My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla Wizard Balloon Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Prince
Giant Snowball
Balloon Lumberjack
Zap
Firecracker Balloon Prince
Barbarian Barrel
Ice Spirit Firecracker Tesla Wizard Lumberjack
The Log
Ice Spirit Firecracker Prince Lumberjack
Earthquake
Firecracker Tesla
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Wizard Balloon Prince Lumberjack
Fireball
Firecracker Tesla Wizard Balloon Lumberjack
Poison
Firecracker Wizard Balloon
Lightning
Tesla Wizard Balloon Prince Lumberjack
Rocket
Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Firecracker Tesla Lumberjack Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Firecracker Tesla

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Firecracker Prince Lumberjack
Arrows
Balloon Prince Lumberjack
Firecracker
Ice Spirit Balloon Prince Lumberjack
Tesla
Wizard
Balloon Prince Lumberjack
Balloon
Ice Spirit Arrows Lumberjack Firecracker Wizard
Prince
Ice Spirit Arrows Firecracker Wizard Lumberjack
Lumberjack
Balloon Ice Spirit Arrows Firecracker Wizard Prince

Defense Synergies 0 15

Ice Spirit
Firecracker Tesla Wizard Prince Lumberjack
Arrows
Tesla Prince Lumberjack
Firecracker
Ice Spirit Tesla Prince Lumberjack
Tesla
Ice Spirit Arrows Firecracker Wizard Prince
Wizard
Ice Spirit Tesla Prince Lumberjack
Balloon
Prince
Ice Spirit Arrows Firecracker Tesla Wizard
Lumberjack
Ice Spirit Arrows Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard
Lumberjack Ice Spirit Firecracker Tesla Prince
Tesla Prince Lumberjack
Tesla Prince Lumberjack Firecracker
Arrows Firecracker Prince Lumberjack
Arrows Firecracker Tesla Lumberjack
Tesla Ice Spirit Arrows Firecracker Wizard
Arrows Tesla
Tesla Prince Lumberjack
Ice Spirit Firecracker Tesla Prince Lumberjack
Arrows Firecracker Tesla Wizard Lumberjack
Arrows Tesla Firecracker Wizard
Tesla Prince Lumberjack Ice Spirit Wizard
Wizard Ice Spirit Arrows Firecracker Tesla Prince Lumberjack
Tesla Prince Lumberjack
Ice Spirit Tesla Prince Lumberjack
Tesla Wizard Arrows Firecracker Prince Lumberjack
Ice Spirit Arrows Tesla Firecracker Wizard Prince Lumberjack
Arrows Wizard Ice Spirit Firecracker Tesla Lumberjack
Tesla Prince Lumberjack
Wizard Arrows Firecracker Tesla Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Prince
Arrows Firecracker Tesla Wizard Prince Lumberjack
Lumberjack Ice Spirit Prince
Prince Lumberjack Tesla
Tesla Prince Lumberjack
Arrows Firecracker Wizard Ice Spirit Tesla
Prince Tesla Lumberjack
Tesla Prince Lumberjack
Ice Spirit Firecracker Prince
Tesla
Tesla Prince Lumberjack
Arrows Prince
Prince Tesla Wizard Lumberjack
Wizard Firecracker Tesla
Tesla Ice Spirit Firecracker Prince Lumberjack
Arrows Firecracker Tesla Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Prince
Wizard Arrows Firecracker
Arrows Firecracker Wizard Ice Spirit
Arrows Firecracker Wizard
Arrows Ice Spirit Firecracker Wizard
Arrows Firecracker Wizard
Prince Lumberjack
Firecracker Arrows Wizard Prince
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Arrows Firecracker Wizard Prince
Arrows Firecracker Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Firecracker Ice Spirit Wizard
Arrows Firecracker Wizard
Arrows Wizard Prince
Arrows Firecracker
Arrows Firecracker Wizard
Ice Spirit Firecracker Wizard
Arrows Wizard
Ice Spirit Arrows Firecracker
Prince
Arrows Firecracker Wizard
Ice Spirit Prince
Arrows Firecracker Wizard
Arrows
Firecracker Wizard Prince Lumberjack
Arrows Firecracker Wizard
Arrows
Firecracker Prince
Ice Spirit Firecracker
Firecracker
Firecracker Prince
Prince
Firecracker Wizard

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