My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Fisherman Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Fisherman
Giant Snowball
Bats Cannon Royal Hogs Fisherman
Zap
Bats Cannon Royal Hogs Fisherman
Barbarian Barrel
Cannon Valkyrie Royal Hogs Electro Wizard
The Log
Cannon Royal Hogs Fisherman
Earthquake
Cannon Royal Hogs
Arrows
Bats Royal Hogs
Royal Delivery
Bats Valkyrie Royal Hogs Fisherman Electro Wizard
Fireball
Cannon Royal Hogs Fisherman Electro Wizard
Poison
Bats Cannon Royal Hogs Fisherman Electro Wizard
Lightning
Cannon Valkyrie Fisherman Electro Wizard
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Cannon Fisherman Valkyrie Poison Electro Wizard Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Cannon Fisherman Valkyrie

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Royal Hogs Fisherman
Cannon
Valkyrie
Bats Royal Hogs Fisherman Electro Wizard
Royal Hogs
Bats Valkyrie Poison Fisherman Electro Wizard Mega Knight
Poison
Royal Hogs Mega Knight
Fisherman
Bats Valkyrie Royal Hogs Mega Knight
Electro Wizard
Valkyrie Royal Hogs Mega Knight
Mega Knight
Bats Royal Hogs Poison Fisherman Electro Wizard

Defense Synergies 0 14

Bats
Cannon Valkyrie Fisherman Electro Wizard Mega Knight
Cannon
Bats Valkyrie Poison Electro Wizard
Valkyrie
Bats Cannon Fisherman Electro Wizard
Royal Hogs
Poison
Cannon Electro Wizard Mega Knight
Fisherman
Bats Valkyrie Mega Knight
Electro Wizard
Bats Cannon Valkyrie Poison Mega Knight
Mega Knight
Bats Poison Fisherman Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Electro Wizard
Bats Cannon Valkyrie Fisherman Electro Wizard Mega Knight
Cannon Fisherman Mega Knight Bats Valkyrie Electro Wizard
Cannon Bats Valkyrie Fisherman Electro Wizard Mega Knight
Valkyrie Poison Mega Knight
Bats Cannon Valkyrie Electro Wizard Mega Knight
Bats Electro Wizard Cannon Poison
Cannon Valkyrie Poison Electro Wizard Mega Knight
Cannon Fisherman
Cannon Valkyrie Fisherman Electro Wizard Mega Knight
Bats Valkyrie Poison Electro Wizard Cannon Fisherman Mega Knight
Bats Poison Electro Wizard
Cannon Mega Knight Bats Valkyrie Electro Wizard
Valkyrie Mega Knight Bats Cannon Poison Electro Wizard
Cannon Electro Wizard Mega Knight
Cannon Fisherman Electro Wizard Mega Knight
Mega Knight Bats Cannon Valkyrie Poison Fisherman Electro Wizard
Cannon Mega Knight Bats Valkyrie Fisherman Electro Wizard
Valkyrie Poison Bats Cannon Fisherman Electro Wizard Mega Knight
Cannon Fisherman Electro Wizard
Valkyrie Mega Knight Bats Cannon Poison Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fisherman Electro Wizard
Poison Electro Wizard Valkyrie Fisherman Mega Knight
Mega Knight Bats Valkyrie Fisherman Electro Wizard
Valkyrie Mega Knight Bats Fisherman Electro Wizard
Cannon Valkyrie Fisherman Mega Knight
Poison Bats Electro Wizard
Bats Valkyrie Electro Wizard
Mega Knight Valkyrie Fisherman
Electro Wizard Mega Knight Bats Valkyrie Poison
Cannon
Mega Knight Bats Valkyrie
Mega Knight Valkyrie Poison Electro Wizard
Mega Knight Cannon Valkyrie
Cannon Valkyrie Mega Knight
Electro Wizard Bats Valkyrie Poison Fisherman
Bats Valkyrie Poison Mega Knight Cannon Electro Wizard
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Fisherman Electro Wizard
Poison
Valkyrie Poison
Poison Valkyrie Mega Knight
Poison Bats
Poison
Poison
Poison Fisherman
Bats Poison Fisherman Electro Wizard
Poison Valkyrie Fisherman Electro Wizard
Poison
Poison Fisherman
Poison Fisherman
Poison Fisherman
Poison
Poison Mega Knight
Poison
Bats Fisherman
Poison Fisherman Electro Wizard Mega Knight
Valkyrie Poison Mega Knight
Poison Mega Knight
Poison
Fisherman
Poison
Poison Valkyrie Mega Knight
Fisherman
Poison Fisherman Electro Wizard
Poison Fisherman Mega Knight
Poison Fisherman
Poison Bats Electro Wizard
Electro Wizard Bats Poison
Poison Mega Knight
Poison Electro Wizard
Mega Knight
Poison
Electro Wizard Bats
Poison Electro Wizard
Poison Valkyrie Electro Wizard Mega Knight
Poison
Poison
Mega Knight
Bats Poison Electro Wizard
Bats Poison Electro Wizard
Poison Electro Wizard Mega Knight

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