My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Hog Rider Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Balloon
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Witch Balloon
Zap
Goblin Gang Dart Goblin Witch Balloon
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Witch
The Log
Goblin Gang Dart Goblin Hog Rider Witch
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Goblin Gang Dart Goblin Witch
Royal Delivery
Goblin Gang Dart Goblin Valkyrie Hog Rider Witch Balloon
Fireball
Goblin Gang Dart Goblin Hog Rider Witch Balloon
Poison
Goblin Gang Dart Goblin Witch Balloon
Lightning
Valkyrie Witch Balloon
Rocket
Valkyrie Hog Rider Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Dart Goblin Valkyrie Hog Rider Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Goblin Gang Dart Goblin Valkyrie

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Dart Goblin Valkyrie Balloon
Dart Goblin
Valkyrie Goblin Gang Hog Rider Balloon Mega Knight
Valkyrie
Dart Goblin Hog Rider Balloon Goblin Gang Witch
Hog Rider
Goblin Gang Valkyrie Rage Dart Goblin Witch Balloon Mega Knight
Rage
Hog Rider Witch Balloon
Witch
Rage Valkyrie Hog Rider Mega Knight
Balloon
Valkyrie Rage Goblin Gang Dart Goblin Hog Rider Mega Knight
Mega Knight
Dart Goblin Hog Rider Witch Balloon

Defense Synergies 0 6

Goblin Gang
Dart Goblin Valkyrie
Dart Goblin
Goblin Gang Valkyrie Mega Knight
Valkyrie
Goblin Gang Dart Goblin Witch
Hog Rider
Rage
Witch
Valkyrie Mega Knight
Balloon
Mega Knight
Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie
Goblin Gang Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang Witch Mega Knight Dart Goblin Valkyrie
Witch Goblin Gang Dart Goblin Valkyrie Mega Knight
Valkyrie Mega Knight
Goblin Gang Dart Goblin Valkyrie Mega Knight
Dart Goblin Goblin Gang Witch
Dart Goblin Valkyrie Mega Knight
Witch Goblin Gang
Goblin Gang Dart Goblin Valkyrie Mega Knight
Goblin Gang Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang Dart Goblin Witch
Mega Knight Goblin Gang Valkyrie Witch
Valkyrie Mega Knight Goblin Gang Dart Goblin Witch
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Goblin Gang Valkyrie Witch
Valkyrie Mega Knight Goblin Gang Dart Goblin Witch
Valkyrie Witch Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Valkyrie Mega Knight Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Witch
Goblin Gang Valkyrie Mega Knight
Goblin Gang Mega Knight Valkyrie Witch
Goblin Gang Valkyrie Mega Knight
Goblin Gang Valkyrie Witch Mega Knight
Goblin Gang Dart Goblin Witch
Goblin Gang Dart Goblin Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Witch
Witch Goblin Gang Dart Goblin
Mega Knight Dart Goblin Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Goblin Gang Valkyrie Witch
Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang Witch Dart Goblin Valkyrie
Valkyrie Mega Knight Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Dart Goblin
Dart Goblin
Dart Goblin Valkyrie
Valkyrie Mega Knight
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Dart Goblin
Goblin Gang
Dart Goblin Valkyrie
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Witch
Dart Goblin Mega Knight
Dart Goblin Mega Knight
Dart Goblin Valkyrie Witch Mega Knight
Mega Knight
Valkyrie Witch Mega Knight
Witch
Dart Goblin Witch
Witch Mega Knight
Dart Goblin
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Mega Knight
Mega Knight
Goblin Gang Dart Goblin Witch
Dart Goblin Witch
Goblin Gang Dart Goblin Valkyrie Mega Knight
Dart Goblin
Dart Goblin Mega Knight
Goblin Gang Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Mega Knight
Dart Goblin Mega Knight

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