My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Ice Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Ice Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Cannon
Zap
Fire Spirit Cannon
Barbarian Barrel
Fire Spirit Ice Spirit Cannon Tesla Valkyrie
The Log
Fire Spirit Ice Spirit Cannon
Earthquake
Cannon Tesla
Arrows
Fire Spirit Ice Spirit
Royal Delivery
Fire Spirit Ice Spirit Valkyrie
Fireball
Cannon Tesla
Poison
Cannon
Lightning
Cannon Tesla Ice Golem Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Arrows Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Arrows Ice Golem Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Arrows Ice Golem Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Ice Golem Arrows Cannon Tesla Valkyrie Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit Ice Golem Arrows

Attack Synergies 2 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Ice Golem
Ice Spirit
Valkyrie
Arrows
Cannon
Tesla
Ice Golem
Fire Spirit
Valkyrie
Fire Spirit Ice Spirit
Poison

Defense Synergies 2 17

Fire Spirit
Ice Spirit Ice Golem Valkyrie
Ice Spirit
Fire Spirit Cannon Tesla Ice Golem Valkyrie Poison
Arrows
Cannon Tesla Ice Golem Valkyrie
Cannon
Ice Golem Ice Spirit Arrows Valkyrie Poison
Tesla
Ice Golem Ice Spirit Arrows Valkyrie Poison
Ice Golem
Cannon Tesla Fire Spirit Ice Spirit Arrows Poison
Valkyrie
Fire Spirit Ice Spirit Arrows Cannon Tesla
Poison
Ice Spirit Cannon Tesla Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Tesla Ice Golem Valkyrie
Ice Spirit Cannon Tesla Valkyrie
Cannon Tesla Fire Spirit Valkyrie
Cannon Tesla Valkyrie
Arrows Valkyrie Poison
Arrows Fire Spirit Cannon Tesla Valkyrie
Tesla Fire Spirit Ice Spirit Arrows Cannon Poison
Arrows Cannon Tesla Ice Golem Valkyrie Poison
Cannon Tesla
Fire Spirit Ice Spirit Cannon Tesla Ice Golem Valkyrie
Valkyrie Poison Arrows Cannon Tesla Ice Golem
Arrows Tesla Poison
Cannon Tesla Fire Spirit Ice Spirit Valkyrie
Fire Spirit Valkyrie Ice Spirit Arrows Cannon Tesla Poison
Cannon Tesla
Ice Spirit Cannon Tesla
Tesla Arrows Cannon Valkyrie Poison
Fire Spirit Ice Spirit Arrows Cannon Tesla Valkyrie
Arrows Valkyrie Poison Fire Spirit Ice Spirit Cannon Tesla Ice Golem
Cannon Tesla
Valkyrie Fire Spirit Arrows Cannon Tesla Poison
Cannon Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Ice Golem
Poison Arrows Tesla Ice Golem Valkyrie
Ice Spirit Ice Golem Valkyrie
Valkyrie Tesla Ice Golem
Cannon Tesla Valkyrie
Fire Spirit Arrows Poison Ice Spirit Tesla Ice Golem
Tesla Ice Golem Valkyrie
Tesla Valkyrie
Ice Spirit Ice Golem Valkyrie Poison
Cannon Tesla
Tesla Valkyrie
Arrows Valkyrie Poison
Cannon Tesla Ice Golem Valkyrie
Cannon Tesla Valkyrie
Tesla Ice Spirit Ice Golem Valkyrie Poison
Arrows Valkyrie Poison Cannon Tesla Ice Golem
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Ice Golem Valkyrie
Arrows Poison
Arrows Poison
Arrows Ice Golem Valkyrie Poison
Poison Fire Spirit Arrows Valkyrie
Arrows Poison Fire Spirit Ice Spirit Ice Golem
Fire Spirit Arrows Poison
Arrows Poison Fire Spirit Ice Spirit Ice Golem
Arrows Poison
Fire Spirit Poison
Poison Arrows Valkyrie
Poison Fire Spirit Arrows
Poison Fire Spirit Ice Golem
Arrows Poison
Arrows Ice Golem Poison
Arrows Poison
Arrows Poison
Arrows Poison
Fire Spirit Arrows Poison
Fire Spirit Arrows Valkyrie Poison
Poison
Arrows Poison
Arrows Poison
Arrows Ice Golem Poison Fire Spirit Ice Spirit Valkyrie
Arrows Poison
Arrows Poison
Poison Arrows
Poison Fire Spirit Arrows Ice Golem
Ice Spirit Poison
Poison Arrows
Ice Spirit Arrows Poison
Arrows Poison
Fire Spirit Ice Spirit
Poison Fire Spirit Arrows
Arrows
Poison Valkyrie
Arrows Ice Golem Poison
Arrows Poison
Ice Spirit Poison
Poison
Poison

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