My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie P.E.K.K.A Ice Wizard Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Battle Healer P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Fisherman
Giant Snowball
Bats Hog Rider Fisherman
Zap
Bats Fisherman
Barbarian Barrel
Valkyrie Ice Wizard
The Log
Hog Rider Fisherman
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Valkyrie Hog Rider Battle Healer P.E.K.K.A Ice Wizard Fisherman
Fireball
Hog Rider Battle Healer Ice Wizard Fisherman
Poison
Bats Battle Healer Ice Wizard Fisherman
Lightning
Valkyrie Battle Healer Ice Wizard Fisherman
Rocket
Valkyrie Hog Rider Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Battle Healer P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Ice Wizard Fisherman Valkyrie Hog Rider Battle Healer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Ice Wizard Fisherman

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Battle Healer P.E.K.K.A Fisherman
Arrows
Hog Rider P.E.K.K.A Battle Healer
Valkyrie
Bats Hog Rider Battle Healer P.E.K.K.A Fisherman
Hog Rider
Bats Arrows Valkyrie Battle Healer
Battle Healer
Bats Arrows Valkyrie Hog Rider Ice Wizard Fisherman
P.E.K.K.A
Arrows Bats Valkyrie Ice Wizard Fisherman
Ice Wizard
Battle Healer P.E.K.K.A Fisherman
Fisherman
Bats Valkyrie Battle Healer P.E.K.K.A Ice Wizard

Defense Synergies 0 18

Bats
Valkyrie Battle Healer P.E.K.K.A Ice Wizard Fisherman
Arrows
Valkyrie Battle Healer P.E.K.K.A Ice Wizard
Valkyrie
Bats Arrows Battle Healer P.E.K.K.A Ice Wizard Fisherman
Hog Rider
Battle Healer
Bats Arrows Valkyrie Ice Wizard Fisherman
P.E.K.K.A
Bats Arrows Valkyrie Ice Wizard Fisherman
Ice Wizard
Bats Arrows Valkyrie Battle Healer P.E.K.K.A Fisherman
Fisherman
Bats Valkyrie Battle Healer P.E.K.K.A Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
P.E.K.K.A Bats Valkyrie Battle Healer Ice Wizard Fisherman
P.E.K.K.A Fisherman Bats Valkyrie Ice Wizard
P.E.K.K.A Bats Valkyrie Ice Wizard Fisherman
Arrows Valkyrie Battle Healer P.E.K.K.A
Arrows Bats Valkyrie Ice Wizard
Bats Arrows Ice Wizard
Arrows Valkyrie Battle Healer P.E.K.K.A
P.E.K.K.A Ice Wizard Fisherman
Valkyrie Battle Healer Ice Wizard Fisherman
Bats Valkyrie Ice Wizard Arrows Fisherman
Arrows Bats Ice Wizard
P.E.K.K.A Bats Valkyrie Battle Healer Ice Wizard
Valkyrie Bats Arrows P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Fisherman
Bats Arrows Valkyrie P.E.K.K.A Fisherman
Arrows Bats Valkyrie Battle Healer Ice Wizard Fisherman
Arrows Valkyrie Bats Battle Healer Ice Wizard Fisherman
P.E.K.K.A Fisherman
Valkyrie Bats Arrows Battle Healer P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer P.E.K.K.A Fisherman
Arrows Valkyrie Battle Healer Fisherman
P.E.K.K.A Bats Valkyrie Battle Healer Fisherman
Valkyrie P.E.K.K.A Bats Battle Healer Fisherman
P.E.K.K.A Valkyrie Battle Healer Fisherman
Arrows Bats Ice Wizard
P.E.K.K.A Bats Valkyrie Battle Healer Ice Wizard
P.E.K.K.A Valkyrie Battle Healer Fisherman
P.E.K.K.A Bats Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie
Valkyrie
Bats Valkyrie Battle Healer P.E.K.K.A Fisherman
Bats Arrows Valkyrie Battle Healer P.E.K.K.A Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Ice Wizard Fisherman
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Bats Ice Wizard
Arrows
Arrows Ice Wizard
Arrows Fisherman
Bats Fisherman
Arrows Valkyrie Fisherman
Arrows
Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows
Arrows
Arrows
Bats Fisherman
Arrows Fisherman
Arrows Valkyrie
Arrows
Fisherman
Arrows
Arrows Valkyrie Ice Wizard
Fisherman
Arrows Ice Wizard Fisherman
Arrows Fisherman
Arrows Fisherman
Bats Arrows Ice Wizard
Bats
Arrows
Arrows
P.E.K.K.A
Arrows
Bats
Arrows Ice Wizard
Arrows
Valkyrie
Arrows
Arrows
P.E.K.K.A
Bats
Bats
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: