My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Valkyrie Electro Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers
Giant Snowball
Bats Wall Breakers Electro Dragon Lumberjack
Zap
Bats Wall Breakers
Barbarian Barrel
Goblin Cage Valkyrie Wall Breakers Lumberjack
The Log
Goblin Cage Wall Breakers Lumberjack
Earthquake
Goblin Cage
Arrows
Bats Wall Breakers
Royal Delivery
Bats Goblin Cage Valkyrie Wall Breakers Electro Dragon Lumberjack
Fireball
Goblin Cage Wall Breakers Electro Dragon Lumberjack
Poison
Bats Goblin Cage Electro Dragon
Lightning
Goblin Cage Valkyrie Electro Dragon Lumberjack
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Void Goblin Cage Valkyrie Lumberjack Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Wall Breakers Void Goblin Cage

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Goblin Cage Wall Breakers Lumberjack
Goblin Cage
Bats Wall Breakers Lumberjack
Valkyrie
Bats Wall Breakers Lumberjack Electro Dragon
Wall Breakers
Valkyrie Bats Goblin Cage Mega Knight
Void
Electro Dragon
Valkyrie Mega Knight
Lumberjack
Valkyrie Bats Goblin Cage Mega Knight
Mega Knight
Bats Wall Breakers Electro Dragon Lumberjack

Defense Synergies 0 9

Bats
Goblin Cage Valkyrie Lumberjack Mega Knight
Goblin Cage
Bats Electro Dragon Lumberjack
Valkyrie
Bats Electro Dragon Lumberjack
Wall Breakers
Void
Electro Dragon
Goblin Cage Valkyrie Lumberjack
Lumberjack
Bats Goblin Cage Valkyrie Electro Dragon
Mega Knight
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie Void Electro Dragon
Lumberjack Bats Goblin Cage Valkyrie Electro Dragon Mega Knight
Goblin Cage Lumberjack Mega Knight Bats Valkyrie Void Electro Dragon
Goblin Cage Lumberjack Bats Valkyrie Electro Dragon Mega Knight
Goblin Cage Valkyrie Lumberjack Mega Knight
Bats Valkyrie Electro Dragon Lumberjack Mega Knight
Bats Goblin Cage Void Electro Dragon
Goblin Cage Valkyrie Void Electro Dragon Mega Knight
Goblin Cage Lumberjack
Valkyrie Lumberjack Mega Knight
Bats Valkyrie Electro Dragon Lumberjack Mega Knight
Bats Electro Dragon
Goblin Cage Lumberjack Mega Knight Bats Valkyrie Electro Dragon
Valkyrie Mega Knight Bats Goblin Cage Electro Dragon Lumberjack
Goblin Cage Lumberjack Mega Knight
Goblin Cage Lumberjack Mega Knight
Mega Knight Bats Goblin Cage Valkyrie Electro Dragon Lumberjack
Goblin Cage Valkyrie Mega Knight Bats Electro Dragon Lumberjack
Goblin Cage Valkyrie Bats Electro Dragon Lumberjack Mega Knight
Goblin Cage Lumberjack
Valkyrie Mega Knight Bats Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Goblin Cage Void
Void Valkyrie Electro Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Bats Goblin Cage Valkyrie Electro Dragon
Valkyrie Lumberjack Mega Knight Bats Goblin Cage
Goblin Cage Valkyrie Lumberjack Mega Knight
Bats Electro Dragon
Bats Goblin Cage Valkyrie Void Lumberjack
Mega Knight Goblin Cage Valkyrie Lumberjack
Goblin Cage Void Electro Dragon Mega Knight Bats Valkyrie
Goblin Cage
Mega Knight Bats Goblin Cage Valkyrie Electro Dragon Lumberjack
Mega Knight Goblin Cage Valkyrie Void
Mega Knight Goblin Cage Valkyrie Lumberjack
Goblin Cage Valkyrie Electro Dragon Mega Knight
Electro Dragon Bats Goblin Cage Valkyrie Lumberjack
Bats Valkyrie Mega Knight Goblin Cage Electro Dragon
Goblin Cage Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Electro Dragon
Void Electro Dragon
Void Electro Dragon
Valkyrie Void
Valkyrie Mega Knight
Bats Electro Dragon
Electro Dragon
Void Electro Dragon
Bats Void Electro Dragon Lumberjack
Void Valkyrie Electro Dragon
Void Electro Dragon
Void
Void Electro Dragon
Electro Dragon
Electro Dragon Mega Knight
Bats
Void Electro Dragon Mega Knight
Valkyrie Void Electro Dragon Mega Knight
Void Mega Knight
Void
Void
Void Electro Dragon
Valkyrie Electro Dragon Mega Knight
Void Electro Dragon
Void Electro Dragon Mega Knight
Void
Bats Void Electro Dragon
Electro Dragon Bats Void
Void
Void Electro Dragon Mega Knight
Void Electro Dragon
Mega Knight
Bats Void Electro Dragon
Electro Dragon
Void Valkyrie Electro Dragon Lumberjack Mega Knight
Electro Dragon
Void
Electro Dragon Mega Knight
Electro Dragon Bats
Bats Void Electro Dragon
Void Electro Dragon Mega Knight
Void Electro Dragon Mega Knight
Void

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