My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Furnace Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Furnace Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Dart Goblin Furnace Skeleton Army
Zap
Firecracker Dart Goblin Furnace Skeleton Army
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Furnace Skeleton Army
The Log
Firecracker Dart Goblin Furnace Skeleton Army
Earthquake
Firecracker Furnace Skeleton Army
Arrows
Firecracker Dart Goblin Furnace Skeleton Army
Royal Delivery
Firecracker Dart Goblin Valkyrie Skeleton Army Mother Witch
Fireball
Firecracker Dart Goblin Furnace Skeleton Army Mother Witch
Poison
Firecracker Dart Goblin Furnace Skeleton Army Mother Witch
Lightning
Valkyrie Furnace Mother Witch
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Dart Goblin Skeleton Army Fireball Valkyrie Furnace Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Firecracker Dart Goblin Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Valkyrie Mirror
Dart Goblin
Valkyrie Firecracker Mirror
Fireball
Mirror
Valkyrie
Dart Goblin Firecracker Furnace Mother Witch
Furnace
Valkyrie Mirror
Mirror
Fireball Firecracker Dart Goblin Furnace Skeleton Army
Skeleton Army
Mirror
Mother Witch
Valkyrie

Defense Synergies 4 13

Firecracker
Valkyrie Dart Goblin Mirror Skeleton Army
Dart Goblin
Firecracker Valkyrie Furnace Mirror Skeleton Army Mother Witch
Fireball
Mirror Valkyrie
Valkyrie
Firecracker Dart Goblin Fireball Furnace Mirror Mother Witch
Furnace
Mirror Dart Goblin Valkyrie Skeleton Army
Mirror
Fireball Furnace Skeleton Army Firecracker Dart Goblin Valkyrie
Skeleton Army
Mirror Firecracker Dart Goblin Furnace
Mother Witch
Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Fireball Valkyrie
Skeleton Army Firecracker Dart Goblin Valkyrie Furnace
Furnace Skeleton Army Dart Goblin Valkyrie
Skeleton Army Firecracker Dart Goblin Valkyrie Furnace
Firecracker Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Firecracker Dart Goblin Valkyrie Furnace Mother Witch
Dart Goblin Furnace Firecracker Fireball
Dart Goblin Fireball Valkyrie
Furnace Skeleton Army
Skeleton Army Firecracker Dart Goblin Valkyrie
Dart Goblin Valkyrie Skeleton Army Mother Witch Firecracker Fireball Furnace
Firecracker Dart Goblin Fireball Furnace
Furnace Skeleton Army Fireball Valkyrie
Fireball Valkyrie Skeleton Army Firecracker Dart Goblin Furnace
Skeleton Army Furnace
Skeleton Army Fireball Furnace
Firecracker Fireball Valkyrie Furnace Skeleton Army
Fireball Firecracker Dart Goblin Valkyrie Furnace Skeleton Army
Valkyrie Furnace Firecracker Dart Goblin Fireball Mother Witch
Dart Goblin
Valkyrie Skeleton Army Firecracker Dart Goblin Fireball Furnace Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Furnace
Fireball Firecracker Valkyrie
Skeleton Army Valkyrie Furnace
Valkyrie Skeleton Army Fireball
Valkyrie Skeleton Army
Firecracker Fireball Furnace Mother Witch Dart Goblin
Skeleton Army Dart Goblin Fireball Valkyrie Furnace
Valkyrie Skeleton Army
Firecracker Fireball Valkyrie Skeleton Army
Dart Goblin Skeleton Army
Dart Goblin Valkyrie
Skeleton Army Fireball Valkyrie
Skeleton Army Fireball Valkyrie
Firecracker Dart Goblin Fireball Valkyrie Furnace Skeleton Army
Skeleton Army Firecracker Dart Goblin Fireball Valkyrie Furnace
Valkyrie Firecracker Dart Goblin Fireball Mother Witch
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Dart Goblin Valkyrie
Firecracker Fireball Dart Goblin
Dart Goblin Fireball
Firecracker Dart Goblin Fireball Valkyrie
Fireball Firecracker Valkyrie Furnace
Firecracker Fireball Mother Witch Dart Goblin Furnace
Firecracker Dart Goblin Furnace
Fireball Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Fireball
Firecracker Dart Goblin Fireball Valkyrie
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball Furnace
Firecracker Dart Goblin Fireball Furnace
Firecracker Dart Goblin Fireball Furnace
Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball Valkyrie Mother Witch
Fireball
Fireball
Fireball
Firecracker Mother Witch Fireball Valkyrie Furnace
Firecracker Fireball Dart Goblin
Fireball
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball Furnace Mother Witch
Firecracker Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Firecracker Fireball
Firecracker Fireball
Dart Goblin Fireball Skeleton Army
Fireball Firecracker Dart Goblin
Fireball
Fireball Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin Fireball
Fireball
Firecracker Dart Goblin
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Fireball Firecracker Dart Goblin

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