My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Fisherman Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Royal Hogs Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Fisherman Inferno Dragon
Giant Snowball
Royal Hogs Fisherman Inferno Dragon Lumberjack
Zap
Royal Hogs Fisherman Inferno Dragon
Barbarian Barrel
Royal Hogs Lumberjack
The Log
Mini P.E.K.K.A Royal Hogs Fisherman Lumberjack
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Royal Hogs Fisherman Inferno Dragon Lumberjack
Fireball
Royal Hogs Fisherman Inferno Dragon Lumberjack
Poison
Royal Hogs Fisherman
Lightning
Ice Golem Mini P.E.K.K.A Fisherman Inferno Dragon Lumberjack
Rocket
Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Rocket Tornado Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Tornado Fisherman Mini P.E.K.K.A Inferno Dragon Lumberjack Royal Hogs Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Tornado Fisherman Mini P.E.K.K.A

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Lumberjack Mini P.E.K.K.A Royal Hogs
Mini P.E.K.K.A
Ice Golem Royal Hogs Tornado Lumberjack
Royal Hogs
Ice Golem Mini P.E.K.K.A Fisherman Lumberjack
Rocket
Tornado
Tornado
Rocket Mini P.E.K.K.A
Fisherman
Royal Hogs
Inferno Dragon
Lumberjack
Ice Golem Mini P.E.K.K.A Royal Hogs

Defense Synergies 1 8

Ice Golem
Mini P.E.K.K.A Tornado Fisherman Inferno Dragon Lumberjack
Mini P.E.K.K.A
Ice Golem Tornado Fisherman
Royal Hogs
Rocket
Tornado
Tornado
Rocket Ice Golem Mini P.E.K.K.A Inferno Dragon
Fisherman
Ice Golem Mini P.E.K.K.A
Inferno Dragon
Ice Golem Tornado
Lumberjack
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem
Mini P.E.K.K.A Inferno Dragon Lumberjack Fisherman
Mini P.E.K.K.A Rocket Tornado Fisherman Lumberjack Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Lumberjack Fisherman
Mini P.E.K.K.A Rocket Tornado Lumberjack
Tornado Lumberjack
Rocket Tornado Inferno Dragon
Rocket Ice Golem
Mini P.E.K.K.A Inferno Dragon Tornado Fisherman Lumberjack
Tornado Ice Golem Mini P.E.K.K.A Fisherman Lumberjack
Ice Golem Tornado Fisherman Lumberjack
Inferno Dragon Tornado
Mini P.E.K.K.A Lumberjack Rocket
Rocket Mini P.E.K.K.A Tornado Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Rocket Tornado Mini P.E.K.K.A Fisherman Inferno Dragon Lumberjack
Mini P.E.K.K.A Tornado Fisherman Lumberjack
Tornado Fisherman Lumberjack
Tornado Ice Golem Fisherman Inferno Dragon Lumberjack
Mini P.E.K.K.A Tornado Fisherman Inferno Dragon Lumberjack
Mini P.E.K.K.A Fisherman Lumberjack
Mini P.E.K.K.A Fisherman Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Ice Golem Fisherman
Ice Golem Mini P.E.K.K.A Rocket Fisherman Inferno Dragon Lumberjack
Lumberjack Ice Golem Mini P.E.K.K.A Rocket Fisherman
Mini P.E.K.K.A Rocket Lumberjack Ice Golem Tornado Fisherman
Mini P.E.K.K.A Fisherman Inferno Dragon Lumberjack
Rocket Ice Golem Tornado
Mini P.E.K.K.A Rocket Ice Golem Lumberjack
Mini P.E.K.K.A Fisherman Inferno Dragon Lumberjack
Rocket Ice Golem Mini P.E.K.K.A Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Lumberjack
Rocket Tornado
Mini P.E.K.K.A Rocket Ice Golem Lumberjack
Ice Golem Mini P.E.K.K.A Rocket Tornado Fisherman Inferno Dragon Lumberjack
Ice Golem Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket
Tornado Fisherman
Rocket
Ice Golem Rocket
Rocket
Ice Golem Rocket Tornado
Tornado
Ice Golem Tornado
Tornado Fisherman
Rocket Mini P.E.K.K.A Tornado Fisherman Lumberjack
Rocket Tornado Fisherman
Rocket Tornado
Rocket Ice Golem Fisherman
Rocket Fisherman
Ice Golem Fisherman
Rocket
Rocket
Rocket Tornado
Mini P.E.K.K.A Rocket Fisherman
Rocket Mini P.E.K.K.A Fisherman
Rocket Tornado
Rocket
Rocket Tornado
Rocket Tornado Fisherman
Rocket
Ice Golem Tornado
Fisherman Inferno Dragon
Tornado Fisherman
Tornado Fisherman
Rocket Tornado Fisherman
Ice Golem Tornado
Rocket
Mini P.E.K.K.A
Rocket
Rocket
Rocket
Rocket
Rocket Tornado
Mini P.E.K.K.A Rocket Lumberjack
Ice Golem
Rocket Tornado
Rocket Tornado
Rocket Tornado
Rocket Tornado
Inferno Dragon
Rocket
Fisherman

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