My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Goblin Hut Witch Princess Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Goblin Hut Witch Princess
Zap
Firecracker Goblin Hut Witch Princess
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Goblin Hut Witch Princess
The Log
Firecracker Elixir Golem Goblin Hut Witch Princess
Earthquake
Firecracker Elixir Golem Goblin Hut Witch
Arrows
Firecracker Goblin Hut Witch Princess
Royal Delivery
Firecracker Elixir Golem Valkyrie Goblin Hut Witch Princess
Fireball
Firecracker Elixir Golem Goblin Hut Witch Princess
Poison
Firecracker Elixir Golem Goblin Hut Witch Princess
Lightning
Valkyrie Goblin Hut Witch Goblinstein
Rocket
Valkyrie Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Princess Valkyrie Goblin Hut Witch Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Princess Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Valkyrie Goblin Hut Princess Mega Knight
Elixir Golem
Firecracker Goblin Hut Witch
Valkyrie
Firecracker Goblin Hut Witch
Goblin Hut
Firecracker Elixir Golem Valkyrie Mega Knight
Witch
Elixir Golem Valkyrie Mega Knight
Princess
Firecracker Mega Knight
Mega Knight
Firecracker Goblin Hut Witch Princess
Goblinstein

Defense Synergies 1 8

Firecracker
Valkyrie Goblin Hut Princess Mega Knight
Elixir Golem
Valkyrie
Firecracker Goblin Hut Witch Princess
Goblin Hut
Firecracker Valkyrie
Witch
Valkyrie Mega Knight
Princess
Firecracker Valkyrie Mega Knight
Mega Knight
Firecracker Witch Princess
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Goblin Hut
Firecracker Valkyrie Goblin Hut Witch Mega Knight
Goblin Hut Witch Mega Knight Valkyrie
Goblin Hut Witch Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Princess Mega Knight
Firecracker Valkyrie Mega Knight
Firecracker Goblin Hut Witch Princess
Valkyrie Mega Knight
Witch Goblin Hut Princess
Firecracker Valkyrie Mega Knight
Valkyrie Witch Firecracker Goblin Hut Princess Mega Knight
Firecracker Goblin Hut Witch Princess
Goblin Hut Mega Knight Valkyrie Witch
Valkyrie Mega Knight Firecracker Goblin Hut Witch Princess
Goblin Hut Mega Knight
Goblin Hut Mega Knight
Mega Knight Firecracker Valkyrie Goblin Hut Witch
Valkyrie Mega Knight Firecracker Goblin Hut Witch
Valkyrie Witch Firecracker Goblin Hut Princess Mega Knight
Goblin Hut
Valkyrie Mega Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblin Hut Witch
Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie Goblin Hut Witch
Valkyrie Mega Knight
Valkyrie Goblin Hut Witch Mega Knight
Firecracker Goblin Hut Witch Princess
Valkyrie Goblin Hut Witch
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie Goblin Hut Witch
Witch Goblin Hut
Mega Knight Valkyrie Goblin Hut Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Witch
Firecracker Valkyrie Witch Princess Mega Knight
Goblin Hut Witch Firecracker Valkyrie
Valkyrie Mega Knight Firecracker Goblin Hut Witch Princess
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie
Firecracker Princess
Goblin Hut
Firecracker Valkyrie
Firecracker Valkyrie Mega Knight
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Princess
Firecracker
Firecracker Valkyrie Princess
Firecracker Princess
Firecracker Goblin Hut Princess
Firecracker Princess
Princess Firecracker Goblin Hut
Firecracker Goblin Hut Witch Princess
Firecracker Goblin Hut Princess Mega Knight
Firecracker Princess Mega Knight
Firecracker Valkyrie Witch Princess Mega Knight
Mega Knight
Princess
Firecracker Valkyrie Witch Princess Mega Knight
Witch
Firecracker Witch Princess
Witch Princess Mega Knight
Firecracker
Firecracker Witch Princess
Firecracker Goblin Hut Witch
Mega Knight
Firecracker Princess
Mega Knight
Firecracker Princess
Goblin Hut Witch Princess
Firecracker Witch Princess
Firecracker Valkyrie Princess Mega Knight
Firecracker Princess
Firecracker Mega Knight
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess Mega Knight
Firecracker Mega Knight

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