My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tombstone Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Hog Rider Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Hog Rider Royal Hogs Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Hog Rider Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Royal Hogs
Giant Snowball
Skeleton Barrel Tombstone Hog Rider Royal Hogs
Zap
Skeleton Barrel Tombstone Royal Hogs
Barbarian Barrel
Skeleton Barrel Tombstone Royal Hogs Royal Ghost
The Log
Skeleton Barrel Tombstone Mini P.E.K.K.A Hog Rider Royal Hogs
Earthquake
Tombstone Hog Rider Royal Hogs
Arrows
Skeleton Barrel Tombstone Royal Hogs
Royal Delivery
Skeleton Barrel Mini P.E.K.K.A Hog Rider Royal Hogs Royal Ghost
Fireball
Skeleton Barrel Tombstone Hog Rider Royal Hogs
Poison
Skeleton Barrel Tombstone Royal Hogs
Lightning
Tombstone Mini P.E.K.K.A
Rocket
Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Mini P.E.K.K.A Tornado Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Tombstone Tornado Royal Ghost Mini P.E.K.K.A Hog Rider Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Tombstone Tornado

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Mini P.E.K.K.A Hog Rider Royal Hogs Tornado Royal Ghost
Tombstone
Mini P.E.K.K.A
Skeleton Barrel Hog Rider Royal Hogs Tornado The Log
Hog Rider
The Log Skeleton Barrel Mini P.E.K.K.A Tornado
Royal Hogs
Skeleton Barrel Mini P.E.K.K.A The Log
Tornado
Skeleton Barrel Mini P.E.K.K.A Hog Rider The Log
The Log
Hog Rider Mini P.E.K.K.A Royal Hogs Tornado
Royal Ghost
Skeleton Barrel

Defense Synergies 1 4

Skeleton Barrel
Tombstone
Mini P.E.K.K.A
The Log Tornado Royal Ghost
Hog Rider
Royal Hogs
Tornado
Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Tornado Royal Ghost
Royal Ghost
Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tombstone The Log
Mini P.E.K.K.A Tombstone The Log
Mini P.E.K.K.A Tornado Tombstone
Mini P.E.K.K.A Tombstone
Tombstone Mini P.E.K.K.A Tornado The Log
Tornado The Log Royal Ghost
Tornado Tombstone
Skeleton Barrel The Log
Mini P.E.K.K.A Tombstone Tornado
Tornado Mini P.E.K.K.A Royal Ghost
Tombstone Tornado The Log Royal Ghost
Tornado
Tombstone Mini P.E.K.K.A The Log
Tombstone Mini P.E.K.K.A Tornado The Log Royal Ghost
Mini P.E.K.K.A Tombstone
Tornado Mini P.E.K.K.A The Log
Tombstone Mini P.E.K.K.A Tornado
Tombstone Tornado The Log Royal Ghost
Tornado The Log Tombstone Royal Ghost
Mini P.E.K.K.A Tornado
Royal Ghost Mini P.E.K.K.A The Log
Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tombstone Royal Ghost
Skeleton Barrel Mini P.E.K.K.A The Log Royal Ghost
Tombstone Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tornado The Log
Tombstone Mini P.E.K.K.A
Skeleton Barrel Tornado
Mini P.E.K.K.A Tombstone
Mini P.E.K.K.A
Tombstone Mini P.E.K.K.A Tornado The Log
Tombstone
Tombstone Mini P.E.K.K.A
Tornado The Log
Mini P.E.K.K.A Tombstone
Tombstone Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A The Log Royal Ghost
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log Royal Ghost
Skeleton Barrel Tornado The Log Royal Ghost
Skeleton Barrel The Log
Skeleton Barrel The Log
The Log
Skeleton Barrel Tornado
Tornado The Log
The Log Skeleton Barrel Tornado
The Log Skeleton Barrel Tornado
Mini P.E.K.K.A Tornado
Skeleton Barrel Tornado The Log
Tornado
Skeleton Barrel The Log
Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Tornado
Mini P.E.K.K.A
Skeleton Barrel Mini P.E.K.K.A The Log
Skeleton Barrel Tornado The Log
The Log
Tornado
Tornado The Log
Skeleton Barrel The Log
Tornado The Log
The Log Skeleton Barrel Tornado Royal Ghost
Skeleton Barrel Tornado The Log
Skeleton Barrel Tornado The Log
Tornado
Skeleton Barrel
Mini P.E.K.K.A
The Log
The Log
Skeleton Barrel Tombstone
Tornado
The Log
Mini P.E.K.K.A
The Log Skeleton Barrel
Tornado
Tornado The Log
Tornado
Skeleton Barrel Tornado The Log Royal Ghost

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