My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Dark Prince Electro Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Electro Dragon
Zap
Dark Prince
Barbarian Barrel
Tesla Rascals Dark Prince
The Log
Rascals Mini P.E.K.K.A Dark Prince
Earthquake
Tesla
Arrows
Rascals
Royal Delivery
Rascals Mini P.E.K.K.A Dark Prince Electro Dragon
Fireball
Tesla Rascals Electro Dragon
Poison
Rascals Electro Dragon
Lightning
Tesla Mini P.E.K.K.A Dark Prince Electro Dragon
Rocket
Rascals Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tesla Mini P.E.K.K.A Dark Prince Golden Knight Rascals Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Tesla Mini P.E.K.K.A

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mini P.E.K.K.A Dark Prince Electro Dragon The Log
Tesla
Rascals
Dark Prince Electro Dragon
Mini P.E.K.K.A
Zap Dark Prince The Log
Dark Prince
Zap Rascals Mini P.E.K.K.A
Electro Dragon
Zap Rascals
The Log
Zap Mini P.E.K.K.A
Golden Knight

Defense Synergies 3 15

Zap
Mini P.E.K.K.A Tesla Rascals Dark Prince Electro Dragon The Log Golden Knight
Tesla
The Log Zap Rascals Mini P.E.K.K.A Dark Prince
Rascals
Zap Tesla The Log
Mini P.E.K.K.A
Zap The Log Tesla Electro Dragon
Dark Prince
Zap Tesla Electro Dragon The Log
Electro Dragon
Zap Mini P.E.K.K.A Dark Prince The Log
The Log
Tesla Mini P.E.K.K.A Zap Rascals Dark Prince Electro Dragon Golden Knight
Golden Knight
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Electro Dragon The Log Golden Knight
Mini P.E.K.K.A Zap Tesla Rascals Dark Prince Electro Dragon The Log
Tesla Mini P.E.K.K.A Rascals Dark Prince Electro Dragon
Tesla Mini P.E.K.K.A Rascals Dark Prince Electro Dragon
Mini P.E.K.K.A Dark Prince The Log
The Log Zap Tesla Rascals Dark Prince Electro Dragon
Tesla Zap Rascals Electro Dragon
Zap Tesla Rascals Electro Dragon The Log Golden Knight
Tesla Mini P.E.K.K.A Rascals
Tesla Rascals Mini P.E.K.K.A Dark Prince
Zap Tesla Rascals Dark Prince Electro Dragon The Log
Tesla Zap Rascals Electro Dragon
Tesla Mini P.E.K.K.A Zap Rascals Dark Prince Electro Dragon The Log
Zap Tesla Rascals Mini P.E.K.K.A Dark Prince Electro Dragon The Log Golden Knight
Mini P.E.K.K.A Tesla Rascals
Zap Tesla Rascals Mini P.E.K.K.A The Log
Tesla Rascals Mini P.E.K.K.A Dark Prince Electro Dragon
Tesla Zap Rascals Dark Prince Electro Dragon The Log Golden Knight
Zap The Log Tesla Rascals Dark Prince Electro Dragon
Mini P.E.K.K.A Tesla
Rascals Dark Prince Tesla Mini P.E.K.K.A Electro Dragon The Log
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Zap Tesla Dark Prince
Zap Tesla Mini P.E.K.K.A Electro Dragon The Log
Zap Rascals Mini P.E.K.K.A Dark Prince Electro Dragon The Log Golden Knight
Mini P.E.K.K.A Dark Prince Zap Tesla Rascals The Log
Tesla Rascals Mini P.E.K.K.A Dark Prince
Zap Tesla Rascals Electro Dragon
Rascals Mini P.E.K.K.A Dark Prince Tesla
Mini P.E.K.K.A Tesla Rascals Dark Prince
Zap Electro Dragon Mini P.E.K.K.A Dark Prince The Log
Tesla
Tesla Rascals Mini P.E.K.K.A Dark Prince Electro Dragon Golden Knight
Zap Dark Prince The Log
Rascals Mini P.E.K.K.A Dark Prince Tesla Golden Knight
Tesla Rascals Electro Dragon
Tesla Rascals Electro Dragon Zap Mini P.E.K.K.A Dark Prince The Log Golden Knight
Zap Tesla Rascals Mini P.E.K.K.A Dark Prince Electro Dragon The Log Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Electro Dragon The Log Golden Knight
Zap Electro Dragon The Log Golden Knight
Electro Dragon The Log
Rascals Dark Prince The Log
Zap Dark Prince The Log
Zap Electro Dragon
The Log
The Log Zap Electro Dragon
The Log Zap Electro Dragon Golden Knight
Mini P.E.K.K.A Electro Dragon
Zap Dark Prince Electro Dragon The Log Golden Knight
Zap Electro Dragon
The Log Golden Knight
Electro Dragon
Zap The Log
Zap Electro Dragon The Log Golden Knight
Electro Dragon The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Dark Prince Electro Dragon The Log
Zap Electro Dragon The Log Golden Knight
The Log
The Log
Zap Electro Dragon The Log
Zap The Log Dark Prince Electro Dragon
The Log Zap Electro Dragon Golden Knight
Zap Electro Dragon The Log Golden Knight
Zap The Log Golden Knight
Zap Electro Dragon
Zap Electro Dragon
Mini P.E.K.K.A
Zap Electro Dragon The Log
Zap Electro Dragon
The Log
Zap Dark Prince Electro Dragon
Zap Electro Dragon
The Log
Rascals Mini P.E.K.K.A Dark Prince Electro Dragon
The Log Zap Electro Dragon
Zap
Dark Prince Electro Dragon
Zap Electro Dragon Rascals The Log Golden Knight
Zap Electro Dragon
Electro Dragon Zap Dark Prince The Log Golden Knight
Electro Dragon

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