My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Balloon Giant Skeleton
Giant Snowball
Musketeer Skeleton Army Balloon
Zap
Skeleton Army Balloon
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Skeleton Army Giant Skeleton
The Log
Elite Barbarians Musketeer Skeleton Army Giant Skeleton
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Musketeer Valkyrie Skeleton Army Balloon Giant Skeleton
Fireball
Elite Barbarians Musketeer Skeleton Army Balloon
Poison
Musketeer Skeleton Army Balloon
Lightning
Elite Barbarians Musketeer Valkyrie Balloon
Rocket
Elite Barbarians Musketeer Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Musketeer Valkyrie Freeze Balloon Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Musketeer Valkyrie

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Balloon Freeze Giant Skeleton
Elite Barbarians
Arrows Valkyrie
Musketeer
Valkyrie Balloon Giant Skeleton
Valkyrie
Elite Barbarians Musketeer Balloon Giant Skeleton
Skeleton Army
Freeze
Balloon Arrows
Balloon
Arrows Valkyrie Freeze Musketeer Giant Skeleton
Giant Skeleton
Arrows Musketeer Valkyrie Balloon

Defense Synergies 2 7

Arrows
Valkyrie Giant Skeleton
Elite Barbarians
Valkyrie
Musketeer
Valkyrie Skeleton Army Giant Skeleton
Valkyrie
Elite Barbarians Musketeer Arrows Freeze
Skeleton Army
Musketeer Freeze Giant Skeleton
Freeze
Valkyrie Skeleton Army
Balloon
Giant Skeleton
Arrows Musketeer Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie
Elite Barbarians Skeleton Army Musketeer Valkyrie
Skeleton Army Elite Barbarians Musketeer Valkyrie Freeze Giant Skeleton
Elite Barbarians Skeleton Army Musketeer Valkyrie
Arrows Elite Barbarians Valkyrie Skeleton Army Giant Skeleton
Arrows Skeleton Army Freeze Musketeer Valkyrie
Musketeer Arrows Freeze
Arrows Musketeer Valkyrie Giant Skeleton
Elite Barbarians Musketeer Skeleton Army
Elite Barbarians Skeleton Army Musketeer Valkyrie Giant Skeleton
Valkyrie Skeleton Army Arrows Musketeer Freeze Giant Skeleton
Arrows Musketeer
Skeleton Army Elite Barbarians Musketeer Valkyrie Freeze Giant Skeleton
Valkyrie Skeleton Army Arrows Freeze
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Freeze
Arrows Elite Barbarians Musketeer Valkyrie Skeleton Army
Arrows Elite Barbarians Musketeer Valkyrie Skeleton Army
Arrows Valkyrie Freeze Musketeer Giant Skeleton
Elite Barbarians Musketeer
Valkyrie Skeleton Army Arrows Elite Barbarians Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Giant Skeleton
Arrows Elite Barbarians Musketeer Valkyrie
Skeleton Army Giant Skeleton Elite Barbarians Musketeer Valkyrie
Valkyrie Skeleton Army Giant Skeleton Elite Barbarians Musketeer
Giant Skeleton Elite Barbarians Musketeer Valkyrie Skeleton Army
Arrows Musketeer Freeze
Skeleton Army Elite Barbarians Musketeer Valkyrie Giant Skeleton
Giant Skeleton Elite Barbarians Valkyrie Skeleton Army
Freeze Giant Skeleton Elite Barbarians Valkyrie Skeleton Army
Musketeer Skeleton Army
Elite Barbarians Musketeer Valkyrie Giant Skeleton
Skeleton Army Arrows Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Valkyrie
Musketeer Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Musketeer Valkyrie Freeze Giant Skeleton
Arrows Valkyrie Elite Barbarians Musketeer Freeze Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Freeze Giant Skeleton
Arrows Musketeer
Arrows Giant Skeleton
Arrows Musketeer Valkyrie Freeze Giant Skeleton
Arrows Valkyrie
Arrows Musketeer Freeze
Arrows Musketeer
Arrows Freeze
Arrows
Elite Barbarians Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Elite Barbarians Musketeer
Arrows Musketeer Freeze
Arrows Elite Barbarians Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Freeze
Arrows Musketeer
Arrows Valkyrie
Musketeer Giant Skeleton
Arrows
Musketeer
Arrows Musketeer
Arrows Freeze Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Elite Barbarians Arrows Musketeer
Musketeer Freeze
Elite Barbarians
Arrows Musketeer
Arrows Freeze
Giant Skeleton
Arrows
Musketeer Skeleton Army Freeze
Arrows Musketeer
Freeze
Arrows
Musketeer Valkyrie
Arrows Musketeer
Arrows Giant Skeleton
Elite Barbarians Musketeer
Elite Barbarians Musketeer Freeze Giant Skeleton
Musketeer
Musketeer Freeze Giant Skeleton

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