My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Inferno Dragon Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Knight Valkyrie
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Valkyrie Hog Rider Inferno Dragon
Fireball
Hog Rider Inferno Dragon
Poison
Lightning
Knight Valkyrie Inferno Dragon Archer Queen
Rocket
Valkyrie Hog Rider Inferno Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Earthquake Valkyrie Hog Rider Inferno Dragon Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Earthquake Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Earthquake Mega Knight
Knight
Hog Rider Arrows Earthquake Archer Queen
Earthquake
Hog Rider Arrows Knight Mega Knight
Valkyrie
Hog Rider Archer Queen
Hog Rider
Arrows Knight Earthquake Valkyrie Mega Knight Archer Queen
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Earthquake Hog Rider Archer Queen
Archer Queen
Knight Valkyrie Hog Rider Mega Knight

Defense Synergies 2 6

Arrows
Mega Knight Knight Valkyrie
Knight
Archer Queen Arrows Earthquake
Earthquake
Knight Mega Knight
Valkyrie
Arrows Archer Queen
Hog Rider
Inferno Dragon
Mega Knight
Mega Knight
Arrows Earthquake Inferno Dragon
Archer Queen
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Valkyrie
Inferno Dragon Knight Valkyrie Mega Knight
Mega Knight Knight Valkyrie Inferno Dragon
Inferno Dragon Knight Valkyrie Mega Knight
Arrows Earthquake Valkyrie Mega Knight
Arrows Earthquake Valkyrie Mega Knight
Inferno Dragon Arrows
Earthquake Arrows Valkyrie Mega Knight
Inferno Dragon Archer Queen
Knight Valkyrie Mega Knight
Valkyrie Arrows Knight Earthquake Mega Knight
Arrows Inferno Dragon
Mega Knight Knight Earthquake Valkyrie
Valkyrie Mega Knight Arrows Earthquake
Inferno Dragon Knight Mega Knight
Inferno Dragon Mega Knight
Mega Knight Arrows Knight Valkyrie
Arrows Valkyrie Mega Knight Knight
Arrows Earthquake Valkyrie Knight Inferno Dragon Mega Knight
Inferno Dragon
Valkyrie Mega Knight Arrows Knight Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight
Arrows Knight Valkyrie Inferno Dragon Mega Knight
Mega Knight Knight Valkyrie
Valkyrie Mega Knight Knight
Knight Valkyrie Inferno Dragon Mega Knight
Arrows
Knight Valkyrie
Mega Knight Knight Valkyrie Inferno Dragon
Mega Knight Knight Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Knight Valkyrie
Mega Knight Arrows Valkyrie Archer Queen
Mega Knight Knight Valkyrie
Valkyrie Mega Knight
Knight Valkyrie Inferno Dragon Archer Queen
Arrows Valkyrie Mega Knight Earthquake Inferno Dragon Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Valkyrie
Arrows
Earthquake Arrows
Earthquake Arrows Knight Valkyrie
Arrows Earthquake Valkyrie Mega Knight
Arrows
Arrows Earthquake
Arrows Earthquake
Arrows
Arrows Knight Earthquake Valkyrie
Arrows Archer Queen
Earthquake Knight
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows Mega Knight
Arrows Earthquake
Arrows Earthquake Mega Knight
Arrows Earthquake Valkyrie Mega Knight
Earthquake Mega Knight
Arrows
Earthquake Arrows
Arrows Earthquake Valkyrie Mega Knight
Inferno Dragon
Arrows Earthquake
Arrows Mega Knight
Arrows
Arrows
Arrows Earthquake Mega Knight
Arrows
Mega Knight
Arrows Earthquake
Earthquake
Arrows Archer Queen
Arrows
Knight Valkyrie Mega Knight
Arrows Earthquake
Arrows Archer Queen
Mega Knight Archer Queen
Archer Queen
Archer Queen
Mega Knight Archer Queen
Inferno Dragon
Mega Knight

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