My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Executioner P.E.K.K.A Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Witch Executioner
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Witch Executioner P.E.K.K.A Inferno Dragon
Fireball
Elite Barbarians Witch Executioner Inferno Dragon
Poison
Witch Executioner
Lightning
Elite Barbarians Valkyrie Witch Executioner Inferno Dragon
Rocket
Elite Barbarians Valkyrie Witch Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Executioner P.E.K.K.A Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Valkyrie Inferno Dragon Witch Executioner Elite Barbarians P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Rage Valkyrie Inferno Dragon Witch

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage Mega Knight
Valkyrie
Elite Barbarians Witch Executioner P.E.K.K.A
Rage
Elite Barbarians Witch
Witch
Rage Valkyrie P.E.K.K.A Mega Knight
Executioner
Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A
Valkyrie Witch Executioner
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Elite Barbarians Witch Executioner

Defense Synergies 1 7

Elite Barbarians
Valkyrie Mega Knight
Valkyrie
Elite Barbarians Witch Executioner P.E.K.K.A
Rage
Witch
Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
P.E.K.K.A
Valkyrie
Inferno Dragon
Mega Knight
Mega Knight
Elite Barbarians Witch Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner
Elite Barbarians P.E.K.K.A Inferno Dragon Valkyrie Witch Executioner Mega Knight
Witch P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Executioner Inferno Dragon
Elite Barbarians Witch P.E.K.K.A Inferno Dragon Valkyrie Mega Knight
Elite Barbarians Valkyrie P.E.K.K.A Mega Knight
Valkyrie Executioner Mega Knight
Inferno Dragon Witch Executioner
Valkyrie P.E.K.K.A Mega Knight
Witch P.E.K.K.A Inferno Dragon Elite Barbarians
Elite Barbarians Valkyrie Mega Knight
Valkyrie Witch Executioner Mega Knight
Executioner Inferno Dragon Witch
P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Witch
Valkyrie Executioner Mega Knight Witch P.E.K.K.A
Elite Barbarians P.E.K.K.A Inferno Dragon Mega Knight
Elite Barbarians P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Elite Barbarians Valkyrie Witch Executioner P.E.K.K.A
Mega Knight Elite Barbarians Valkyrie Witch Executioner
Valkyrie Witch Executioner Inferno Dragon Mega Knight
P.E.K.K.A Elite Barbarians Inferno Dragon
Valkyrie Mega Knight Elite Barbarians Witch Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Elite Barbarians Witch P.E.K.K.A
Elite Barbarians Valkyrie Executioner Inferno Dragon Mega Knight
P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Witch
Valkyrie P.E.K.K.A Mega Knight Elite Barbarians
P.E.K.K.A Elite Barbarians Valkyrie Witch Executioner Inferno Dragon Mega Knight
Executioner Witch
P.E.K.K.A Elite Barbarians Valkyrie Witch
P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Inferno Dragon
P.E.K.K.A Mega Knight Elite Barbarians Valkyrie Witch Inferno Dragon
Witch P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight Elite Barbarians Valkyrie Witch
P.E.K.K.A Mega Knight Elite Barbarians Valkyrie
Elite Barbarians P.E.K.K.A Mega Knight Valkyrie Witch Executioner
Valkyrie Witch Executioner Mega Knight
Elite Barbarians Witch Valkyrie Executioner P.E.K.K.A Inferno Dragon
Valkyrie Executioner Mega Knight Elite Barbarians Witch P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Executioner
Valkyrie
Executioner Valkyrie Mega Knight
Executioner Witch
Witch Executioner
Executioner
Elite Barbarians
Valkyrie
Executioner
Elite Barbarians Executioner
Elite Barbarians
Witch Executioner
Executioner Mega Knight
Executioner Mega Knight
Valkyrie Witch Mega Knight
Mega Knight
Valkyrie Witch Executioner Mega Knight
Witch Inferno Dragon
Witch Executioner
Witch Mega Knight
Elite Barbarians Witch Executioner
Witch
Elite Barbarians
Mega Knight
P.E.K.K.A Mega Knight
Witch
Witch Executioner
Valkyrie Executioner Mega Knight
Executioner
Elite Barbarians Executioner P.E.K.K.A Mega Knight
Elite Barbarians Witch
Witch Executioner
Witch Executioner Mega Knight
P.E.K.K.A Inferno Dragon
Mega Knight

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