My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Tesla Valkyrie Magic Archer
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Hog Rider Magic Archer
Fireball
Goblin Gang Tesla Hog Rider Magic Archer
Poison
Goblin Gang Magic Archer
Lightning
Tesla Valkyrie Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Tesla Valkyrie Hog Rider Poison Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Tesla Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Goblin Gang
Hog Rider Valkyrie
Tesla
Valkyrie
Hog Rider Goblin Gang Magic Archer
Hog Rider
Arrows Goblin Gang Valkyrie Poison Magic Archer Mega Knight
Poison
Hog Rider Mega Knight
Magic Archer
Valkyrie Hog Rider Mega Knight
Mega Knight
Arrows Hog Rider Poison Magic Archer

Defense Synergies 2 10

Arrows
Mega Knight Tesla Valkyrie
Goblin Gang
Tesla Valkyrie Magic Archer
Tesla
Goblin Gang Arrows Valkyrie Poison Magic Archer
Valkyrie
Arrows Goblin Gang Tesla Magic Archer
Hog Rider
Poison
Tesla Mega Knight
Magic Archer
Goblin Gang Tesla Valkyrie Mega Knight
Mega Knight
Arrows Poison Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Magic Archer
Goblin Gang Tesla Valkyrie Mega Knight
Goblin Gang Tesla Mega Knight Valkyrie
Tesla Goblin Gang Valkyrie Mega Knight
Arrows Valkyrie Poison Mega Knight
Arrows Goblin Gang Tesla Valkyrie Magic Archer Mega Knight
Tesla Arrows Goblin Gang Poison Magic Archer
Arrows Tesla Valkyrie Poison Magic Archer Mega Knight
Tesla Goblin Gang
Goblin Gang Tesla Valkyrie Mega Knight
Goblin Gang Valkyrie Poison Arrows Tesla Magic Archer Mega Knight
Arrows Tesla Goblin Gang Poison Magic Archer
Tesla Mega Knight Goblin Gang Valkyrie
Valkyrie Mega Knight Arrows Goblin Gang Tesla Poison Magic Archer
Goblin Gang Tesla Mega Knight
Goblin Gang Tesla Mega Knight
Tesla Mega Knight Arrows Goblin Gang Valkyrie Poison
Arrows Tesla Valkyrie Mega Knight Goblin Gang Magic Archer
Arrows Valkyrie Poison Tesla Magic Archer Mega Knight
Tesla
Goblin Gang Valkyrie Mega Knight Arrows Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Tesla
Poison Arrows Goblin Gang Tesla Valkyrie Magic Archer Mega Knight
Goblin Gang Mega Knight Valkyrie
Goblin Gang Valkyrie Mega Knight Tesla
Goblin Gang Tesla Valkyrie Mega Knight
Arrows Poison Goblin Gang Tesla Magic Archer
Goblin Gang Tesla Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie Poison Magic Archer
Goblin Gang Tesla
Mega Knight Tesla Valkyrie
Mega Knight Arrows Valkyrie Poison
Mega Knight Goblin Gang Tesla Valkyrie
Tesla Valkyrie Magic Archer Mega Knight
Goblin Gang Tesla Valkyrie Poison Magic Archer
Arrows Valkyrie Poison Mega Knight Tesla Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Arrows Valkyrie
Arrows Poison Magic Archer
Arrows Poison Magic Archer
Arrows Valkyrie Poison
Poison Arrows Valkyrie Magic Archer Mega Knight
Arrows Poison Magic Archer
Arrows Poison Magic Archer
Arrows Poison Magic Archer
Arrows Poison
Goblin Gang Poison
Poison Arrows Valkyrie Magic Archer
Poison Arrows Magic Archer
Poison Magic Archer
Arrows Poison Magic Archer
Arrows Poison Magic Archer
Arrows Poison Magic Archer
Magic Archer Arrows Poison Mega Knight
Arrows Poison
Arrows Poison Magic Archer Mega Knight
Arrows Valkyrie Poison Magic Archer Mega Knight
Poison Magic Archer Mega Knight
Arrows Poison
Arrows Poison
Arrows Poison Valkyrie Magic Archer Mega Knight
Arrows Poison Magic Archer
Arrows Poison Magic Archer Mega Knight
Poison Arrows Magic Archer
Poison Arrows Magic Archer
Poison
Poison Arrows Magic Archer Mega Knight
Arrows Poison Magic Archer
Mega Knight
Arrows Poison Magic Archer
Goblin Gang Magic Archer
Poison Arrows Magic Archer
Arrows
Poison Goblin Gang Valkyrie Magic Archer Mega Knight
Arrows Poison Magic Archer
Arrows Poison
Mega Knight
Goblin Gang Poison Magic Archer
Poison Magic Archer
Poison Magic Archer Mega Knight
Mega Knight

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