My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Firecracker Tesla Goblin Barrel Electro Wizard
The Log
Goblin Gang Firecracker Hog Rider Goblin Barrel
Earthquake
Goblin Gang Firecracker Tesla Hog Rider Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider Goblin Barrel Electro Wizard
Fireball
Goblin Gang Firecracker Tesla Hog Rider Goblin Barrel Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Knight Tesla Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Firecracker Goblin Barrel Tesla Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Firecracker

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Hog Rider Goblin Barrel The Log Electro Wizard
Goblin Gang
Knight Hog Rider Goblin Barrel Firecracker
Firecracker
Knight Hog Rider Goblin Gang Goblin Barrel
Tesla
Hog Rider
Knight Goblin Gang Firecracker The Log Goblin Barrel Electro Wizard
Goblin Barrel
Knight Goblin Gang Firecracker Hog Rider
The Log
Hog Rider Knight
Electro Wizard
Knight Hog Rider

Defense Synergies 7 8

Knight
Goblin Gang Firecracker Tesla Electro Wizard The Log
Goblin Gang
Knight Tesla Firecracker The Log Electro Wizard
Firecracker
Knight The Log Goblin Gang Tesla Electro Wizard
Tesla
Knight Goblin Gang The Log Firecracker Electro Wizard
Hog Rider
Goblin Barrel
The Log
Firecracker Tesla Knight Goblin Gang Electro Wizard
Electro Wizard
Knight Goblin Gang Firecracker Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log Electro Wizard
Knight Goblin Gang Firecracker Tesla The Log Electro Wizard
Goblin Gang Tesla Knight Electro Wizard
Tesla Knight Goblin Gang Firecracker Electro Wizard
Firecracker The Log
Goblin Gang The Log Firecracker Tesla Electro Wizard
Tesla Electro Wizard Goblin Gang Firecracker
Tesla The Log Electro Wizard
Tesla Goblin Gang
Knight Goblin Gang Firecracker Tesla Electro Wizard
Goblin Gang Electro Wizard Knight Firecracker Tesla The Log
Tesla Goblin Gang Firecracker Electro Wizard
Tesla Knight Goblin Gang The Log Electro Wizard
Goblin Gang Firecracker Tesla The Log Electro Wizard
Knight Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla The Log Electro Wizard
Tesla Knight Goblin Gang Firecracker Electro Wizard
Tesla Knight Goblin Gang Firecracker The Log Electro Wizard
The Log Knight Firecracker Tesla Electro Wizard
Tesla Electro Wizard
Goblin Gang Knight Firecracker Tesla The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Electro Wizard
Electro Wizard Knight Goblin Gang Firecracker Tesla The Log
Goblin Gang Knight The Log Electro Wizard
Goblin Gang Knight Tesla The Log Electro Wizard
Knight Goblin Gang Tesla
Firecracker Goblin Gang Tesla Electro Wizard
Goblin Gang Knight Tesla Electro Wizard
Knight Tesla
Electro Wizard Knight Firecracker The Log
Goblin Gang Tesla
Knight Tesla
The Log Electro Wizard
Knight Goblin Gang Tesla
Firecracker Tesla
Goblin Gang Tesla Electro Wizard Knight Firecracker The Log
Firecracker Tesla The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Knight Firecracker The Log
Firecracker The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Goblin Gang Electro Wizard
Firecracker Knight The Log Electro Wizard
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker The Log Electro Wizard
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Firecracker
The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Goblin Gang
Firecracker Electro Wizard
The Log
Knight Goblin Gang Firecracker Electro Wizard
The Log Firecracker
Firecracker
Goblin Gang Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard

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