My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Guards
Giant Snowball
Archers Cannon Wall Breakers Guards
Zap
Archers Cannon Wall Breakers Guards
Barbarian Barrel
Archers Cannon Valkyrie Wall Breakers Guards
The Log
Archers Cannon Wall Breakers Guards
Earthquake
Archers Cannon Guards
Arrows
Archers Wall Breakers Guards
Royal Delivery
Archers Valkyrie Wall Breakers Guards
Fireball
Archers Cannon Wall Breakers
Poison
Archers Cannon Guards
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Archers Cannon Guards Tornado Valkyrie Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Archers Cannon

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Wall Breakers
Cannon
Valkyrie
Archers Wall Breakers Tornado
Wall Breakers
Archers Valkyrie The Log
Guards
The Log
Tornado
Electro Giant Valkyrie The Log
Electro Giant
Tornado
The Log
Wall Breakers Guards Tornado

Defense Synergies 2 12

Archers
Valkyrie Cannon Guards Tornado The Log
Cannon
The Log Archers Valkyrie Guards Electro Giant
Valkyrie
Archers Cannon Tornado The Log
Wall Breakers
Guards
Archers Cannon The Log
Tornado
Archers Valkyrie Electro Giant The Log
Electro Giant
Cannon Tornado
The Log
Cannon Archers Valkyrie Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie The Log
Cannon Valkyrie The Log
Cannon Tornado Archers Valkyrie
Cannon Valkyrie Guards
Valkyrie Tornado The Log
Tornado The Log Archers Cannon Valkyrie Guards
Tornado Archers Cannon
Cannon Valkyrie Electro Giant The Log
Cannon Tornado
Guards Tornado Archers Cannon Valkyrie
Archers Valkyrie Guards Cannon Tornado Electro Giant The Log
Archers Tornado
Cannon Valkyrie Guards The Log
Valkyrie Cannon Guards Tornado The Log
Cannon
Tornado Cannon Electro Giant The Log
Cannon Valkyrie Tornado
Cannon Archers Valkyrie Guards Tornado The Log
Valkyrie Tornado The Log Archers Cannon Guards
Cannon Tornado
Valkyrie Archers Cannon Guards Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers Electro Giant
Archers Valkyrie The Log
Guards Valkyrie The Log
Valkyrie Guards Tornado The Log
Cannon Valkyrie Guards
Electro Giant Archers Tornado
Guards Archers Valkyrie
Valkyrie
Valkyrie Tornado The Log
Cannon Guards
Valkyrie Guards
Valkyrie Guards Tornado Electro Giant The Log
Cannon Valkyrie Guards
Archers Cannon Valkyrie Electro Giant
Guards Electro Giant Archers Valkyrie Tornado The Log
Valkyrie Archers Cannon Electro Giant The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards The Log
Tornado The Log
The Log
Valkyrie Guards The Log
Valkyrie The Log
Electro Giant Tornado
Archers Tornado The Log
The Log Tornado
The Log Tornado
Guards Tornado
Valkyrie Tornado The Log
Archers Tornado
The Log
The Log
The Log
The Log
Tornado
Archers The Log
Valkyrie Tornado Electro Giant The Log
The Log
Tornado
Tornado The Log
The Log
Tornado Electro Giant The Log Valkyrie
The Log Tornado
Tornado The Log
Tornado The Log
Archers Tornado Electro Giant
Guards Electro Giant
The Log
The Log
Archers Guards
Archers Tornado
The Log
Valkyrie
The Log
Tornado Electro Giant
Electro Giant Guards Tornado The Log
Tornado
Tornado Electro Giant The Log

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