My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Goblin Hut Executioner Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Barbarians Hog Rider Goblin Hut Little Prince
Zap
Bats Goblin Hut Little Prince
Barbarian Barrel
Barbarians Valkyrie Goblin Hut Executioner Little Prince
The Log
Barbarians Hog Rider Goblin Hut Little Prince
Earthquake
Barbarians Hog Rider Goblin Hut
Arrows
Bats Goblin Hut Little Prince
Royal Delivery
Bats Barbarians Valkyrie Hog Rider Goblin Hut Executioner Little Prince
Fireball
Barbarians Hog Rider Goblin Hut Executioner Little Prince
Poison
Bats Barbarians Goblin Hut Executioner Little Prince
Lightning
Valkyrie Goblin Hut Executioner Little Prince
Rocket
Barbarians Valkyrie Hog Rider Goblin Hut Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Little Prince Valkyrie Hog Rider Barbarians Goblin Hut Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Little Prince Valkyrie

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider
Barbarians
Hog Rider
Valkyrie
Bats Hog Rider Goblin Hut Executioner Little Prince
Hog Rider
Bats Valkyrie The Log Barbarians Goblin Hut Executioner Little Prince
Goblin Hut
Valkyrie Hog Rider The Log
Executioner
Valkyrie Hog Rider The Log
The Log
Hog Rider Goblin Hut Executioner Little Prince
Little Prince
Valkyrie Hog Rider The Log

Defense Synergies 0 8

Bats
Valkyrie The Log
Barbarians
Valkyrie
Bats Goblin Hut Executioner The Log Little Prince
Hog Rider
Goblin Hut
Valkyrie
Executioner
Valkyrie The Log
The Log
Bats Valkyrie Executioner Little Prince
Little Prince
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Executioner The Log
Barbarians Bats Valkyrie Goblin Hut Executioner The Log
Barbarians Goblin Hut Bats Valkyrie Executioner
Barbarians Goblin Hut Bats Valkyrie
Barbarians Valkyrie The Log
The Log Bats Valkyrie Executioner
Bats Goblin Hut Executioner Little Prince
Barbarians Valkyrie The Log
Barbarians Goblin Hut
Barbarians Valkyrie Little Prince
Bats Barbarians Valkyrie Executioner Goblin Hut The Log
Executioner Bats Goblin Hut
Barbarians Goblin Hut Bats Valkyrie The Log
Valkyrie Executioner Bats Barbarians Goblin Hut The Log
Barbarians Goblin Hut
Barbarians Goblin Hut The Log
Barbarians Bats Valkyrie Goblin Hut Executioner
Valkyrie Bats Barbarians Goblin Hut Executioner The Log Little Prince
Valkyrie Executioner The Log Bats Barbarians Goblin Hut Little Prince
Barbarians Goblin Hut
Valkyrie Bats Barbarians Executioner The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Goblin Hut
Valkyrie Executioner The Log
Barbarians Bats Valkyrie Goblin Hut The Log
Valkyrie Bats Barbarians The Log
Barbarians Valkyrie Goblin Hut Executioner
Executioner Bats Goblin Hut
Bats Barbarians Valkyrie Goblin Hut
Barbarians Valkyrie
Bats Barbarians Valkyrie Goblin Hut The Log
Barbarians Goblin Hut
Bats Barbarians Valkyrie Goblin Hut
Barbarians Valkyrie The Log
Barbarians Valkyrie Executioner
Barbarians Valkyrie Executioner
Barbarians Goblin Hut Bats Valkyrie Executioner The Log Little Prince
Bats Valkyrie Executioner Barbarians Goblin Hut The Log
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Executioner The Log
Goblin Hut The Log
Barbarians Valkyrie The Log
Executioner Valkyrie The Log
Executioner Bats
Executioner The Log
The Log Executioner
The Log
Bats
Valkyrie The Log
Executioner
Goblin Hut Executioner The Log
Goblin Hut The Log
Goblin Hut Executioner The Log
Goblin Hut Executioner The Log
Bats
Executioner The Log
Valkyrie The Log Little Prince
The Log
The Log
Barbarians The Log
The Log Valkyrie Executioner Little Prince
The Log Executioner
The Log
The Log
Bats Executioner Little Prince
Bats Goblin Hut
The Log
The Log
Bats Barbarians Goblin Hut
Executioner
The Log
Valkyrie Executioner
The Log Executioner
Executioner
Bats The Log
Bats Executioner
Executioner The Log Little Prince

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