My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner
Giant Snowball
Fire Spirit Miner
Zap
Fire Spirit Goblin Giant
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Ice Wizard
The Log
Fire Spirit Elite Barbarians
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Miner Ice Wizard
Fireball
Elite Barbarians Ice Wizard
Poison
Ice Wizard
Lightning
Elite Barbarians Valkyrie Ice Wizard
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Miner Ice Wizard Valkyrie Elite Barbarians Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Miner Ice Wizard

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Miner Zap Elite Barbarians Goblin Giant
Zap
Elite Barbarians Goblin Giant Miner Fire Spirit Valkyrie Ice Wizard
Elite Barbarians
Zap Valkyrie Fire Spirit Goblin Giant
Valkyrie
Fire Spirit Elite Barbarians Zap
Lightning
Goblin Giant
Goblin Giant
Zap Fire Spirit Elite Barbarians Lightning Ice Wizard
Miner
Fire Spirit Zap
Ice Wizard
Zap Goblin Giant

Defense Synergies 2 7

Fire Spirit
Zap Valkyrie
Zap
Goblin Giant Fire Spirit Elite Barbarians Valkyrie Miner Ice Wizard
Elite Barbarians
Valkyrie Zap
Valkyrie
Elite Barbarians Fire Spirit Zap Ice Wizard
Lightning
Goblin Giant
Zap
Miner
Zap
Ice Wizard
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Valkyrie Goblin Giant
Elite Barbarians Zap Valkyrie Ice Wizard
Fire Spirit Elite Barbarians Valkyrie Lightning Ice Wizard
Elite Barbarians Valkyrie Ice Wizard
Lightning Elite Barbarians Valkyrie
Fire Spirit Zap Valkyrie Ice Wizard
Lightning Fire Spirit Zap Ice Wizard
Lightning Zap Valkyrie Goblin Giant
Elite Barbarians Ice Wizard
Elite Barbarians Fire Spirit Valkyrie Miner Ice Wizard
Valkyrie Ice Wizard Zap Goblin Giant
Zap Ice Wizard
Fire Spirit Zap Elite Barbarians Valkyrie Lightning Ice Wizard
Fire Spirit Valkyrie Zap
Elite Barbarians
Zap Elite Barbarians Lightning
Elite Barbarians Valkyrie
Fire Spirit Valkyrie Zap Elite Barbarians Ice Wizard
Zap Valkyrie Fire Spirit Ice Wizard
Elite Barbarians
Valkyrie Fire Spirit Elite Barbarians Goblin Giant
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians
Zap Elite Barbarians Valkyrie Lightning Miner
Zap Elite Barbarians Valkyrie Lightning Goblin Giant
Valkyrie Lightning Zap Elite Barbarians Goblin Giant
Elite Barbarians Valkyrie Goblin Giant
Fire Spirit Zap Goblin Giant Ice Wizard
Elite Barbarians Valkyrie Lightning Goblin Giant Ice Wizard
Elite Barbarians Valkyrie Goblin Giant
Zap Lightning Elite Barbarians Valkyrie
Goblin Giant
Elite Barbarians Valkyrie
Lightning Zap Elite Barbarians Valkyrie Goblin Giant
Elite Barbarians Lightning Valkyrie Goblin Giant
Valkyrie
Elite Barbarians Zap Valkyrie Lightning Goblin Giant
Valkyrie Zap Elite Barbarians Ice Wizard
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Zap Miner Ice Wizard
Lightning Goblin Giant Miner
Lightning Valkyrie
Fire Spirit Zap Valkyrie
Fire Spirit Zap Goblin Giant Ice Wizard
Fire Spirit
Fire Spirit Zap Lightning Ice Wizard
Miner Zap Lightning
Lightning Fire Spirit Elite Barbarians
Lightning Miner Zap Valkyrie
Lightning Fire Spirit Zap
Lightning Fire Spirit Elite Barbarians Miner
Lightning
Lightning Zap Elite Barbarians
Lightning Zap
Lightning
Lightning
Lightning
Lightning Fire Spirit Zap
Lightning Fire Spirit Zap Valkyrie Miner
Lightning
Lightning
Lightning
Lightning Zap
Zap Fire Spirit Valkyrie Ice Wizard
Miner Zap Lightning Ice Wizard
Lightning Zap Miner
Lightning Miner Zap
Elite Barbarians Lightning Fire Spirit Zap Ice Wizard
Zap Lightning
Lightning Elite Barbarians
Lightning Zap Miner
Zap Lightning
Lightning
Zap Lightning Fire Spirit
Lightning Fire Spirit Zap Ice Wizard
Lightning Miner Valkyrie
Zap Lightning
Lightning Zap
Elite Barbarians
Zap Elite Barbarians Lightning
Zap Lightning
Lightning Zap Goblin Giant Miner
Lightning

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