My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Goblin Giant Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Sparky
Giant Snowball
Minions Guards Baby Dragon Lumberjack
Zap
Minions Guards Goblin Giant Sparky
Barbarian Barrel
Valkyrie Guards Lumberjack Sparky
The Log
Guards Lumberjack Sparky
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Valkyrie Guards Baby Dragon Lumberjack Sparky
Fireball
Minions Baby Dragon Lumberjack Sparky
Poison
Minions Guards Sparky
Lightning
Valkyrie Baby Dragon Lumberjack Sparky
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Baby Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Valkyrie Baby Dragon Lumberjack Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Guards Valkyrie

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Giant Sparky Minions Valkyrie Guards Baby Dragon Lumberjack
Minions
Zap Valkyrie Baby Dragon Goblin Giant Lumberjack Sparky
Valkyrie
Lumberjack Zap Minions Baby Dragon Sparky
Guards
Zap Lumberjack
Baby Dragon
Zap Minions Valkyrie Goblin Giant Lumberjack Sparky
Goblin Giant
Zap Sparky Minions Baby Dragon Lumberjack
Lumberjack
Valkyrie Zap Minions Guards Baby Dragon Goblin Giant Sparky
Sparky
Zap Goblin Giant Minions Valkyrie Baby Dragon Lumberjack

Defense Synergies 2 17

Zap
Goblin Giant Minions Valkyrie Guards Baby Dragon Lumberjack Sparky
Minions
Valkyrie Zap Baby Dragon Goblin Giant Lumberjack
Valkyrie
Minions Zap Baby Dragon Lumberjack Sparky
Guards
Zap Baby Dragon Lumberjack Sparky
Baby Dragon
Zap Minions Valkyrie Guards Lumberjack
Goblin Giant
Zap Minions Sparky
Lumberjack
Zap Minions Valkyrie Guards Baby Dragon
Sparky
Zap Valkyrie Guards Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Baby Dragon Goblin Giant Sparky
Lumberjack Sparky Zap Minions Valkyrie
Lumberjack Sparky Minions Valkyrie
Lumberjack Sparky Minions Valkyrie Guards
Valkyrie Lumberjack Sparky
Zap Minions Valkyrie Guards Baby Dragon Lumberjack
Minions Zap Baby Dragon
Zap Valkyrie Baby Dragon Goblin Giant Sparky
Sparky Minions Lumberjack
Guards Valkyrie Lumberjack Sparky
Minions Valkyrie Guards Zap Baby Dragon Goblin Giant Lumberjack
Minions Zap Baby Dragon
Lumberjack Sparky Zap Minions Valkyrie Guards
Valkyrie Sparky Zap Minions Guards Baby Dragon Lumberjack
Sparky Lumberjack
Zap Lumberjack Sparky
Sparky Minions Valkyrie Lumberjack
Valkyrie Zap Minions Guards Baby Dragon Lumberjack
Zap Valkyrie Baby Dragon Minions Guards Lumberjack
Sparky Lumberjack
Valkyrie Minions Guards Baby Dragon Goblin Giant Lumberjack Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Zap Sparky
Zap Valkyrie Baby Dragon Lumberjack
Guards Lumberjack Zap Minions Valkyrie Goblin Giant Sparky
Valkyrie Guards Lumberjack Zap Goblin Giant Sparky
Valkyrie Guards Goblin Giant Lumberjack Sparky
Zap Minions Baby Dragon Goblin Giant
Guards Sparky Minions Valkyrie Goblin Giant Lumberjack
Valkyrie Goblin Giant Lumberjack Sparky
Zap Minions Valkyrie Baby Dragon Sparky
Guards Goblin Giant Sparky
Minions Valkyrie Guards Lumberjack Sparky
Zap Valkyrie Guards Goblin Giant
Valkyrie Guards Goblin Giant Lumberjack Sparky
Valkyrie Baby Dragon Sparky
Guards Sparky Zap Minions Valkyrie Baby Dragon Goblin Giant Lumberjack
Minions Valkyrie Zap Baby Dragon Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards Baby Dragon Sparky
Zap Baby Dragon
Baby Dragon Goblin Giant Sparky
Valkyrie Guards Sparky
Zap Valkyrie Baby Dragon Sparky
Zap Minions Baby Dragon Goblin Giant
Baby Dragon Sparky
Zap Baby Dragon
Zap
Minions Guards Lumberjack Sparky
Zap Valkyrie Sparky
Zap Baby Dragon
Baby Dragon Sparky
Minions Baby Dragon
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Baby Dragon Sparky
Sparky
Minions Sparky
Zap Baby Dragon Sparky
Zap Valkyrie Baby Dragon
Minions Baby Dragon Sparky
Sparky
Zap Baby Dragon
Zap Valkyrie Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Minions Guards
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Minions Guards
Zap Baby Dragon
Valkyrie Baby Dragon Lumberjack Sparky
Zap Baby Dragon
Zap Sparky
Sparky
Zap Minions Guards Baby Dragon Sparky
Zap
Zap Baby Dragon Goblin Giant Sparky
Sparky
Sparky

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