My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Valkyrie Wizard Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Knight Tesla Valkyrie Wizard Witch Electro Wizard
The Log
Witch
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Wizard Witch Electro Wizard
Fireball
Tesla Wizard Witch Electro Wizard
Poison
Wizard Witch Electro Wizard
Lightning
Knight Tesla Valkyrie Wizard Witch Electro Wizard
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tesla Fireball Valkyrie Electro Wizard Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Tesla Fireball Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Fireball Wizard Witch Electro Wizard
Tesla
Fireball
Knight Electro Wizard Mega Knight
Valkyrie
Wizard Witch Electro Wizard
Wizard
Knight Valkyrie Mega Knight
Witch
Knight Valkyrie Mega Knight
Electro Wizard
Knight Fireball Valkyrie Mega Knight
Mega Knight
Fireball Wizard Witch Electro Wizard

Defense Synergies 2 18

Knight
Tesla Electro Wizard Fireball Wizard Witch
Tesla
Knight Fireball Valkyrie Wizard Electro Wizard
Fireball
Knight Tesla Valkyrie Electro Wizard Mega Knight
Valkyrie
Tesla Fireball Wizard Witch Electro Wizard
Wizard
Knight Tesla Valkyrie Electro Wizard Mega Knight
Witch
Knight Valkyrie Electro Wizard Mega Knight
Electro Wizard
Knight Tesla Fireball Valkyrie Wizard Witch Mega Knight
Mega Knight
Fireball Wizard Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Valkyrie Wizard Electro Wizard
Knight Tesla Valkyrie Witch Electro Wizard Mega Knight
Tesla Witch Mega Knight Knight Valkyrie Electro Wizard
Tesla Witch Knight Valkyrie Electro Wizard Mega Knight
Fireball Valkyrie Mega Knight
Fireball Tesla Valkyrie Electro Wizard Mega Knight
Tesla Electro Wizard Fireball Wizard Witch
Tesla Fireball Valkyrie Electro Wizard Mega Knight
Tesla Witch
Knight Tesla Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Knight Tesla Fireball Wizard Mega Knight
Tesla Fireball Wizard Witch Electro Wizard
Tesla Mega Knight Knight Fireball Valkyrie Wizard Witch Electro Wizard
Fireball Valkyrie Wizard Mega Knight Tesla Witch Electro Wizard
Knight Tesla Electro Wizard Mega Knight
Tesla Fireball Electro Wizard Mega Knight
Tesla Wizard Mega Knight Knight Fireball Valkyrie Witch Electro Wizard
Tesla Fireball Valkyrie Mega Knight Knight Wizard Witch Electro Wizard
Valkyrie Wizard Witch Knight Tesla Fireball Electro Wizard Mega Knight
Tesla Electro Wizard
Valkyrie Wizard Mega Knight Knight Tesla Fireball Witch Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Tesla Fireball Witch Electro Wizard
Fireball Electro Wizard Knight Tesla Valkyrie Wizard Mega Knight
Mega Knight Knight Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Knight Tesla Fireball Electro Wizard
Knight Tesla Valkyrie Witch Mega Knight
Fireball Wizard Tesla Witch Electro Wizard
Knight Tesla Fireball Valkyrie Witch Electro Wizard
Mega Knight Knight Tesla Valkyrie
Electro Wizard Mega Knight Knight Fireball Valkyrie Witch
Witch Tesla
Mega Knight Knight Tesla Valkyrie Witch
Mega Knight Fireball Valkyrie Electro Wizard
Mega Knight Knight Tesla Fireball Valkyrie Wizard Witch
Wizard Tesla Fireball Valkyrie Witch Mega Knight
Tesla Witch Electro Wizard Knight Fireball Valkyrie
Valkyrie Mega Knight Tesla Fireball Wizard Witch Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie
Fireball Electro Wizard
Fireball
Knight Fireball Valkyrie
Fireball Wizard Valkyrie Mega Knight
Fireball Wizard Witch
Wizard Witch
Fireball Wizard
Fireball Wizard
Fireball Electro Wizard
Knight Fireball Valkyrie Wizard Electro Wizard
Fireball Wizard
Knight Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard Mega Knight
Fireball
Fireball Wizard Electro Wizard Mega Knight
Fireball Valkyrie Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Witch Mega Knight
Witch
Fireball Wizard Witch Electro Wizard
Fireball Wizard Witch Mega Knight
Fireball
Fireball Wizard Witch Electro Wizard
Electro Wizard Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball Wizard
Electro Wizard Fireball Witch
Fireball Wizard Witch Electro Wizard
Fireball
Fireball Knight Valkyrie Wizard Electro Wizard Mega Knight
Fireball Wizard
Fireball
Mega Knight
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard Mega Knight
Fireball Wizard Mega Knight

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