My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch Goblin Giant Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Witch Prince Goblin Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Goblin Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Witch Princess
Zap
Bats Firecracker Witch Prince Goblin Giant Princess
Barbarian Barrel
Firecracker Valkyrie Witch Princess
The Log
Firecracker Witch Prince Princess
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch Princess
Royal Delivery
Bats Firecracker Valkyrie Witch Prince Princess
Fireball
Firecracker Witch Princess
Poison
Bats Firecracker Witch Princess
Lightning
Valkyrie Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Void Princess Valkyrie Witch Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Void Princess

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Prince Goblin Giant
Firecracker
Bats Valkyrie Prince Goblin Giant Princess
Valkyrie
Bats Prince Firecracker Witch
Void
Goblin Giant
Witch
Valkyrie Prince Goblin Giant
Prince
Valkyrie Bats Firecracker Witch Princess
Goblin Giant
Bats Firecracker Void Witch
Princess
Firecracker Prince

Defense Synergies 1 11

Bats
Firecracker Valkyrie Prince Goblin Giant
Firecracker
Valkyrie Bats Prince Princess
Valkyrie
Firecracker Bats Witch Prince Princess
Void
Witch
Valkyrie Prince
Prince
Bats Firecracker Valkyrie Witch
Goblin Giant
Bats Princess
Princess
Firecracker Valkyrie Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Void Goblin Giant
Bats Firecracker Valkyrie Witch Prince
Witch Prince Bats Valkyrie Void
Witch Prince Bats Firecracker Valkyrie
Firecracker Valkyrie Prince Princess
Bats Firecracker Valkyrie
Bats Firecracker Void Witch Princess
Valkyrie Void Goblin Giant
Witch Prince Princess
Firecracker Valkyrie Prince
Bats Valkyrie Witch Firecracker Goblin Giant Princess
Bats Firecracker Witch Princess
Prince Bats Valkyrie Witch
Valkyrie Bats Firecracker Witch Prince Princess
Prince
Prince
Bats Firecracker Valkyrie Witch Prince
Valkyrie Bats Firecracker Witch Prince
Valkyrie Witch Bats Firecracker Princess
Prince
Valkyrie Bats Firecracker Witch Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Void Witch Prince
Void Firecracker Valkyrie Prince
Bats Valkyrie Witch Prince Goblin Giant
Valkyrie Prince Bats Goblin Giant
Valkyrie Witch Prince Goblin Giant
Firecracker Bats Witch Goblin Giant Princess
Prince Bats Valkyrie Void Witch Goblin Giant
Valkyrie Prince Goblin Giant
Void Bats Firecracker Valkyrie Witch Prince
Witch Goblin Giant
Bats Valkyrie Witch Prince
Valkyrie Void Prince Goblin Giant
Prince Valkyrie Witch Goblin Giant
Firecracker Valkyrie Witch Princess
Witch Bats Firecracker Valkyrie Prince Goblin Giant
Bats Valkyrie Firecracker Witch Princess
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Firecracker Valkyrie
Firecracker Void Princess
Void Goblin Giant
Firecracker Valkyrie Void Prince
Firecracker Valkyrie
Firecracker Bats Witch Goblin Giant Princess
Firecracker Witch Princess
Firecracker Princess
Void Firecracker
Bats Void Prince
Firecracker Void Valkyrie Prince Princess
Void Firecracker Princess
Firecracker Void Princess
Firecracker Void Princess
Princess Firecracker Prince
Firecracker Witch Princess
Firecracker Princess
Bats
Void Firecracker Prince Princess
Firecracker Valkyrie Void Witch Princess
Void Prince
Void Princess
Void Prince
Void
Firecracker Valkyrie Witch Princess
Witch
Firecracker Void Witch Princess
Void Witch Prince Princess
Void Firecracker
Bats Firecracker Void Witch Princess
Bats Firecracker Void Witch
Void
Void
Void Firecracker Princess
Prince
Firecracker Princess
Bats Void Witch Prince Princess
Firecracker Witch Princess
Void Firecracker Valkyrie Prince Princess
Firecracker Princess
Void
Firecracker Prince
Bats Firecracker Witch Princess
Firecracker Bats Void Witch Princess
Void Firecracker Witch Prince Goblin Giant Princess
Prince
Firecracker Void
Void

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