My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Witch Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army
Giant Snowball
Musketeer Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Musketeer Valkyrie Skeleton Army Witch Electro Wizard
The Log
Musketeer Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Musketeer Valkyrie Skeleton Army Witch Electro Wizard
Fireball
Musketeer Skeleton Army Witch Electro Wizard
Poison
Musketeer Skeleton Army Witch Electro Wizard
Lightning
Musketeer Valkyrie Witch Electro Wizard
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Musketeer Valkyrie Electro Wizard Golden Knight Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Musketeer Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Giant The Log
Valkyrie
Musketeer Giant Witch Electro Wizard
Giant
Musketeer Valkyrie Witch The Log Electro Wizard
Skeleton Army
Witch
Valkyrie Giant
The Log
Musketeer Giant
Electro Wizard
Valkyrie Giant
Golden Knight

Defense Synergies 2 12

Musketeer
Valkyrie The Log Skeleton Army Electro Wizard Golden Knight
Valkyrie
Musketeer Witch The Log Electro Wizard
Giant
Skeleton Army
Musketeer The Log Electro Wizard
Witch
Valkyrie The Log Electro Wizard
The Log
Musketeer Valkyrie Skeleton Army Witch Electro Wizard Golden Knight
Electro Wizard
Musketeer Valkyrie Skeleton Army Witch The Log
Golden Knight
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie The Log Electro Wizard Golden Knight
Skeleton Army Musketeer Valkyrie Witch The Log Electro Wizard
Skeleton Army Witch Musketeer Valkyrie Electro Wizard
Skeleton Army Witch Musketeer Valkyrie Electro Wizard
Valkyrie Skeleton Army The Log
Skeleton Army The Log Musketeer Valkyrie Electro Wizard
Musketeer Electro Wizard Witch
Musketeer Valkyrie The Log Electro Wizard Golden Knight
Witch Musketeer Skeleton Army
Skeleton Army Musketeer Valkyrie Electro Wizard
Valkyrie Skeleton Army Witch Electro Wizard Musketeer The Log
Musketeer Witch Electro Wizard
Skeleton Army Musketeer Valkyrie Witch The Log Electro Wizard
Valkyrie Skeleton Army Witch The Log Electro Wizard Golden Knight
Skeleton Army Electro Wizard
Skeleton Army The Log Electro Wizard
Musketeer Valkyrie Skeleton Army Witch Electro Wizard
Valkyrie Musketeer Skeleton Army Witch The Log Electro Wizard Golden Knight
Valkyrie Witch The Log Musketeer Electro Wizard
Musketeer Electro Wizard
Valkyrie Skeleton Army Musketeer Witch The Log Electro Wizard
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Electro Wizard
Electro Wizard Musketeer Valkyrie The Log
Skeleton Army Musketeer Valkyrie Witch The Log Electro Wizard Golden Knight
Valkyrie Skeleton Army Musketeer The Log Electro Wizard
Musketeer Valkyrie Skeleton Army Witch
Musketeer Witch Electro Wizard
Skeleton Army Musketeer Valkyrie Witch Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Valkyrie Skeleton Army Witch The Log
Witch Musketeer Skeleton Army
Musketeer Valkyrie Witch Golden Knight
Skeleton Army Valkyrie The Log Electro Wizard
Skeleton Army Valkyrie Witch Golden Knight
Musketeer Valkyrie Skeleton Army Witch
Skeleton Army Witch Electro Wizard Musketeer Valkyrie The Log Golden Knight
Valkyrie Musketeer Witch The Log Electro Wizard Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log Golden Knight
Musketeer The Log Electro Wizard Golden Knight
The Log
Musketeer Valkyrie The Log
Valkyrie The Log
Musketeer Witch
Musketeer Witch The Log
The Log
The Log Golden Knight
Musketeer Electro Wizard
Musketeer Valkyrie The Log Electro Wizard Golden Knight
Musketeer
Musketeer The Log Golden Knight
Musketeer
Musketeer The Log
Musketeer Witch The Log Golden Knight
Musketeer The Log
Musketeer The Log Electro Wizard
Valkyrie Witch The Log Golden Knight
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Valkyrie Witch
Witch
The Log Musketeer Witch Electro Wizard Golden Knight
Musketeer Witch The Log Golden Knight
Musketeer The Log Golden Knight
Musketeer Witch Electro Wizard
Electro Wizard Musketeer Witch
Musketeer The Log
Electro Wizard
The Log
Electro Wizard Musketeer Skeleton Army Witch
Musketeer Witch Electro Wizard
The Log
Musketeer Valkyrie Electro Wizard
The Log Musketeer
Musketeer
Musketeer Witch The Log Electro Wizard Golden Knight
Musketeer Witch Electro Wizard
Musketeer Witch The Log Electro Wizard Golden Knight

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