My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Elixir Golem Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem
Giant Snowball
Minion Horde Witch
Zap
Firecracker Minion Horde Witch
Barbarian Barrel
Firecracker Tesla Elixir Golem Witch
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Witch
Earthquake
Firecracker Tesla Elixir Golem Witch
Arrows
Firecracker Minion Horde Witch
Royal Delivery
Firecracker Minion Horde Elixir Golem Mini P.E.K.K.A Witch
Fireball
Firecracker Tesla Minion Horde Elixir Golem Witch
Poison
Firecracker Minion Horde Elixir Golem Witch
Lightning
Tesla Mini P.E.K.K.A Witch
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Void Tesla Mini P.E.K.K.A Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Void

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Elixir Golem Mini P.E.K.K.A
Firecracker
Elixir Golem Mini P.E.K.K.A
Tesla
Minion Horde
Elixir Golem
Firecracker Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Arrows Firecracker Elixir Golem
Void
Arrows
Witch
Elixir Golem

Defense Synergies 0 7

Arrows
Tesla Mini P.E.K.K.A Void
Firecracker
Tesla Mini P.E.K.K.A
Tesla
Arrows Firecracker Mini P.E.K.K.A
Minion Horde
Elixir Golem
Mini P.E.K.K.A
Arrows Firecracker Tesla Witch
Void
Arrows
Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Minion Horde Void
Minion Horde Mini P.E.K.K.A Firecracker Tesla Witch
Tesla Minion Horde Mini P.E.K.K.A Witch Void
Tesla Minion Horde Mini P.E.K.K.A Witch Firecracker
Arrows Firecracker Mini P.E.K.K.A
Arrows Firecracker Tesla
Tesla Minion Horde Arrows Firecracker Void Witch
Arrows Tesla Void
Tesla Minion Horde Mini P.E.K.K.A Witch
Firecracker Tesla Minion Horde Mini P.E.K.K.A
Minion Horde Witch Arrows Firecracker Tesla
Arrows Tesla Minion Horde Firecracker Witch
Tesla Minion Horde Mini P.E.K.K.A Witch
Arrows Firecracker Tesla Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Tesla Minion Horde
Minion Horde Tesla Mini P.E.K.K.A
Tesla Minion Horde Arrows Firecracker Mini P.E.K.K.A Witch
Arrows Tesla Firecracker Minion Horde Witch
Arrows Witch Firecracker Tesla
Mini P.E.K.K.A Tesla
Arrows Firecracker Tesla Minion Horde Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Void Witch
Void Arrows Firecracker Tesla Mini P.E.K.K.A
Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Tesla Minion Horde
Tesla Minion Horde Mini P.E.K.K.A Witch
Arrows Firecracker Tesla Minion Horde Witch
Mini P.E.K.K.A Tesla Minion Horde Void Witch
Mini P.E.K.K.A Tesla Minion Horde
Minion Horde Void Firecracker Mini P.E.K.K.A Witch
Witch Tesla Minion Horde
Tesla Minion Horde Mini P.E.K.K.A Witch
Arrows Void
Mini P.E.K.K.A Tesla Minion Horde Witch
Firecracker Tesla Minion Horde Witch
Tesla Witch Firecracker Minion Horde Mini P.E.K.K.A
Arrows Firecracker Tesla Minion Horde Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Minion Horde
Arrows Firecracker Void
Arrows Minion Horde Void
Arrows Firecracker Void
Arrows Firecracker Minion Horde
Arrows Firecracker Minion Horde Witch
Arrows Firecracker Minion Horde Witch
Arrows Firecracker
Arrows Void Firecracker
Minion Horde Mini P.E.K.K.A Void
Firecracker Void Arrows Minion Horde
Void Arrows Firecracker
Firecracker Void
Arrows Firecracker Minion Horde Void
Arrows Firecracker
Arrows Firecracker Minion Horde Witch
Arrows Firecracker Minion Horde
Arrows
Minion Horde Mini P.E.K.K.A
Void Arrows Firecracker Mini P.E.K.K.A
Arrows Firecracker Witch
Minion Horde Void
Arrows Void
Void
Arrows Minion Horde Void
Arrows Firecracker Witch
Minion Horde Witch
Arrows Firecracker Void Witch
Void Arrows Witch
Void Arrows Firecracker
Arrows Firecracker Minion Horde Witch
Firecracker Minion Horde Void Witch
Minion Horde Mini P.E.K.K.A Void
Void Arrows Minion Horde
Void Arrows Firecracker Minion Horde
Minion Horde
Arrows Firecracker
Minion Horde Void Witch
Arrows Firecracker Witch
Arrows
Void Firecracker Minion Horde Mini P.E.K.K.A
Arrows Firecracker
Void Arrows
Firecracker Minion Horde
Firecracker Minion Horde Witch
Firecracker Void Witch
Void Firecracker Witch

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