My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel
Giant Snowball
Spear Goblins Goblin Barrel
Zap
Spear Goblins Goblin Barrel
Barbarian Barrel
Spear Goblins Tesla Valkyrie Wizard Goblin Barrel
The Log
Spear Goblins Goblin Barrel
Earthquake
Spear Goblins Tesla Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Valkyrie Wizard Goblin Barrel
Fireball
Tesla Wizard Goblin Barrel
Poison
Spear Goblins Wizard
Lightning
Tesla Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Goblin Barrel Tesla Valkyrie Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Goblin Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Mega Knight
Arrows
Goblin Barrel Mega Knight
Tesla
Valkyrie
Spear Goblins Goblin Barrel Wizard
Wizard
Valkyrie Mega Knight
Goblin Barrel
Spear Goblins Valkyrie Arrows Mega Knight
The Log
Mega Knight
Mega Knight
Spear Goblins Arrows Wizard Goblin Barrel The Log

Defense Synergies 3 13

Spear Goblins
Tesla Arrows Valkyrie The Log Mega Knight
Arrows
Mega Knight Spear Goblins Tesla Valkyrie
Tesla
Spear Goblins The Log Arrows Valkyrie Wizard
Valkyrie
Spear Goblins Arrows Tesla Wizard The Log
Wizard
Tesla Valkyrie The Log Mega Knight
Goblin Barrel
The Log
Tesla Spear Goblins Valkyrie Wizard Mega Knight
Mega Knight
Arrows Spear Goblins Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Valkyrie Wizard The Log
Tesla Valkyrie The Log Mega Knight
Tesla Mega Knight Valkyrie
Tesla Valkyrie Mega Knight
Arrows Valkyrie The Log Mega Knight
Arrows The Log Spear Goblins Tesla Valkyrie Mega Knight
Tesla Spear Goblins Arrows Wizard
Arrows Tesla Valkyrie The Log Mega Knight
Tesla
Spear Goblins Tesla Valkyrie Mega Knight
Valkyrie Spear Goblins Arrows Tesla Wizard The Log Mega Knight
Arrows Tesla Spear Goblins Wizard
Tesla Mega Knight Valkyrie Wizard The Log
Valkyrie Wizard Mega Knight Arrows Tesla The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Wizard Mega Knight Arrows Valkyrie
Arrows Tesla Valkyrie Mega Knight Spear Goblins Wizard The Log
Arrows Valkyrie Wizard The Log Spear Goblins Tesla Mega Knight
Tesla
Valkyrie Wizard Mega Knight Spear Goblins Arrows Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Spear Goblins Tesla
Arrows Tesla Valkyrie Wizard The Log Mega Knight
Mega Knight Spear Goblins Valkyrie The Log
Valkyrie Mega Knight Tesla The Log
Tesla Valkyrie Mega Knight
Arrows Wizard Tesla
Spear Goblins Tesla Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Spear Goblins Valkyrie The Log
Tesla
Mega Knight Tesla Valkyrie
Mega Knight Arrows Valkyrie The Log
Mega Knight Tesla Valkyrie Wizard
Wizard Tesla Valkyrie Mega Knight
Tesla Spear Goblins Valkyrie The Log
Arrows Valkyrie Mega Knight Tesla Wizard The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Wizard Arrows Valkyrie The Log Mega Knight
Arrows Wizard Spear Goblins
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Arrows Valkyrie Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Spear Goblins Arrows Wizard The Log
Arrows Wizard The Log Mega Knight
Arrows
Arrows Wizard The Log Mega Knight
Arrows Valkyrie Wizard The Log Mega Knight
The Log Mega Knight
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Valkyrie Wizard Mega Knight
Arrows The Log Wizard
Arrows Wizard The Log Mega Knight
Arrows The Log
Arrows Wizard
Wizard
Arrows Wizard The Log Mega Knight
Arrows
Mega Knight
Arrows Wizard The Log
Spear Goblins
Arrows Wizard
Arrows The Log
Valkyrie Wizard Mega Knight
Arrows The Log Wizard
Arrows
Mega Knight
The Log
The Log Mega Knight
Wizard Mega Knight

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