My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Minion Horde Goblin Barrel Skeleton Army
Zap
Firecracker Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Tesla Elite Barbarians Valkyrie Goblin Barrel Skeleton Army
The Log
Firecracker Elite Barbarians Goblin Barrel Skeleton Army
Earthquake
Firecracker Tesla Goblin Barrel Skeleton Army
Arrows
Firecracker Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Minion Horde Elite Barbarians Valkyrie Goblin Barrel Skeleton Army
Fireball
Firecracker Tesla Minion Horde Elite Barbarians Goblin Barrel Skeleton Army
Poison
Firecracker Minion Horde Skeleton Army
Lightning
Tesla Elite Barbarians Valkyrie
Rocket
Minion Horde Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Skeleton Army Tesla Valkyrie Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Goblin Barrel Skeleton Army

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Goblin Barrel
Firecracker
Elite Barbarians Valkyrie Goblin Barrel
Tesla
Minion Horde
Elite Barbarians
Arrows Valkyrie Firecracker
Valkyrie
Elite Barbarians Goblin Barrel Firecracker
Goblin Barrel
Valkyrie Arrows Firecracker Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 2 6

Arrows
Tesla Valkyrie
Firecracker
Valkyrie Tesla Skeleton Army
Tesla
Arrows Firecracker Valkyrie Skeleton Army
Minion Horde
Elite Barbarians
Valkyrie
Valkyrie
Firecracker Elite Barbarians Arrows Tesla
Goblin Barrel
Skeleton Army
Firecracker Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Minion Horde Valkyrie
Minion Horde Elite Barbarians Skeleton Army Firecracker Tesla Valkyrie
Tesla Minion Horde Skeleton Army Elite Barbarians Valkyrie
Tesla Minion Horde Elite Barbarians Skeleton Army Firecracker Valkyrie
Arrows Firecracker Elite Barbarians Valkyrie Skeleton Army
Arrows Skeleton Army Firecracker Tesla Valkyrie
Tesla Minion Horde Arrows Firecracker
Arrows Tesla Valkyrie
Tesla Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Firecracker Tesla Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Arrows Firecracker Tesla
Arrows Tesla Minion Horde Firecracker
Tesla Minion Horde Skeleton Army Elite Barbarians Valkyrie
Valkyrie Skeleton Army Arrows Firecracker Tesla Minion Horde
Elite Barbarians Skeleton Army Tesla Minion Horde
Minion Horde Skeleton Army Tesla Elite Barbarians
Tesla Minion Horde Arrows Firecracker Elite Barbarians Valkyrie Skeleton Army
Arrows Tesla Valkyrie Firecracker Minion Horde Elite Barbarians Skeleton Army
Arrows Valkyrie Firecracker Tesla
Tesla Elite Barbarians
Valkyrie Skeleton Army Arrows Firecracker Tesla Minion Horde Elite Barbarians
Tesla Elite Barbarians Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Elite Barbarians
Arrows Firecracker Tesla Elite Barbarians Valkyrie
Skeleton Army Minion Horde Elite Barbarians Valkyrie
Valkyrie Skeleton Army Tesla Minion Horde Elite Barbarians
Tesla Minion Horde Elite Barbarians Valkyrie Skeleton Army
Arrows Firecracker Tesla Minion Horde
Skeleton Army Tesla Minion Horde Elite Barbarians Valkyrie
Tesla Minion Horde Elite Barbarians Valkyrie Skeleton Army
Minion Horde Firecracker Elite Barbarians Valkyrie Skeleton Army
Tesla Minion Horde Skeleton Army
Tesla Minion Horde Elite Barbarians Valkyrie
Skeleton Army Arrows Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Tesla Minion Horde Valkyrie
Firecracker Tesla Minion Horde Valkyrie Skeleton Army
Tesla Elite Barbarians Skeleton Army Firecracker Minion Horde Valkyrie
Arrows Valkyrie Firecracker Tesla Minion Horde Elite Barbarians
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde Valkyrie
Arrows Firecracker
Arrows Minion Horde
Arrows Firecracker Valkyrie
Arrows Firecracker Minion Horde Valkyrie
Arrows Firecracker Minion Horde
Arrows Firecracker Minion Horde
Arrows Firecracker
Arrows Firecracker
Minion Horde Elite Barbarians
Firecracker Arrows Minion Horde Valkyrie
Arrows Firecracker
Firecracker Elite Barbarians
Arrows Firecracker Minion Horde
Arrows Firecracker Elite Barbarians
Arrows Firecracker Minion Horde
Arrows Firecracker Minion Horde
Arrows
Minion Horde
Arrows Firecracker
Arrows Firecracker Valkyrie
Minion Horde
Arrows
Arrows Minion Horde
Arrows Firecracker Valkyrie
Minion Horde
Arrows Firecracker
Arrows
Arrows Firecracker
Elite Barbarians Arrows Firecracker Minion Horde
Firecracker Minion Horde
Minion Horde Elite Barbarians
Arrows Minion Horde
Arrows Firecracker Minion Horde
Minion Horde
Arrows Firecracker
Minion Horde Skeleton Army
Arrows Firecracker
Arrows
Firecracker Minion Horde Valkyrie
Arrows Firecracker
Arrows
Firecracker Minion Horde Elite Barbarians
Firecracker Minion Horde Elite Barbarians
Firecracker
Firecracker
Firecracker

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