My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Valkyrie Battle Ram P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Dart Goblin Battle Ram
Zap
Dart Goblin Battle Ram
Barbarian Barrel
Knight Tesla Dart Goblin Valkyrie Battle Ram Electro Wizard
The Log
Dart Goblin Battle Ram
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Valkyrie Battle Ram P.E.K.K.A Electro Wizard
Fireball
Tesla Dart Goblin Battle Ram Electro Wizard
Poison
Dart Goblin Electro Wizard
Lightning
Knight Tesla Valkyrie Battle Ram Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Dart Goblin Tesla Valkyrie Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Dart Goblin Tesla

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Electro Wizard Knight Dart Goblin Valkyrie
Knight
Dart Goblin Battle Ram Zap Electro Wizard
Tesla
Dart Goblin
Knight Valkyrie Zap Battle Ram P.E.K.K.A
Valkyrie
Dart Goblin Zap Battle Ram P.E.K.K.A Electro Wizard
Battle Ram
Zap Knight Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A
Zap Electro Wizard Dart Goblin Valkyrie Battle Ram
Electro Wizard
Zap P.E.K.K.A Knight Valkyrie Battle Ram

Defense Synergies 4 14

Zap
Electro Wizard Knight Tesla Dart Goblin Valkyrie P.E.K.K.A
Knight
Tesla Dart Goblin Electro Wizard Zap
Tesla
Knight Zap Dart Goblin Valkyrie Electro Wizard
Dart Goblin
Knight Zap Tesla Valkyrie P.E.K.K.A Electro Wizard
Valkyrie
Zap Tesla Dart Goblin P.E.K.K.A Electro Wizard
Battle Ram
P.E.K.K.A
Zap Dart Goblin Valkyrie Electro Wizard
Electro Wizard
Zap Knight Tesla Dart Goblin Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Dart Goblin Valkyrie Electro Wizard
P.E.K.K.A Zap Knight Tesla Dart Goblin Valkyrie Electro Wizard
Tesla P.E.K.K.A Knight Dart Goblin Valkyrie Electro Wizard
Tesla P.E.K.K.A Knight Dart Goblin Valkyrie Electro Wizard
Valkyrie P.E.K.K.A
Zap Tesla Dart Goblin Valkyrie Electro Wizard
Tesla Dart Goblin Electro Wizard Zap
Zap Tesla Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A
Knight Tesla Dart Goblin Valkyrie Electro Wizard
Dart Goblin Valkyrie Electro Wizard Zap Knight Tesla
Tesla Zap Dart Goblin Electro Wizard
Tesla P.E.K.K.A Zap Knight Valkyrie Electro Wizard
Valkyrie Zap Tesla Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Tesla Electro Wizard
Zap Tesla P.E.K.K.A Electro Wizard
Tesla Knight Valkyrie P.E.K.K.A Electro Wizard
Tesla Valkyrie Zap Knight Dart Goblin Electro Wizard
Zap Valkyrie Knight Tesla Dart Goblin Electro Wizard
P.E.K.K.A Tesla Dart Goblin Electro Wizard
Valkyrie Knight Tesla Dart Goblin P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Tesla P.E.K.K.A Electro Wizard
Electro Wizard Zap Knight Tesla Valkyrie
P.E.K.K.A Zap Knight Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Zap Knight Tesla Electro Wizard
P.E.K.K.A Knight Tesla Valkyrie
Zap Tesla Dart Goblin Electro Wizard
P.E.K.K.A Knight Tesla Dart Goblin Valkyrie Electro Wizard
P.E.K.K.A Knight Tesla Valkyrie
Zap P.E.K.K.A Electro Wizard Knight Valkyrie
P.E.K.K.A Tesla Dart Goblin
P.E.K.K.A Knight Tesla Dart Goblin Valkyrie
P.E.K.K.A Zap Valkyrie Electro Wizard
P.E.K.K.A Knight Tesla Valkyrie
Tesla Dart Goblin Valkyrie
Tesla Electro Wizard Zap Knight Dart Goblin Valkyrie P.E.K.K.A
Valkyrie Zap Tesla Dart Goblin P.E.K.K.A Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Valkyrie
Zap Dart Goblin Electro Wizard
Dart Goblin
Knight Dart Goblin Valkyrie
Zap Valkyrie
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Electro Wizard
Zap Knight Dart Goblin Valkyrie Electro Wizard
Zap Dart Goblin
Knight Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Valkyrie
Zap
Zap Valkyrie
Zap Dart Goblin Electro Wizard
Zap
Zap Dart Goblin
Zap Dart Goblin Electro Wizard
Zap Electro Wizard Dart Goblin
Zap Dart Goblin
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Dart Goblin
Zap Dart Goblin Electro Wizard
Knight Dart Goblin Valkyrie Electro Wizard
Zap Dart Goblin
Zap
Dart Goblin P.E.K.K.A
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Electro Wizard
P.E.K.K.A
Dart Goblin

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