My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Valkyrie Electro Wizard Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton King
Giant Snowball
Bats Skeleton Barrel Skeleton King
Zap
Bats Skeleton Barrel Firecracker Skeleton King
Barbarian Barrel
Skeleton Barrel Firecracker Valkyrie Electro Wizard Skeleton King
The Log
Skeleton Barrel Firecracker Skeleton King
Earthquake
Firecracker Skeleton King
Arrows
Bats Skeleton Barrel Firecracker Skeleton King
Royal Delivery
Bats Skeleton Barrel Firecracker Valkyrie Electro Wizard Skeleton King
Fireball
Skeleton Barrel Firecracker Electro Wizard Skeleton King
Poison
Bats Skeleton Barrel Firecracker Electro Wizard Skeleton King
Lightning
Valkyrie Electro Wizard Skeleton King
Rocket
Valkyrie Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Tornado Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Valkyrie Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Firecracker Tornado Valkyrie Electro Wizard Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Firecracker Tornado

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Mega Knight Firecracker Skeleton King
Skeleton Barrel
Bats Firecracker Skeleton King Valkyrie Tornado Mega Knight
Firecracker
Skeleton Barrel Bats Valkyrie Tornado Mega Knight
Valkyrie
Bats Skeleton Barrel Firecracker Tornado Electro Wizard
Tornado
Skeleton Barrel Firecracker Valkyrie Mega Knight
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Bats Skeleton Barrel Firecracker Tornado Electro Wizard
Skeleton King
Skeleton Barrel Bats

Defense Synergies 1 15

Bats
Firecracker Valkyrie Electro Wizard Mega Knight Skeleton King
Skeleton Barrel
Mega Knight
Firecracker
Valkyrie Bats Tornado Electro Wizard Mega Knight
Valkyrie
Firecracker Bats Tornado Electro Wizard
Tornado
Firecracker Valkyrie Electro Wizard Mega Knight Skeleton King
Electro Wizard
Bats Firecracker Valkyrie Tornado Mega Knight
Mega Knight
Bats Skeleton Barrel Firecracker Tornado Electro Wizard
Skeleton King
Bats Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Valkyrie Electro Wizard
Bats Firecracker Valkyrie Electro Wizard Mega Knight
Tornado Mega Knight Bats Valkyrie Electro Wizard
Bats Firecracker Valkyrie Electro Wizard Mega Knight Skeleton King
Firecracker Valkyrie Tornado Mega Knight
Tornado Bats Firecracker Valkyrie Electro Wizard Mega Knight
Bats Tornado Electro Wizard Firecracker
Skeleton Barrel Valkyrie Electro Wizard Mega Knight
Tornado Skeleton King
Tornado Firecracker Valkyrie Electro Wizard Mega Knight
Bats Valkyrie Electro Wizard Firecracker Tornado Mega Knight Skeleton King
Bats Firecracker Tornado Electro Wizard
Mega Knight Bats Valkyrie Electro Wizard
Valkyrie Mega Knight Bats Firecracker Tornado Electro Wizard Skeleton King
Electro Wizard Mega Knight Skeleton King
Tornado Electro Wizard Mega Knight
Mega Knight Bats Firecracker Valkyrie Tornado Electro Wizard
Valkyrie Mega Knight Bats Firecracker Tornado Electro Wizard
Valkyrie Tornado Bats Firecracker Electro Wizard Mega Knight
Tornado Electro Wizard
Valkyrie Mega Knight Bats Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Valkyrie Mega Knight
Mega Knight Bats Valkyrie Electro Wizard
Valkyrie Mega Knight Bats Tornado Electro Wizard
Valkyrie Mega Knight
Firecracker Bats Skeleton Barrel Tornado Electro Wizard
Bats Valkyrie Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Bats Firecracker Valkyrie Tornado
Mega Knight Bats Valkyrie
Mega Knight Valkyrie Tornado Electro Wizard
Mega Knight Valkyrie Skeleton King
Firecracker Valkyrie Mega Knight
Electro Wizard Bats Firecracker Valkyrie Tornado Skeleton King
Bats Valkyrie Mega Knight Firecracker Electro Wizard Skeleton King
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Valkyrie
Firecracker Skeleton Barrel Tornado Electro Wizard
Skeleton Barrel
Skeleton Barrel Firecracker Valkyrie
Firecracker Valkyrie Mega Knight
Firecracker Bats Skeleton Barrel Tornado
Firecracker Tornado
Skeleton Barrel Firecracker Tornado
Skeleton Barrel Firecracker Tornado
Bats Tornado Electro Wizard
Firecracker Skeleton Barrel Valkyrie Tornado Electro Wizard
Firecracker Tornado
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Mega Knight
Tornado
Bats
Skeleton Barrel Firecracker Electro Wizard Mega Knight
Skeleton Barrel Firecracker Valkyrie Tornado Mega Knight
Mega Knight
Tornado
Tornado
Skeleton Barrel
Firecracker Tornado Valkyrie Mega Knight
Firecracker Skeleton Barrel Tornado Electro Wizard
Skeleton Barrel Tornado Mega Knight
Skeleton Barrel Firecracker Tornado
Bats Firecracker Tornado Electro Wizard
Electro Wizard Bats Skeleton Barrel Firecracker
Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker
Skeleton Barrel Electro Wizard Bats
Firecracker Tornado Electro Wizard
Firecracker Valkyrie Electro Wizard Mega Knight
Skeleton Barrel Firecracker Skeleton King
Tornado
Firecracker Mega Knight
Bats Firecracker Tornado Electro Wizard Skeleton King
Firecracker Bats Tornado Electro Wizard
Skeleton Barrel Firecracker Tornado Electro Wizard Mega Knight
Firecracker Mega Knight

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