My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Battle Ram Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Battle Ram Prince
Giant Snowball
Goblin Gang Battle Ram Baby Dragon
Zap
Goblin Gang Battle Ram Prince
Barbarian Barrel
Goblin Gang Tesla Elite Barbarians Battle Ram
The Log
Goblin Gang Elite Barbarians Battle Ram Prince
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Battle Ram Baby Dragon Prince
Fireball
Goblin Gang Tesla Elite Barbarians Battle Ram Baby Dragon
Poison
Goblin Gang
Lightning
Tesla Elite Barbarians Battle Ram Baby Dragon Prince
Rocket
Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Tesla Fireball Battle Ram Baby Dragon Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Goblin Gang Tesla Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Baby Dragon Prince
Tesla
Elite Barbarians
Rage Fireball Battle Ram
Fireball
Elite Barbarians Battle Ram Baby Dragon
Battle Ram
Goblin Gang Elite Barbarians Fireball Baby Dragon
Rage
Elite Barbarians Prince
Baby Dragon
Goblin Gang Fireball Battle Ram Prince
Prince
Goblin Gang Rage Baby Dragon

Defense Synergies 1 5

Goblin Gang
Tesla Prince
Tesla
Goblin Gang Fireball Baby Dragon Prince
Elite Barbarians
Fireball
Tesla
Battle Ram
Rage
Baby Dragon
Tesla Prince
Prince
Goblin Gang Tesla Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Baby Dragon
Elite Barbarians Goblin Gang Tesla Prince
Goblin Gang Tesla Prince Elite Barbarians
Tesla Elite Barbarians Prince Goblin Gang
Elite Barbarians Fireball Prince
Goblin Gang Fireball Tesla Baby Dragon
Tesla Goblin Gang Fireball Baby Dragon
Tesla Fireball Baby Dragon
Tesla Goblin Gang Elite Barbarians Prince
Goblin Gang Elite Barbarians Tesla Prince
Goblin Gang Tesla Fireball Baby Dragon
Tesla Goblin Gang Fireball Baby Dragon
Tesla Prince Goblin Gang Elite Barbarians Fireball
Fireball Goblin Gang Tesla Baby Dragon Prince
Elite Barbarians Goblin Gang Tesla Prince
Goblin Gang Tesla Elite Barbarians Fireball Prince
Tesla Goblin Gang Elite Barbarians Fireball Prince
Tesla Fireball Goblin Gang Elite Barbarians Baby Dragon Prince
Baby Dragon Tesla Fireball
Tesla Elite Barbarians Prince
Goblin Gang Tesla Elite Barbarians Fireball Baby Dragon Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Elite Barbarians Fireball Prince
Fireball Goblin Gang Tesla Elite Barbarians Baby Dragon Prince
Goblin Gang Elite Barbarians Prince
Goblin Gang Prince Tesla Elite Barbarians Fireball
Goblin Gang Tesla Elite Barbarians Prince
Fireball Goblin Gang Tesla Baby Dragon
Goblin Gang Prince Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Prince
Elite Barbarians Fireball Baby Dragon Prince
Goblin Gang Tesla
Tesla Elite Barbarians Prince
Elite Barbarians Fireball Prince
Elite Barbarians Prince Goblin Gang Tesla Fireball
Tesla Fireball Baby Dragon
Goblin Gang Tesla Elite Barbarians Fireball Baby Dragon Prince
Tesla Elite Barbarians Fireball Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Prince
Fireball Baby Dragon
Fireball Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Goblin Gang Elite Barbarians Fireball Prince
Fireball Prince
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon Prince
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Prince
Fireball Baby Dragon
Fireball Baby Dragon Prince
Fireball
Prince
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Prince
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball
Elite Barbarians Fireball
Fireball
Fireball
Prince
Fireball
Goblin Gang Fireball Prince
Fireball Baby Dragon
Fireball
Fireball Goblin Gang Baby Dragon Prince
Fireball Baby Dragon
Fireball
Elite Barbarians Prince
Goblin Gang Elite Barbarians Fireball Baby Dragon
Fireball
Fireball Baby Dragon Prince
Prince
Fireball

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