My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Tesla Valkyrie Electro Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Electro Wizard Inferno Dragon
Fireball
Goblin Gang Tesla Electro Wizard Inferno Dragon
Poison
Goblin Gang Electro Wizard
Lightning
Tesla Valkyrie Electro Wizard Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Tesla Valkyrie Electro Wizard Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Goblin Gang Tesla

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Goblin Gang
Valkyrie
Tesla
Valkyrie
Goblin Gang Electro Wizard
The Log
Mega Knight
Electro Wizard
Valkyrie Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows The Log Electro Wizard

Defense Synergies 3 17

Arrows
Mega Knight Tesla Valkyrie
Goblin Gang
Tesla Valkyrie The Log Electro Wizard Inferno Dragon
Tesla
Goblin Gang The Log Arrows Valkyrie Electro Wizard Inferno Dragon
Valkyrie
Arrows Goblin Gang Tesla The Log Electro Wizard
The Log
Tesla Goblin Gang Valkyrie Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Goblin Gang Tesla Valkyrie The Log Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Tesla The Log Electro Wizard Mega Knight
Mega Knight
Arrows The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log Electro Wizard
Inferno Dragon Goblin Gang Tesla Valkyrie The Log Electro Wizard Mega Knight
Goblin Gang Tesla Mega Knight Valkyrie Electro Wizard Inferno Dragon
Tesla Inferno Dragon Goblin Gang Valkyrie Electro Wizard Mega Knight
Arrows Valkyrie The Log Mega Knight
Arrows Goblin Gang The Log Tesla Valkyrie Electro Wizard Mega Knight
Tesla Electro Wizard Inferno Dragon Arrows Goblin Gang
Arrows Tesla Valkyrie The Log Electro Wizard Mega Knight
Tesla Inferno Dragon Goblin Gang
Goblin Gang Tesla Valkyrie Electro Wizard Mega Knight
Goblin Gang Valkyrie Electro Wizard Arrows Tesla The Log Mega Knight
Arrows Tesla Inferno Dragon Goblin Gang Electro Wizard
Tesla Mega Knight Goblin Gang Valkyrie The Log Electro Wizard
Valkyrie Mega Knight Arrows Goblin Gang Tesla The Log Electro Wizard
Inferno Dragon Goblin Gang Tesla Electro Wizard Mega Knight
Goblin Gang Tesla The Log Electro Wizard Inferno Dragon Mega Knight
Tesla Mega Knight Arrows Goblin Gang Valkyrie Electro Wizard
Arrows Tesla Valkyrie Mega Knight Goblin Gang The Log Electro Wizard
Arrows Valkyrie The Log Tesla Electro Wizard Inferno Dragon Mega Knight
Tesla Electro Wizard Inferno Dragon
Goblin Gang Valkyrie Mega Knight Arrows Tesla The Log Electro Wizard
Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Tesla Electro Wizard
Electro Wizard Arrows Goblin Gang Tesla Valkyrie The Log Inferno Dragon Mega Knight
Goblin Gang Mega Knight Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Mega Knight Tesla The Log Electro Wizard
Goblin Gang Tesla Valkyrie Inferno Dragon Mega Knight
Arrows Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Valkyrie Electro Wizard
Mega Knight Tesla Valkyrie Inferno Dragon
Electro Wizard Mega Knight Valkyrie The Log Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Mega Knight Tesla Valkyrie
Mega Knight Arrows Valkyrie The Log Electro Wizard
Mega Knight Goblin Gang Tesla Valkyrie
Tesla Valkyrie Mega Knight
Goblin Gang Tesla Electro Wizard Valkyrie The Log Inferno Dragon
Arrows Valkyrie Mega Knight Tesla The Log Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log Mega Knight
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Goblin Gang Electro Wizard
Arrows Valkyrie The Log Electro Wizard
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows
Arrows The Log Electro Wizard Mega Knight
Arrows Valkyrie The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Mega Knight
Inferno Dragon
Arrows The Log Electro Wizard
Arrows The Log Mega Knight
Arrows The Log
Arrows Electro Wizard
Electro Wizard
Arrows The Log Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows The Log
Electro Wizard Goblin Gang
Arrows Electro Wizard
Arrows The Log
Goblin Gang Valkyrie Electro Wizard Mega Knight
Arrows The Log
Arrows
Mega Knight
Goblin Gang The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

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