My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Healer Barbarian Barrel P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Little Prince
Zap
Little Prince
Barbarian Barrel
Knight Tesla Wizard Little Prince
The Log
Little Prince
Earthquake
Tesla
Arrows
Little Prince
Royal Delivery
Knight Battle Healer Wizard P.E.K.K.A Little Prince
Fireball
Tesla Battle Healer Wizard Little Prince
Poison
Battle Healer Wizard Little Prince
Lightning
Knight Tesla Battle Healer Wizard Little Prince
Rocket
Battle Healer Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Knight Little Prince Tesla Battle Healer Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Knight Little Prince

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Knight Battle Healer Barbarian Barrel Little Prince
Knight
Zap Wizard Barbarian Barrel Little Prince
Tesla
Battle Healer
Zap Barbarian Barrel
Wizard
Knight P.E.K.K.A
Barbarian Barrel
Zap Knight Battle Healer P.E.K.K.A
P.E.K.K.A
Zap Wizard Barbarian Barrel
Little Prince
Zap Knight

Defense Synergies 2 18

Zap
Knight Tesla Battle Healer Barbarian Barrel P.E.K.K.A Little Prince
Knight
Tesla Little Prince Zap Wizard Barbarian Barrel
Tesla
Knight Zap Battle Healer Wizard Barbarian Barrel Little Prince
Battle Healer
Zap Tesla Barbarian Barrel Little Prince
Wizard
Knight Tesla Barbarian Barrel P.E.K.K.A
Barbarian Barrel
Zap Knight Tesla Battle Healer Wizard P.E.K.K.A Little Prince
P.E.K.K.A
Zap Wizard Barbarian Barrel
Little Prince
Knight Zap Tesla Battle Healer Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Wizard Barbarian Barrel
P.E.K.K.A Zap Knight Tesla Battle Healer
Tesla P.E.K.K.A Knight
Tesla P.E.K.K.A Knight
Battle Healer Barbarian Barrel P.E.K.K.A
Barbarian Barrel Zap Tesla
Tesla Zap Wizard Little Prince
Zap Tesla Battle Healer Barbarian Barrel P.E.K.K.A
Tesla P.E.K.K.A
Knight Tesla Battle Healer Barbarian Barrel Little Prince
Zap Knight Tesla Wizard Barbarian Barrel
Tesla Zap Wizard
Tesla P.E.K.K.A Zap Knight Battle Healer Wizard
Wizard Zap Tesla Barbarian Barrel P.E.K.K.A
P.E.K.K.A Knight Tesla
Zap Tesla P.E.K.K.A
Tesla Wizard Knight P.E.K.K.A
Tesla Zap Knight Battle Healer Wizard Barbarian Barrel Little Prince
Zap Wizard Barbarian Barrel Knight Tesla Battle Healer Little Prince
P.E.K.K.A Tesla
Wizard Knight Tesla Battle Healer Barbarian Barrel P.E.K.K.A Little Prince
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Battle Healer Barbarian Barrel P.E.K.K.A
Zap Knight Tesla Battle Healer Wizard Barbarian Barrel
P.E.K.K.A Zap Knight Battle Healer
P.E.K.K.A Zap Knight Tesla Battle Healer Barbarian Barrel
P.E.K.K.A Knight Tesla Battle Healer
Wizard Zap Tesla
P.E.K.K.A Knight Tesla Battle Healer
P.E.K.K.A Knight Tesla Battle Healer
Zap P.E.K.K.A Knight Barbarian Barrel
P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla
P.E.K.K.A Zap
P.E.K.K.A Knight Tesla Wizard
Wizard Tesla
Tesla Zap Knight Battle Healer Barbarian Barrel P.E.K.K.A Little Prince
Zap Tesla Battle Healer Wizard Barbarian Barrel P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Knight Barbarian Barrel
Wizard Zap Barbarian Barrel
Wizard Zap
Wizard
Zap Wizard Barbarian Barrel
Zap Wizard
Zap Knight Wizard Barbarian Barrel
Zap Wizard
Knight Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Zap Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel Little Prince
Wizard
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel Little Prince
Zap Wizard Barbarian Barrel
Zap Wizard
Zap Barbarian Barrel
Zap Wizard Little Prince
Zap Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Barbarian Barrel
Zap Wizard
Barbarian Barrel
Knight Wizard
Zap Wizard
Zap
P.E.K.K.A
Zap
Zap
Zap Barbarian Barrel Little Prince
P.E.K.K.A
Wizard

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