musketeer
Earthquake Knight Firecracker Musketeer
Earthquake Firecracker Musketeer
Earthquake Firecracker Musketeer
Earthquake Firecracker Musketeer
Earthquake Firecracker Musketeer
Earthquake
Firecracker Earthquake Musketeer
Firecracker Earthquake
Earthquake Musketeer
Musketeer
Earthquake Musketeer
Firecracker Earthquake Ice Spirit
Firecracker Earthquake Musketeer
Musketeer
Firecracker Musketeer
Firecracker Musketeer
Ice Spirit Firecracker Musketeer
Earthquake Musketeer
Ice Spirit Firecracker
Firecracker Earthquake
Earthquake Ice Spirit Musketeer
Firecracker Musketeer
Knight Firecracker Musketeer
Firecracker Earthquake Musketeer
Firecracker Musketeer
Ice Spirit Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Firecracker

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