My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Ram Rider
Giant Snowball
Skeleton Army Ram Rider
Zap
Skeleton Army Dark Prince Ram Rider
Barbarian Barrel
Tesla Skeleton Army Dark Prince Electro Wizard
The Log
Skeleton Army Dark Prince Ram Rider
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Dark Prince Electro Wizard Ram Rider
Fireball
Tesla Skeleton Army Electro Wizard Ram Rider
Poison
Skeleton Army Electro Wizard
Lightning
Tesla Dark Prince Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Skeleton Army Dark Prince Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Skeleton Army Tesla Dark Prince Freeze Electro Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Skeleton Army Tesla

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Dark Prince Freeze Ram Rider
Tesla
Rage
Dark Prince Electro Wizard
Skeleton Army
Dark Prince
Arrows Rage Electro Wizard Ram Rider
Freeze
Arrows
Electro Wizard
Rage Dark Prince Ram Rider
Ram Rider
Arrows Dark Prince Electro Wizard

Defense Synergies 0 10

Arrows
Tesla Dark Prince
Tesla
Arrows Skeleton Army Dark Prince Electro Wizard
Rage
Skeleton Army
Tesla Freeze Electro Wizard
Dark Prince
Arrows Tesla Electro Wizard
Freeze
Skeleton Army Electro Wizard
Electro Wizard
Tesla Skeleton Army Dark Prince Freeze Ram Rider
Ram Rider
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Wizard Ram Rider
Skeleton Army Tesla Dark Prince Electro Wizard Ram Rider
Tesla Skeleton Army Ram Rider Dark Prince Freeze Electro Wizard
Tesla Skeleton Army Dark Prince Electro Wizard Ram Rider
Arrows Skeleton Army Dark Prince
Arrows Skeleton Army Freeze Tesla Dark Prince Electro Wizard
Tesla Electro Wizard Ram Rider Arrows Freeze
Arrows Tesla Electro Wizard Ram Rider
Tesla Skeleton Army
Skeleton Army Tesla Dark Prince Electro Wizard
Skeleton Army Electro Wizard Arrows Tesla Dark Prince Freeze Ram Rider
Arrows Tesla Electro Wizard Ram Rider
Tesla Skeleton Army Dark Prince Freeze Electro Wizard Ram Rider
Skeleton Army Arrows Tesla Dark Prince Freeze Electro Wizard
Skeleton Army Tesla Electro Wizard Ram Rider
Skeleton Army Tesla Freeze Electro Wizard Ram Rider
Tesla Arrows Skeleton Army Dark Prince Electro Wizard
Arrows Tesla Skeleton Army Dark Prince Electro Wizard Ram Rider
Arrows Freeze Tesla Dark Prince Electro Wizard Ram Rider
Tesla Electro Wizard Ram Rider
Skeleton Army Dark Prince Arrows Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Dark Prince Electro Wizard
Electro Wizard Arrows Tesla
Skeleton Army Dark Prince Electro Wizard Ram Rider
Skeleton Army Dark Prince Tesla Electro Wizard Ram Rider
Tesla Skeleton Army Dark Prince Ram Rider
Arrows Tesla Freeze Electro Wizard Ram Rider
Skeleton Army Dark Prince Tesla Electro Wizard Ram Rider
Tesla Skeleton Army Dark Prince
Freeze Electro Wizard Skeleton Army Dark Prince
Tesla Skeleton Army
Tesla Dark Prince
Skeleton Army Arrows Dark Prince Electro Wizard
Skeleton Army Dark Prince Tesla Ram Rider
Tesla Skeleton Army
Tesla Skeleton Army Electro Wizard Dark Prince Freeze
Arrows Tesla Dark Prince Freeze Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Electro Wizard Ram Rider
Arrows
Arrows Dark Prince Freeze
Arrows Dark Prince
Arrows Freeze Ram Rider
Arrows
Arrows Freeze Ram Rider
Arrows Ram Rider
Electro Wizard
Arrows Dark Prince Electro Wizard Ram Rider
Arrows
Arrows Freeze
Arrows
Arrows
Arrows
Arrows Freeze
Arrows Dark Prince Electro Wizard
Arrows
Arrows
Arrows
Arrows Freeze Dark Prince
Arrows Electro Wizard Ram Rider
Arrows Ram Rider
Arrows
Arrows Electro Wizard
Electro Wizard Freeze
Arrows
Arrows Freeze Electro Wizard
Arrows
Electro Wizard Skeleton Army Dark Prince Freeze
Arrows Electro Wizard Ram Rider
Freeze
Arrows
Dark Prince Electro Wizard
Arrows
Arrows
Dark Prince
Freeze Electro Wizard
Electro Wizard
Dark Prince Freeze Electro Wizard

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