My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Valkyrie Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards
Giant Snowball
Archers Musketeer Guards
Zap
Archers Guards
Barbarian Barrel
Archers Musketeer Valkyrie Guards
The Log
Archers Mini P.E.K.K.A Musketeer Guards
Earthquake
Archers Guards
Arrows
Archers Guards
Royal Delivery
Archers Mini P.E.K.K.A Musketeer Valkyrie Guards
Fireball
Archers Musketeer
Poison
Archers Musketeer Guards
Lightning
Mini P.E.K.K.A Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Guards Mini P.E.K.K.A Musketeer Valkyrie Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Guards

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Archers Mini P.E.K.K.A Musketeer Valkyrie Guards
Archers
Valkyrie Zap Arrows Mini P.E.K.K.A
Arrows
Zap Archers Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Arrows Musketeer Valkyrie
Musketeer
Valkyrie Zap Mini P.E.K.K.A
Valkyrie
Archers Musketeer Zap Mini P.E.K.K.A
Guards
Zap
Golden Knight

Defense Synergies 4 16

Zap
Mini P.E.K.K.A Archers Arrows Musketeer Valkyrie Guards Golden Knight
Archers
Valkyrie Zap Mini P.E.K.K.A Guards Golden Knight
Arrows
Zap Mini P.E.K.K.A Valkyrie Golden Knight
Mini P.E.K.K.A
Zap Archers Arrows Musketeer Valkyrie Guards
Musketeer
Valkyrie Guards Zap Mini P.E.K.K.A Golden Knight
Valkyrie
Archers Musketeer Zap Arrows Mini P.E.K.K.A
Guards
Musketeer Zap Archers Mini P.E.K.K.A
Golden Knight
Zap Archers Arrows Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie Golden Knight
Mini P.E.K.K.A Zap Musketeer Valkyrie
Mini P.E.K.K.A Archers Musketeer Valkyrie
Mini P.E.K.K.A Musketeer Valkyrie Guards
Arrows Mini P.E.K.K.A Valkyrie
Arrows Zap Archers Musketeer Valkyrie Guards
Musketeer Zap Archers Arrows
Zap Arrows Musketeer Valkyrie Golden Knight
Mini P.E.K.K.A Musketeer
Guards Archers Mini P.E.K.K.A Musketeer Valkyrie
Archers Valkyrie Guards Zap Arrows Musketeer
Arrows Musketeer Zap Archers
Mini P.E.K.K.A Zap Musketeer Valkyrie Guards
Valkyrie Zap Arrows Mini P.E.K.K.A Guards Golden Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Valkyrie
Arrows Valkyrie Zap Archers Musketeer Guards Golden Knight
Zap Arrows Valkyrie Archers Musketeer Guards
Mini P.E.K.K.A Musketeer
Valkyrie Archers Arrows Mini P.E.K.K.A Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Zap Archers
Zap Archers Arrows Mini P.E.K.K.A Musketeer Valkyrie
Guards Zap Mini P.E.K.K.A Musketeer Valkyrie Golden Knight
Mini P.E.K.K.A Valkyrie Guards Zap Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Guards
Arrows Zap Archers Musketeer
Mini P.E.K.K.A Guards Archers Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Mini P.E.K.K.A Valkyrie
Musketeer Guards
Mini P.E.K.K.A Musketeer Valkyrie Guards Golden Knight
Zap Arrows Valkyrie Guards
Mini P.E.K.K.A Valkyrie Guards Golden Knight
Archers Musketeer Valkyrie
Guards Zap Archers Mini P.E.K.K.A Musketeer Valkyrie Golden Knight
Arrows Valkyrie Zap Archers Mini P.E.K.K.A Musketeer Golden Knight
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Guards Golden Knight
Arrows Zap Musketeer Golden Knight
Arrows
Arrows Musketeer Valkyrie Guards
Zap Arrows Valkyrie
Arrows Zap Musketeer
Archers Arrows Musketeer
Arrows Zap
Arrows Zap Golden Knight
Mini P.E.K.K.A Musketeer Guards
Zap Arrows Musketeer Valkyrie Golden Knight
Zap Archers Arrows Musketeer
Musketeer Golden Knight
Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer Golden Knight
Arrows Musketeer
Arrows
Mini P.E.K.K.A
Zap Archers Arrows Mini P.E.K.K.A Musketeer
Zap Arrows Valkyrie Golden Knight
Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows Valkyrie
Arrows Zap Musketeer Golden Knight
Zap Arrows Musketeer Golden Knight
Zap Arrows Musketeer Golden Knight
Zap Archers Arrows Musketeer
Zap Musketeer Guards
Mini P.E.K.K.A
Zap Arrows Musketeer
Zap Arrows
Arrows
Zap Archers Musketeer Guards
Zap Archers Arrows Musketeer
Arrows
Mini P.E.K.K.A Musketeer Valkyrie
Arrows Zap Musketeer
Zap Arrows
Musketeer
Zap Musketeer Guards Golden Knight
Zap Musketeer
Zap Musketeer Golden Knight

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