My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard
Giant Snowball
Guards Graveyard
Zap
Guards Graveyard
Barbarian Barrel
Valkyrie Guards Executioner Electro Wizard Graveyard
The Log
Guards Graveyard
Earthquake
Guards Graveyard
Arrows
Guards Graveyard
Royal Delivery
Valkyrie Guards Executioner P.E.K.K.A Electro Wizard Graveyard
Fireball
Executioner Electro Wizard
Poison
Guards Executioner Electro Wizard Graveyard
Lightning
Valkyrie Executioner Electro Wizard
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Tornado Poison Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Valkyrie Poison Electro Wizard Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Tornado Valkyrie Poison

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Graveyard Tornado Executioner P.E.K.K.A Electro Wizard
Guards
Graveyard
Tornado
Executioner P.E.K.K.A Valkyrie Poison Graveyard
Poison
P.E.K.K.A Graveyard Tornado
Executioner
Tornado Valkyrie P.E.K.K.A
P.E.K.K.A
Tornado Poison Electro Wizard Valkyrie Executioner Graveyard
Electro Wizard
P.E.K.K.A Graveyard Valkyrie
Graveyard
Valkyrie Poison Electro Wizard Guards Tornado P.E.K.K.A

Defense Synergies 2 11

Valkyrie
Tornado Executioner P.E.K.K.A Electro Wizard
Guards
Poison Executioner Electro Wizard
Tornado
Executioner P.E.K.K.A Valkyrie Poison Electro Wizard
Poison
Guards Tornado Electro Wizard
Executioner
Tornado Valkyrie Guards
P.E.K.K.A
Tornado Valkyrie Electro Wizard
Electro Wizard
Valkyrie Guards Tornado Poison P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner Electro Wizard
P.E.K.K.A Valkyrie Executioner Electro Wizard
Tornado P.E.K.K.A Valkyrie Executioner Electro Wizard
P.E.K.K.A Valkyrie Guards Electro Wizard
Valkyrie Tornado Poison P.E.K.K.A
Tornado Valkyrie Guards Executioner Electro Wizard
Tornado Electro Wizard Poison Executioner
Valkyrie Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Tornado
Guards Tornado Valkyrie Electro Wizard
Valkyrie Guards Poison Executioner Electro Wizard Tornado
Executioner Tornado Poison Electro Wizard
P.E.K.K.A Valkyrie Guards Electro Wizard
Valkyrie Executioner Guards Tornado Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Tornado P.E.K.K.A Electro Wizard
Valkyrie Tornado Poison Executioner P.E.K.K.A Electro Wizard
Valkyrie Guards Tornado Executioner Electro Wizard
Valkyrie Tornado Poison Executioner Guards Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Valkyrie Guards Poison Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards P.E.K.K.A Electro Wizard
Poison Electro Wizard Valkyrie Executioner
Guards P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Guards P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Valkyrie Guards Executioner
Poison Executioner Tornado Electro Wizard
Guards P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Valkyrie Tornado Poison
P.E.K.K.A Guards
P.E.K.K.A Valkyrie Guards
P.E.K.K.A Valkyrie Guards Tornado Poison Electro Wizard
P.E.K.K.A Valkyrie Guards Executioner
Valkyrie Executioner
Guards Electro Wizard Valkyrie Tornado Poison Executioner P.E.K.K.A
Valkyrie Poison Executioner P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Guards
Poison Tornado Executioner Electro Wizard
Poison
Valkyrie Guards Poison
Poison Executioner Valkyrie
Poison Executioner Tornado
Tornado Poison Executioner
Poison Tornado Executioner
Poison Tornado
Guards Tornado Poison Electro Wizard
Poison Valkyrie Tornado Electro Wizard
Poison Tornado Executioner
Poison Executioner
Poison
Poison
Poison Executioner
Poison Executioner
Tornado Poison
Poison Executioner Electro Wizard
Valkyrie Tornado Poison
Poison
Tornado Poison
Tornado
Poison
Tornado Poison Valkyrie Executioner
Poison Tornado Executioner Electro Wizard
Tornado Poison
Poison Tornado
Poison Tornado Executioner Electro Wizard
Electro Wizard Guards Poison
Poison
Poison Electro Wizard
P.E.K.K.A
Poison
Electro Wizard Guards
Poison Tornado Executioner Electro Wizard
Poison Valkyrie Executioner Electro Wizard
Poison Executioner
Tornado Poison
Executioner P.E.K.K.A
Guards Tornado Poison Electro Wizard
Tornado Poison Executioner Electro Wizard
Poison Tornado Executioner Electro Wizard

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