My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Valkyrie Dark Prince Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Lumberjack
Zap
Firecracker Dark Prince Bandit
Barbarian Barrel
Firecracker Goblin Cage Valkyrie Dark Prince Bandit Electro Wizard Lumberjack
The Log
Firecracker Goblin Cage Dark Prince Bandit Lumberjack
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker
Royal Delivery
Firecracker Goblin Cage Valkyrie Dark Prince Bandit Electro Wizard Lumberjack
Fireball
Firecracker Goblin Cage Bandit Electro Wizard Lumberjack
Poison
Firecracker Goblin Cage Electro Wizard
Lightning
Goblin Cage Valkyrie Dark Prince Bandit Electro Wizard Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Bandit Goblin Cage Valkyrie Dark Prince Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Bandit Goblin Cage

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Cage Valkyrie Dark Prince Bandit Lumberjack
Goblin Cage
Firecracker Dark Prince The Log Bandit Lumberjack
Valkyrie
Lumberjack Firecracker Dark Prince Bandit Electro Wizard
Dark Prince
Firecracker Goblin Cage Valkyrie Bandit Electro Wizard Lumberjack
The Log
Goblin Cage Bandit Lumberjack
Bandit
Firecracker Goblin Cage Valkyrie Dark Prince The Log Electro Wizard Lumberjack
Electro Wizard
Valkyrie Dark Prince Bandit Lumberjack
Lumberjack
Valkyrie Firecracker Goblin Cage Dark Prince The Log Bandit Electro Wizard

Defense Synergies 2 22

Firecracker
Valkyrie The Log Goblin Cage Dark Prince Bandit Electro Wizard Lumberjack
Goblin Cage
Firecracker The Log Bandit Electro Wizard Lumberjack
Valkyrie
Firecracker The Log Bandit Electro Wizard Lumberjack
Dark Prince
Firecracker The Log Bandit Electro Wizard
The Log
Firecracker Goblin Cage Valkyrie Dark Prince Bandit Electro Wizard Lumberjack
Bandit
Firecracker Goblin Cage Valkyrie Dark Prince The Log Electro Wizard Lumberjack
Electro Wizard
Firecracker Goblin Cage Valkyrie Dark Prince The Log Bandit Lumberjack
Lumberjack
Firecracker Goblin Cage Valkyrie The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Valkyrie The Log Electro Wizard
Lumberjack Firecracker Goblin Cage Valkyrie Dark Prince The Log Bandit Electro Wizard
Goblin Cage Lumberjack Valkyrie Dark Prince Bandit Electro Wizard
Goblin Cage Lumberjack Firecracker Valkyrie Dark Prince Bandit Electro Wizard
Firecracker Goblin Cage Valkyrie Dark Prince The Log Lumberjack
The Log Firecracker Valkyrie Dark Prince Bandit Electro Wizard Lumberjack
Electro Wizard Firecracker Goblin Cage
Goblin Cage Valkyrie The Log Bandit Electro Wizard
Goblin Cage Lumberjack
Firecracker Valkyrie Dark Prince Bandit Electro Wizard Lumberjack
Valkyrie Electro Wizard Firecracker Dark Prince The Log Bandit Lumberjack
Firecracker Electro Wizard
Goblin Cage Lumberjack Valkyrie Dark Prince The Log Bandit Electro Wizard
Valkyrie Firecracker Goblin Cage Dark Prince The Log Electro Wizard Lumberjack
Goblin Cage Bandit Electro Wizard Lumberjack
Goblin Cage The Log Bandit Electro Wizard Lumberjack
Firecracker Goblin Cage Valkyrie Dark Prince Electro Wizard Lumberjack
Goblin Cage Valkyrie Firecracker Dark Prince The Log Bandit Electro Wizard Lumberjack
Goblin Cage Valkyrie The Log Firecracker Dark Prince Bandit Electro Wizard Lumberjack
Goblin Cage Electro Wizard Lumberjack
Valkyrie Dark Prince Firecracker The Log Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Goblin Cage Dark Prince Bandit Electro Wizard
Bandit Electro Wizard Firecracker Valkyrie The Log Lumberjack
Bandit Lumberjack Goblin Cage Valkyrie Dark Prince The Log Electro Wizard
Valkyrie Dark Prince Lumberjack Goblin Cage The Log Bandit Electro Wizard
Goblin Cage Valkyrie Dark Prince Bandit Lumberjack
Firecracker Electro Wizard
Dark Prince Goblin Cage Valkyrie Bandit Electro Wizard Lumberjack
Goblin Cage Valkyrie Dark Prince Lumberjack
Goblin Cage Electro Wizard Firecracker Valkyrie Dark Prince The Log Bandit
Goblin Cage
Goblin Cage Valkyrie Dark Prince Lumberjack
Goblin Cage Valkyrie Dark Prince The Log Electro Wizard
Dark Prince Goblin Cage Valkyrie Bandit Lumberjack
Firecracker Goblin Cage Valkyrie
Electro Wizard Firecracker Goblin Cage Valkyrie Dark Prince The Log Lumberjack
Valkyrie Firecracker Goblin Cage Dark Prince The Log Electro Wizard
Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log Bandit
Firecracker The Log Bandit Electro Wizard
The Log Bandit
Firecracker Valkyrie Dark Prince The Log
Firecracker Valkyrie Dark Prince The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker Bandit
Electro Wizard Lumberjack
Firecracker Valkyrie Dark Prince The Log Bandit Electro Wizard
Firecracker
Firecracker The Log Bandit
Firecracker Bandit
Firecracker The Log
Firecracker The Log Bandit
Firecracker The Log Bandit
Firecracker Dark Prince The Log Bandit Electro Wizard
Firecracker Valkyrie The Log
The Log
The Log
The Log
Firecracker The Log Valkyrie Dark Prince
Firecracker The Log Bandit Electro Wizard
The Log Bandit
Firecracker The Log Bandit
Firecracker Electro Wizard
Electro Wizard Firecracker
The Log Bandit
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Dark Prince Bandit
Firecracker Electro Wizard
The Log
Firecracker Valkyrie Dark Prince Electro Wizard Lumberjack
The Log Firecracker
Firecracker Dark Prince
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Dark Prince The Log Bandit Electro Wizard
Firecracker

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