My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel Skeleton Army Miner Inferno Dragon
Giant Snowball
Goblin Barrel Skeleton Army Miner Princess Inferno Dragon
Zap
Goblin Barrel Skeleton Army Princess Inferno Dragon
Barbarian Barrel
Valkyrie Goblin Barrel Skeleton Army Princess
The Log
Goblin Barrel Skeleton Army Princess
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Valkyrie Goblin Barrel Skeleton Army Miner Princess Inferno Dragon
Fireball
Goblin Barrel Skeleton Army Princess Inferno Dragon
Poison
Skeleton Army Princess
Lightning
Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Miner Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Skeleton Army Miner Princess Valkyrie Inferno Dragon Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Barrel Skeleton Army Miner

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Goblin Barrel Miner
Valkyrie
Goblin Barrel Giant
Giant
Arrows Goblin Barrel Miner Valkyrie Princess
Goblin Barrel
Valkyrie Giant Arrows Skeleton Army Miner Princess
Skeleton Army
Goblin Barrel
Miner
Giant Arrows Goblin Barrel Inferno Dragon
Princess
Giant Goblin Barrel
Inferno Dragon
Miner

Defense Synergies 0 4

Arrows
Valkyrie
Valkyrie
Arrows Princess
Giant
Goblin Barrel
Skeleton Army
Princess Inferno Dragon
Miner
Princess
Valkyrie Skeleton Army
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Skeleton Army Inferno Dragon Valkyrie
Skeleton Army Valkyrie Inferno Dragon
Skeleton Army Inferno Dragon Valkyrie
Arrows Valkyrie Skeleton Army Princess
Arrows Skeleton Army Valkyrie
Inferno Dragon Arrows Princess
Arrows Valkyrie
Inferno Dragon Skeleton Army Princess
Skeleton Army Valkyrie Miner
Valkyrie Skeleton Army Arrows Princess
Arrows Inferno Dragon Princess
Skeleton Army Valkyrie
Valkyrie Skeleton Army Arrows Princess
Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Arrows Valkyrie Skeleton Army
Arrows Valkyrie Skeleton Army
Arrows Valkyrie Princess Inferno Dragon
Inferno Dragon
Valkyrie Skeleton Army Arrows
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Arrows Valkyrie Miner Inferno Dragon
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army Inferno Dragon
Arrows Princess
Skeleton Army Valkyrie
Valkyrie Skeleton Army Inferno Dragon
Valkyrie Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie
Valkyrie Skeleton Army Princess
Skeleton Army Valkyrie Inferno Dragon
Arrows Valkyrie Princess Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Valkyrie
Arrows Miner Princess
Arrows Miner
Arrows Valkyrie
Arrows Valkyrie
Arrows Princess
Arrows Princess
Arrows Princess
Arrows Miner
Miner Arrows Valkyrie Princess
Arrows Princess
Miner Princess
Arrows Princess
Princess Arrows
Arrows Princess
Arrows Princess
Arrows
Arrows Princess
Arrows Valkyrie Miner Princess
Arrows Princess
Arrows
Arrows Valkyrie Princess
Inferno Dragon
Arrows Miner Princess
Arrows Miner Princess
Miner Arrows
Arrows Princess
Arrows Miner
Arrows Princess
Arrows Princess
Skeleton Army Princess
Arrows Princess
Arrows
Miner Valkyrie Princess
Arrows Princess
Arrows
Princess
Princess
Miner Princess
Inferno Dragon

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