My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Barbarian Barrel P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Barrel Inferno Dragon
Zap
Goblin Barrel Inferno Dragon
Barbarian Barrel
Electro Spirit Valkyrie Goblin Barrel
The Log
Electro Spirit Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Electro Spirit Goblin Barrel
Royal Delivery
Electro Spirit Valkyrie Goblin Barrel P.E.K.K.A Inferno Dragon
Fireball
Goblin Barrel Inferno Dragon
Poison
Lightning
Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie P.E.K.K.A Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Goblin Barrel Fireball Valkyrie Inferno Dragon P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Barbarian Barrel Goblin Barrel Fireball

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball P.E.K.K.A Golem
Fireball
Golem Electro Spirit
Valkyrie
Goblin Barrel P.E.K.K.A
Barbarian Barrel
Goblin Barrel P.E.K.K.A Golem
Goblin Barrel
Valkyrie Barbarian Barrel P.E.K.K.A Golem
P.E.K.K.A
Electro Spirit Valkyrie Barbarian Barrel Goblin Barrel
Golem
Fireball Electro Spirit Barbarian Barrel Goblin Barrel
Inferno Dragon

Defense Synergies 1 3

Electro Spirit
Fireball
Barbarian Barrel Valkyrie
Valkyrie
Fireball P.E.K.K.A
Barbarian Barrel
Fireball P.E.K.K.A
Goblin Barrel
P.E.K.K.A
Valkyrie Barbarian Barrel
Golem
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Barbarian Barrel
P.E.K.K.A Inferno Dragon Valkyrie
P.E.K.K.A Valkyrie Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie
Fireball Valkyrie Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Electro Spirit Valkyrie
Inferno Dragon Electro Spirit Fireball
Electro Spirit Fireball Valkyrie Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon
Valkyrie Barbarian Barrel
Valkyrie Electro Spirit Fireball Barbarian Barrel
Inferno Dragon Fireball
P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie Electro Spirit Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon
Fireball P.E.K.K.A Inferno Dragon
Fireball Valkyrie P.E.K.K.A
Fireball Valkyrie Electro Spirit Barbarian Barrel
Valkyrie Barbarian Barrel Electro Spirit Fireball Inferno Dragon
P.E.K.K.A Inferno Dragon
Valkyrie Electro Spirit Fireball Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Barbarian Barrel P.E.K.K.A
Fireball Valkyrie Barbarian Barrel Inferno Dragon
P.E.K.K.A Valkyrie
Valkyrie P.E.K.K.A Fireball Barbarian Barrel
P.E.K.K.A Valkyrie Inferno Dragon
Fireball Electro Spirit
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Valkyrie Inferno Dragon
P.E.K.K.A Electro Spirit Fireball Valkyrie Barbarian Barrel Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie
Electro Spirit Fireball Valkyrie Barbarian Barrel P.E.K.K.A Inferno Dragon
Valkyrie Electro Spirit Fireball Barbarian Barrel P.E.K.K.A Inferno Dragon
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Valkyrie Barbarian Barrel
Fireball Valkyrie Barbarian Barrel
Fireball Electro Spirit
Fireball Barbarian Barrel
Fireball
Fireball
Fireball Valkyrie Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Valkyrie Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Electro Spirit Fireball Valkyrie Barbarian Barrel
Inferno Dragon
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball
Electro Spirit Fireball
Fireball
Fireball
Electro Spirit Fireball
P.E.K.K.A
Fireball
Electro Spirit Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball Valkyrie
Fireball
Fireball
P.E.K.K.A
Electro Spirit Fireball
Fireball
Fireball Barbarian Barrel
P.E.K.K.A Inferno Dragon
Fireball

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