My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Skeleton Barrel Valkyrie Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Goblin Barrel
Giant Snowball
Bats Skeleton Barrel Goblin Barrel Electro Dragon
Zap
Bats Skeleton Barrel Goblin Barrel
Barbarian Barrel
Knight Skeleton Barrel Valkyrie Goblin Barrel
The Log
Skeleton Barrel Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Skeleton Barrel Goblin Barrel
Royal Delivery
Bats Knight Skeleton Barrel Valkyrie Goblin Barrel Electro Dragon
Fireball
Skeleton Barrel Goblin Barrel Electro Dragon
Poison
Bats Skeleton Barrel Electro Dragon
Lightning
Knight Valkyrie Electro Dragon
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Barrel Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Knight Skeleton Barrel Goblin Barrel Valkyrie Freeze Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Knight Skeleton Barrel

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Skeleton Barrel Valkyrie Goblin Barrel
Giant Snowball
Knight Skeleton Barrel Valkyrie Goblin Barrel Electro Dragon
Knight
Bats Skeleton Barrel Goblin Barrel Giant Snowball Electro Dragon
Skeleton Barrel
Bats Knight Goblin Barrel Giant Snowball Valkyrie Freeze
Valkyrie
Bats Goblin Barrel Giant Snowball Skeleton Barrel Electro Dragon
Goblin Barrel
Knight Skeleton Barrel Valkyrie Bats Giant Snowball
Freeze
Skeleton Barrel
Electro Dragon
Giant Snowball Knight Valkyrie

Defense Synergies 2 9

Bats
Knight Giant Snowball Valkyrie Freeze
Giant Snowball
Bats Knight Skeleton Barrel Valkyrie Electro Dragon
Knight
Bats Electro Dragon Giant Snowball
Skeleton Barrel
Giant Snowball
Valkyrie
Bats Giant Snowball Freeze Electro Dragon
Goblin Barrel
Freeze
Bats Valkyrie
Electro Dragon
Knight Giant Snowball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Valkyrie Electro Dragon
Bats Knight Valkyrie Electro Dragon
Bats Giant Snowball Knight Valkyrie Freeze Electro Dragon
Bats Knight Valkyrie Electro Dragon
Valkyrie
Freeze Bats Giant Snowball Valkyrie Electro Dragon
Bats Giant Snowball Freeze Electro Dragon
Skeleton Barrel Valkyrie Electro Dragon
Knight Giant Snowball Valkyrie
Bats Valkyrie Giant Snowball Knight Freeze Electro Dragon
Bats Giant Snowball Electro Dragon
Bats Giant Snowball Knight Valkyrie Freeze Electro Dragon
Valkyrie Bats Giant Snowball Freeze Electro Dragon
Knight
Giant Snowball Freeze
Bats Knight Valkyrie Electro Dragon
Valkyrie Bats Giant Snowball Knight Electro Dragon
Giant Snowball Valkyrie Freeze Bats Knight Electro Dragon
Valkyrie Bats Giant Snowball Knight Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Giant Snowball
Giant Snowball Knight Skeleton Barrel Valkyrie Electro Dragon
Bats Knight Valkyrie Electro Dragon
Valkyrie Bats Knight
Knight Valkyrie
Bats Giant Snowball Skeleton Barrel Freeze Electro Dragon
Bats Knight Valkyrie
Knight Valkyrie
Freeze Electro Dragon Bats Giant Snowball Knight Valkyrie
Bats Knight Valkyrie Electro Dragon
Giant Snowball Valkyrie
Knight Valkyrie
Valkyrie Electro Dragon
Electro Dragon Bats Knight Valkyrie Freeze
Bats Valkyrie Giant Snowball Freeze Electro Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Valkyrie Freeze Electro Dragon
Giant Snowball Skeleton Barrel Electro Dragon
Skeleton Barrel Electro Dragon
Knight Skeleton Barrel Valkyrie Freeze
Giant Snowball Valkyrie
Bats Giant Snowball Skeleton Barrel Freeze Electro Dragon
Giant Snowball Skeleton Barrel Freeze Electro Dragon
Giant Snowball Skeleton Barrel Electro Dragon
Bats Giant Snowball Electro Dragon
Knight Skeleton Barrel Valkyrie Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Knight Skeleton Barrel
Skeleton Barrel Freeze Electro Dragon
Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel Electro Dragon
Skeleton Barrel Electro Dragon
Giant Snowball Freeze
Bats
Giant Snowball Skeleton Barrel Electro Dragon
Giant Snowball Skeleton Barrel Valkyrie Electro Dragon
Giant Snowball
Giant Snowball Skeleton Barrel Electro Dragon
Giant Snowball Freeze Valkyrie Electro Dragon
Giant Snowball Skeleton Barrel Electro Dragon
Giant Snowball Skeleton Barrel Electro Dragon
Skeleton Barrel
Bats Giant Snowball Electro Dragon
Electro Dragon Bats Giant Snowball Skeleton Barrel Freeze
Giant Snowball
Giant Snowball Electro Dragon
Giant Snowball Freeze Electro Dragon
Giant Snowball
Skeleton Barrel Bats Freeze Electro Dragon
Giant Snowball Electro Dragon
Freeze
Knight Valkyrie Electro Dragon
Giant Snowball Skeleton Barrel Electro Dragon
Giant Snowball
Electro Dragon
Electro Dragon Bats Giant Snowball Freeze
Bats Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Skeleton Barrel Freeze
Electro Dragon

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