My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Dragons Tesla Balloon Lava Hound Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Lava Hound
Giant Snowball
Skeletons Skeleton Dragons Balloon Lava Hound Little Prince
Zap
Skeletons Balloon Lava Hound Little Prince
Barbarian Barrel
Skeletons Tesla Little Prince
The Log
Skeletons Little Prince
Earthquake
Skeletons Tesla
Arrows
Skeletons Skeleton Dragons Lava Hound Little Prince
Royal Delivery
Skeletons Skeleton Dragons Balloon Lava Hound Little Prince
Fireball
Skeleton Dragons Tesla Balloon Lava Hound Little Prince
Poison
Skeleton Dragons Balloon Lava Hound Little Prince
Lightning
Skeleton Dragons Tesla Balloon Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Little Prince Skeleton Dragons Tesla Fireball Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Little Prince Skeleton Dragons

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Balloon Lava Hound
Skeleton Dragons
Lava Hound Balloon
Tesla
Fireball
Arrows Lava Hound Little Prince
Balloon
Arrows Lava Hound Skeleton Dragons Little Prince
Lava Hound
Arrows Skeleton Dragons Fireball Balloon
Little Prince
Fireball Balloon

Defense Synergies 1 10

Skeletons
Tesla Skeleton Dragons Little Prince
Arrows
Tesla Fireball Little Prince
Skeleton Dragons
Skeletons Tesla Fireball
Tesla
Skeletons Arrows Skeleton Dragons Fireball Little Prince
Fireball
Arrows Skeleton Dragons Tesla Little Prince
Balloon
Lava Hound
Little Prince
Skeletons Arrows Tesla Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Tesla Fireball
Skeletons Skeleton Dragons Tesla
Tesla Skeletons Skeleton Dragons
Tesla Skeletons Skeleton Dragons
Arrows Fireball
Arrows Fireball Skeletons Skeleton Dragons Tesla
Skeleton Dragons Tesla Arrows Fireball Little Prince
Arrows Skeleton Dragons Tesla Fireball
Tesla Skeletons
Skeletons Tesla Little Prince
Skeleton Dragons Skeletons Arrows Tesla Fireball
Arrows Skeleton Dragons Tesla Fireball
Tesla Skeletons Skeleton Dragons Fireball
Fireball Arrows Skeleton Dragons Tesla
Tesla
Tesla Fireball
Tesla Skeletons Arrows Skeleton Dragons Fireball
Arrows Tesla Fireball Skeleton Dragons Little Prince
Arrows Skeleton Dragons Tesla Fireball Little Prince
Tesla
Skeleton Dragons Arrows Tesla Fireball Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Fireball
Fireball Arrows Skeleton Dragons Tesla
Skeletons
Tesla Fireball
Skeletons Tesla
Arrows Skeleton Dragons Fireball Skeletons Tesla
Skeletons Tesla Fireball
Tesla
Skeletons Skeleton Dragons Fireball
Skeletons Skeleton Dragons Tesla
Tesla
Arrows Fireball
Skeletons Tesla Fireball
Skeleton Dragons Tesla Fireball
Tesla Skeletons Skeleton Dragons Fireball Little Prince
Arrows Skeleton Dragons Tesla Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Skeleton Dragons
Arrows Fireball Skeleton Dragons
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Fireball Arrows Skeleton Dragons
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons
Arrows Fireball Skeleton Dragons
Arrows Fireball Skeleton Dragons
Fireball
Arrows Skeleton Dragons Fireball
Fireball Arrows Skeleton Dragons
Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Arrows Fireball
Skeleton Dragons
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball Little Prince
Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball Little Prince
Arrows Fireball Skeleton Dragons
Fireball Arrows Skeleton Dragons
Fireball Arrows Skeleton Dragons
Arrows Skeleton Dragons Fireball Little Prince
Skeleton Dragons Fireball
Fireball
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball
Arrows Fireball
Fireball
Fireball Arrows Skeleton Dragons
Arrows Fireball
Fireball Skeleton Dragons
Arrows Skeleton Dragons Fireball
Arrows Fireball
Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball Little Prince

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