My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Clone Night Witch
Giant Snowball
Bats Minions Furnace Clone Night Witch
Zap
Bats Minions Furnace Clone Night Witch
Barbarian Barrel
Valkyrie Furnace Clone Night Witch
The Log
Furnace Clone
Earthquake
Furnace Clone
Arrows
Bats Minions Furnace Clone Night Witch
Royal Delivery
Bats Minions Valkyrie Clone Night Witch
Fireball
Minions Furnace Clone Night Witch
Poison
Bats Minions Furnace Clone Night Witch
Lightning
Valkyrie Furnace Night Witch
Rocket
Valkyrie Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Clone Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Minions Clone Valkyrie Furnace Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Minions Clone

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Minions Clone Golem
Arrows
Golem Night Witch
Minions
Bats Valkyrie Clone Golem
Valkyrie
Bats Minions Furnace
Furnace
Valkyrie Golem
Clone
Golem Night Witch Bats Minions
Golem
Arrows Clone Night Witch Bats Minions Furnace
Night Witch
Clone Golem Arrows

Defense Synergies 1 6

Bats
Minions Valkyrie
Arrows
Valkyrie Furnace
Minions
Valkyrie Bats
Valkyrie
Minions Bats Arrows Furnace Night Witch
Furnace
Arrows Valkyrie
Clone
Golem
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie
Bats Minions Valkyrie Furnace Night Witch
Furnace Bats Minions Valkyrie Night Witch
Night Witch Bats Minions Valkyrie Furnace
Arrows Valkyrie
Arrows Bats Minions Valkyrie Furnace Night Witch
Bats Minions Furnace Arrows Night Witch
Arrows Valkyrie
Minions Furnace Night Witch
Valkyrie Night Witch
Bats Minions Valkyrie Arrows Furnace Night Witch
Arrows Minions Bats Furnace Night Witch
Furnace Night Witch Bats Minions Valkyrie
Valkyrie Bats Arrows Minions Furnace Night Witch
Furnace
Furnace
Bats Arrows Minions Valkyrie Furnace Night Witch
Arrows Valkyrie Bats Minions Furnace Night Witch
Arrows Valkyrie Furnace Bats Minions
Valkyrie Bats Arrows Minions Furnace Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace
Arrows Valkyrie
Bats Minions Valkyrie Furnace
Valkyrie Bats Night Witch
Valkyrie Night Witch
Arrows Furnace Bats Minions
Bats Minions Valkyrie Furnace Night Witch
Valkyrie
Bats Minions Valkyrie
Bats Minions Valkyrie
Arrows Valkyrie
Valkyrie Night Witch
Valkyrie Furnace
Bats Minions Valkyrie Furnace Night Witch
Bats Arrows Minions Valkyrie
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie Furnace
Arrows Bats Minions Furnace
Arrows Furnace
Arrows
Arrows
Bats Minions Night Witch
Arrows Valkyrie
Arrows
Arrows Minions
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows
Bats Minions Night Witch
Arrows
Arrows Valkyrie
Minions Night Witch
Arrows
Arrows
Arrows Valkyrie Furnace
Arrows
Arrows
Arrows
Bats Arrows Furnace Night Witch
Bats Minions
Night Witch
Arrows Night Witch
Arrows
Arrows
Bats Minions Night Witch
Arrows
Arrows
Valkyrie
Arrows
Arrows
Bats Minions
Bats

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