My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems 3 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Goblins Spear Goblins Goblin Gang Dart Goblin
Zap
Goblins Spear Goblins Goblin Gang Dart Goblin
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Tesla Dart Goblin Valkyrie Electro Wizard
The Log
Goblins Spear Goblins Goblin Gang Dart Goblin
Earthquake
Spear Goblins Goblin Gang Tesla
Arrows
Goblins Spear Goblins Goblin Gang Dart Goblin
Royal Delivery
Goblins Spear Goblins Goblin Gang Dart Goblin Valkyrie Electro Wizard
Fireball
Goblin Gang Tesla Dart Goblin Electro Wizard
Poison
Spear Goblins Goblin Gang Dart Goblin Electro Wizard
Lightning
Tesla Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Goblin Gang Dart Goblin Tesla Valkyrie Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Goblin Gang Dart Goblin

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Spear Goblins
Valkyrie Goblin Gang Dart Goblin Mega Knight
Goblin Gang
Spear Goblins Dart Goblin Valkyrie
Tesla
Dart Goblin
Valkyrie Spear Goblins Goblin Gang Mega Knight
Valkyrie
Spear Goblins Dart Goblin Goblins Goblin Gang Electro Wizard
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Spear Goblins Dart Goblin Electro Wizard

Defense Synergies 2 19

Goblins
Tesla Dart Goblin Electro Wizard
Spear Goblins
Tesla Goblin Gang Dart Goblin Valkyrie Electro Wizard Mega Knight
Goblin Gang
Tesla Spear Goblins Dart Goblin Valkyrie Electro Wizard
Tesla
Spear Goblins Goblin Gang Goblins Dart Goblin Valkyrie Electro Wizard
Dart Goblin
Goblins Spear Goblins Goblin Gang Tesla Valkyrie Electro Wizard Mega Knight
Valkyrie
Spear Goblins Goblin Gang Tesla Dart Goblin Electro Wizard
Electro Wizard
Goblins Spear Goblins Goblin Gang Tesla Dart Goblin Valkyrie Mega Knight
Mega Knight
Spear Goblins Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Dart Goblin Valkyrie Electro Wizard
Goblins Goblin Gang Tesla Dart Goblin Valkyrie Electro Wizard Mega Knight
Goblin Gang Tesla Mega Knight Goblins Dart Goblin Valkyrie Electro Wizard
Tesla Goblins Goblin Gang Dart Goblin Valkyrie Electro Wizard Mega Knight
Valkyrie Mega Knight
Goblin Gang Goblins Spear Goblins Tesla Dart Goblin Valkyrie Electro Wizard Mega Knight
Tesla Dart Goblin Electro Wizard Spear Goblins Goblin Gang
Tesla Dart Goblin Valkyrie Electro Wizard Mega Knight
Tesla Goblins Goblin Gang
Goblin Gang Goblins Spear Goblins Tesla Dart Goblin Valkyrie Electro Wizard Mega Knight
Goblins Goblin Gang Dart Goblin Valkyrie Electro Wizard Spear Goblins Tesla Mega Knight
Tesla Spear Goblins Goblin Gang Dart Goblin Electro Wizard
Tesla Mega Knight Goblin Gang Valkyrie Electro Wizard
Valkyrie Mega Knight Goblins Goblin Gang Tesla Dart Goblin Electro Wizard
Goblin Gang Tesla Electro Wizard Mega Knight
Goblin Gang Tesla Electro Wizard Mega Knight
Tesla Mega Knight Goblins Goblin Gang Valkyrie Electro Wizard
Tesla Valkyrie Mega Knight Goblins Spear Goblins Goblin Gang Dart Goblin Electro Wizard
Valkyrie Spear Goblins Tesla Dart Goblin Electro Wizard Mega Knight
Tesla Dart Goblin Electro Wizard
Goblin Gang Valkyrie Mega Knight Goblins Spear Goblins Tesla Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Goblins Spear Goblins Tesla Electro Wizard
Electro Wizard Goblin Gang Tesla Valkyrie Mega Knight
Goblin Gang Mega Knight Goblins Spear Goblins Valkyrie Electro Wizard
Goblin Gang Valkyrie Mega Knight Tesla Electro Wizard
Goblin Gang Tesla Valkyrie Mega Knight
Goblin Gang Tesla Dart Goblin Electro Wizard
Goblin Gang Goblins Spear Goblins Tesla Dart Goblin Valkyrie Electro Wizard
Mega Knight Tesla Valkyrie
Electro Wizard Mega Knight Goblins Spear Goblins Valkyrie
Goblin Gang Tesla Dart Goblin
Mega Knight Tesla Dart Goblin Valkyrie
Mega Knight Valkyrie Electro Wizard
Mega Knight Goblin Gang Tesla Valkyrie
Tesla Dart Goblin Valkyrie Mega Knight
Goblin Gang Tesla Electro Wizard Goblins Spear Goblins Dart Goblin Valkyrie
Valkyrie Mega Knight Tesla Dart Goblin Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin Valkyrie
Valkyrie Mega Knight
Spear Goblins Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Goblins Goblin Gang Electro Wizard
Dart Goblin Valkyrie Electro Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Spear Goblins Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Electro Wizard Mega Knight
Dart Goblin Valkyrie Mega Knight
Mega Knight
Valkyrie Mega Knight
Dart Goblin Electro Wizard
Mega Knight
Dart Goblin
Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Dart Goblin Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Spear Goblins Goblin Gang Dart Goblin
Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Valkyrie Electro Wizard Mega Knight
Dart Goblin
Dart Goblin Mega Knight
Goblin Gang Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight
Dart Goblin Mega Knight

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